Player Matchup

Hun Batz
Hun Batz
IV DaRkNeZz VI
Hun Batz
Level 107
God Stats
0W - 1L
1,273 SR
Queue Stats
81W - 43L
1,633 Elo+
Solo
Osiris
Osiris
ReivvaX
Osiris
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 42L
1,217 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tetex93
Ah Muzen Cab
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Tiamat
Tiamat
WolfSkirata
Tiamat
Level 109
God Stats
45W - 41L
1,500 SR
Queue Stats
288W - 308L
1,408 Elo+
Solo
Chang'e
Chang'e
beubeulette
Chang'e
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 19L
1,735 Elo+
Solo
Team Averages
Level 91
1,455 SR
1,499 Elo+

VS

Team Averages
Level 137
1,535 SR
1,474 Elo+
Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Arlyssia
Medusa
Level 141
God Stats
30W - 21L
1,500 SR
Queue Stats
501W - 532L
1,503 Elo+
Solo
Poseidon
Poseidon
Danier73
Poseidon
Level 149
God Stats
22W - 18L
1,555 SR
Queue Stats
531W - 582L
1,431 Elo+
Party 1
Nemesis
Nemesis
Katakuuri
Nemesis
Level 92
God Stats
3W - 1L
1,622 SR
Queue Stats
301W - 298L
1,503 Elo+
Solo
Tiamat
Tiamat
lhy96
Tiamat
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
589W - 633L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
4 / 3 / 0
8,772
462
7,225
12,569
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
ReivvaX
Osiris
17
5 / 2 / 1
10,287
541
9,822
10,187
12,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Tetex93
Ah Muzen Cab
14
0 / 3 / 1
8,288
436
4,298
14,731
4,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
0 / 6 / 2
8,528
449
8,121
13,017
8,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
beubeulette
Chang'e
11
0 / 4 / 2
7,161
377
4,077
9,723
5,928
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
3 / 3 / 1
10,329
544
8,159
13,573
12,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Arlyssia
Medusa
16
2 / 0 / 4
9,724
512
8,941
10,612
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Danier73
Poseidon
19
9 / 2 / 5
11,635
612
13,753
12,832
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
Katakuuri
Nemesis
15
2 / 1 / 4
8,961
472
5,864
13,099
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
lhy96
Tiamat
15
2 / 3 / 5
8,851
466
6,115
9,658
6,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
18
18
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
3
1
1.17
W
Medusa
Arlyssia
Medusa
2
0
4
4
W
Poseidon
Danier73
Poseidon
9
2
5
5.75
L
Hun Batz
4
3
0
1.33
W
Nemesis
Katakuuri
Nemesis
2
1
4
4
L
Osiris
ReivvaX
Osiris
5
2
1
2.75
L
Ah Muzen Cab
Tetex93
Ah Muzen Cab
0
3
1
0.17
L
Tiamat
0
6
2
0.17
L
Chang'e
beubeulette
Chang'e
0
4
2
0.25
W
Tiamat
lhy96
Tiamat
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,543
Damage
42,832
60,227
Taken
59,774
35,502
Mitigated
34,136
21,751
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,159
3,592
0
3,915
13,573
12,340
35
320
13,253
543
74,635
W
Medusa
Arlyssia
Medusa
8,941
3,292
0
6,795
10,612
3,939
864
2,448
8,164
0
76,655
W
Poseidon
Danier73
Poseidon
13,753
1,620
0
948
12,832
4,763
394
4,857
7,975
88,613
0
L
Hun Batz
7,225
2,171
0
3,088
12,569
4,500
0
4,711
7,432
0
46,037
W
Nemesis
Katakuuri
Nemesis
5,864
3,065
0
6,773
13,099
6,849
0
1,792
11,307
0
58,166
L
Osiris
ReivvaX
Osiris
9,822
4,107
0
2,613
10,187
12,117
918
898
8,907
570
57,728
L
Ah Muzen Cab
Tetex93
Ah Muzen Cab
4,298
1,802
330
7,487
14,731
4,687
0
2,822
11,721
0
63,694
L
Tiamat
8,121
669
0
3,713
13,017
8,270
640
7,370
5,291
57,911
0
L
Chang'e
beubeulette
Chang'e
4,077
241
1,641
2,879
9,723
5,928
0
3,206
6,148
19,737
0
W
Tiamat
lhy96
Tiamat
6,115
546
0
2,878
9,658
6,245
0
2,926
6,732
37,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,036
Gold Earned
49,500
466
Minions Killed
646
0
Camps Cleared
0
1,622,629
Distance Traveled
1,842,211
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,329
544
134
7
0
340,712
2
W
Medusa
9,724
512
145
8
0
371,213
0
W
Poseidon
11,635
612
176
9
0
367,961
1
L
Hun Batz
8,772
462
78
4
0
389,160
5
W
Nemesis
8,961
472
110
6
0
397,424
11
L
Osiris
10,287
541
125
7
0
345,451
3
L
Ah Muzen Cab
8,288
436
116
6
0
288,025
3
L
Tiamat
8,528
449
98
5
0
325,982
10
L
Chang'e
7,161
377
49
3
0
274,011
3
W
Tiamat
8,851
466
81
4
0
364,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role