Player Matchup

Tiamat
Tiamat
ARMANIEK
Tiamat
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 28L
1,585 Elo+
Solo
Vamana
Vamana
DaBigTree
Vamana
Level 147
God Stats
1W - 1L
1,576 SR
Queue Stats
45W - 38L
1,583 Elo+
Solo
Danzaburou
Danzaburou
TecnoHeart
Danzaburou
Level 78
God Stats
20W - 24L
1,289 SR
Queue Stats
607W - 600L
1,535 Elo+
Party 2
Chronos
Chronos
Zyrence
Chronos
Level 79
God Stats
0W - 3L
1,641 SR
Queue Stats
1W - 12L
1,207 Elo+
Solo
The Morrigan
The Morrigan
dodubg04
The Morrigan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 176L
1,551 Elo+
Party 2
Team Averages
Level 85
1,501 SR
1,492 Elo+

VS

Team Averages
Level 110
1,511 SR
1,512 Elo+
Khepri
Khepri
Fedegundes
Khepri
Level 129
God Stats
240W - 174L
1,680 SR
Queue Stats
805W - 813L
1,524 Elo+
Party 1
King Arthur
King Arthur
TB0mb007
King Arthur
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
62W - 63L
1,465 Elo+
Solo
Xbalanque
Xbalanque
TeamCaptainRyan
Xbalanque
Level 126
God Stats
2W - 6L
1,159 SR
Queue Stats
98W - 88L
1,452 Elo+
Solo
Cthulhu
Cthulhu
rodtav89
Cthulhu
Level 102
God Stats
12W - 10L
1,500 SR
Queue Stats
137W - 120L
1,572 Elo+
Party 1
Tiamat
Tiamat
xFutureData
Tiamat
Level 106
God Stats
7W - 4L
1,500 SR
Queue Stats
259W - 216L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ARMANIEK
Tiamat
16
2 / 2 / 4
9,639
964
9,517
9,959
7,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
DaBigTree
Vamana
15
3 / 7 / 4
10,051
1,005
12,861
26,825
16,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
TecnoHeart
Danzaburou
16
2 / 10 / 4
10,035
1,004
12,184
15,460
6,226
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Zyrence
Chronos
16
0 / 8 / 6
9,229
923
8,878
16,637
6,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
dodubg04
The Morrigan
15
2 / 5 / 3
9,346
935
7,033
6,249
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

118

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Fedegundes
Khepri
16
3 / 2 / 16
10,675
1,068
9,085
12,405
15,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
TB0mb007
King Arthur
17
10 / 2 / 12
11,575
1,158
12,417
10,083
11,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
TeamCaptainRyan
Xbalanque
17
5 / 2 / 18
11,132
1,113
20,796
9,172
3,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
rodtav89
Cthulhu
18
6 / 1 / 24
11,523
1,152
15,017
10,059
8,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
17
8 / 2 / 10
10,776
1,078
14,061
12,712
10,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
112
9
Kills
32
32
Deaths
9
21
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ARMANIEK
Tiamat
2
2
4
2
L
Vamana
DaBigTree
Vamana
3
7
4
0.71
W
Khepri
Fedegundes
Khepri
3
2
16
5.5
W
King Arthur
TB0mb007
King Arthur
10
2
12
8
W
Xbalanque
TeamCaptainRyan
Xbalanque
5
2
18
7
L
Danzaburou
TecnoHeart
Danzaburou
2
10
4
0.4
L
Chronos
Zyrence
Chronos
0
8
6
0.38
L
The Morrigan
dodubg04
The Morrigan
2
5
3
0.7
W
Cthulhu
rodtav89
Cthulhu
6
1
24
18
W
Tiamat
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,473
Damage
71,376
75,130
Taken
54,431
38,467
Mitigated
50,503
9,362
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ARMANIEK
Tiamat
9,517
870
462
2,412
9,959
7,356
0
5,269
4,655
21,321
0
L
Vamana
DaBigTree
Vamana
12,861
6,982
0
4,021
26,825
16,358
0
9,283
17,267
0
21,275
W
Khepri
Fedegundes
Khepri
9,085
267
0
644
12,405
15,352
0
3,716
8,450
20,212
0
W
King Arthur
TB0mb007
King Arthur
12,417
2,176
0
450
10,083
11,907
0
4,901
4,984
0
29,623
W
Xbalanque
TeamCaptainRyan
Xbalanque
20,796
10,370
0
1,918
9,172
3,960
0
4,488
4,561
0
43,559
L
Danzaburou
TecnoHeart
Danzaburou
12,184
5,425
0
426
15,460
6,226
0
8,813
6,622
0
40,039
L
Chronos
Zyrence
Chronos
8,878
3,607
0
1,206
16,637
6,295
0
11,087
5,450
24,296
0
L
The Morrigan
dodubg04
The Morrigan
7,033
915
656
179
6,249
2,232
0
3,711
2,538
17,615
0
W
Cthulhu
rodtav89
Cthulhu
15,017
654
3,102
1,990
10,059
8,607
0
3,998
5,941
34,273
0
W
Tiamat
14,061
2,401
0
3,776
12,712
10,677
0
7,496
5,067
23,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,300
Gold Earned
55,681
181
Minions Killed
180
7
Camps Cleared
6
831,920
Distance Traveled
964,515
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,639
964
18
2
1
208,336
1
L
Vamana
10,051
1,005
18
2
3
186,415
0
W
Khepri
10,675
1,068
23
2
1
192,383
0
W
King Arthur
11,575
1,158
50
5
1
197,211
1
W
Xbalanque
11,132
1,113
46
5
2
193,150
1
L
Danzaburou
10,035
1,004
78
8
1
146,971
0
L
Chronos
9,229
923
33
3
1
160,316
2
L
The Morrigan
9,346
935
34
3
1
129,882
0
W
Cthulhu
11,523
1,152
51
5
0
200,435
0
W
Tiamat
10,776
1,078
10
1
2
181,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role