Player Matchup

Izanami
Izanami
AlphaSnoWulf
Izanami
Level 106
God Stats
33W - 33L
1,414 SR
Queue Stats
562W - 418L
1,585 Elo+
Party 2
King Arthur
King Arthur
CrazyDelirious
King Arthur
Level 57
God Stats
5W - 3L
1,655 SR
Queue Stats
75W - 83L
1,545 Elo+
Solo
Tiamat
Tiamat
x1NS0MN1ACx
Tiamat
Level 108
God Stats
128W - 73L
1,500 SR
Queue Stats
422W - 296L
1,598 Elo+
Party 2
Team Averages
Level 90
1,523 SR
1,576 Elo+

VS

Team Averages
Level 73
1,542 SR
1,568 Elo+
Chronos
Chronos
AnonymouzAlienz
Chronos
Level 66
God Stats
13W - 6L
1,627 SR
Queue Stats
71W - 71L
1,530 Elo+
Party 1
Tiamat
Tiamat
NotaProphet
Tiamat
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 101L
1,543 Elo+
Party 1
Tyr
Tyr
SniperBlack18
Tyr
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
233W - 211L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaSnoWulf
Izanami
14
4 / 1 / 8
10,145
676
12,936
6,630
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
CrazyDelirious
King Arthur
14
4 / 2 / 7
10,078
672
12,988
15,534
10,007
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
13
5 / 3 / 7
10,397
693
11,103
9,533
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
8,616
574
5,579
13,982
5,138
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
13
3 / 5 / 3
9,775
652
6,989
15,319
20,495
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 2 / 1
8,977
598
8,342
14,583
9,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
13
Kills
6
6
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlphaSnoWulf
Izanami
4
1
8
8
L
0
6
5
0.42
W
King Arthur
CrazyDelirious
King Arthur
4
2
7
3.75
L
Tiamat
3
5
3
0.9
L
3
2
1
1.75
W
Tiamat
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,027
Damage
20,910
31,697
Taken
43,884
18,982
Mitigated
35,589
5,630
Healing
12,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlphaSnoWulf
Izanami
12,936
8,599
0
1,218
6,630
3,416
737
3,344
3,286
0
53,374
L
5,579
1,892
0
1,513
13,982
5,138
484
3,142
10,557
35,335
0
W
King Arthur
CrazyDelirious
King Arthur
12,988
1,451
0
1,664
15,534
10,007
0
5,899
9,635
0
42,529
L
Tiamat
6,989
482
1,339
4,264
15,319
20,495
0
3,736
11,153
23,384
0
L
8,342
1,393
1,194
3,769
14,583
9,956
0
3,286
11,039
0
32,520
W
Tiamat
11,103
564
8
2,740
9,533
5,559
275
3,378
6,155
27,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
27,368
180
Minions Killed
143
0
Camps Cleared
0
819,042
Distance Traveled
773,286
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,145
676
95
6
0
267,185
4
L
Chronos
8,616
574
59
4
0
206,935
2
W
King Arthur
10,078
672
41
3
0
265,166
3
L
Tiamat
9,775
652
32
2
0
278,582
0
L
Tyr
8,977
598
52
3
0
287,769
2
W
Tiamat
10,397
693
44
3
0
286,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role