Player Matchup

Osiris
Osiris
Ev0 OK
Osiris
Level 62
God Stats
1W - 2L
1,435 SR
Queue Stats
31W - 25L
1,483 Elo+
Party 1
Tiamat
Tiamat
Snow owl2169
Tiamat
Level 61
God Stats
5W - 8L
1,500 SR
Queue Stats
18W - 20L
1,406 Elo+
Party 1
Hachiman
Hachiman
Y_Deinyddiwr
Hachiman
Level 102
God Stats
9W - 8L
1,429 SR
Queue Stats
61W - 49L
1,584 Elo+
Solo
Team Averages
Level 75
1,455 SR
1,491 Elo+

VS

Team Averages
Level 115
1,395 SR
1,444 Elo+
Tiamat
Tiamat
 
Tiamat
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ABEJARUGO
Achilles
Level 143
God Stats
23W - 26L
1,442 SR
Queue Stats
360W - 458L
1,333 Elo+
Solo
Heimdallr
Heimdallr
EmperorGrizzle
Heimdallr
Level 86
God Stats
1W - 0L
1,242 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ev0 OK
Osiris
12
3 / 4 / 8
9,658
690
11,618
14,451
9,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
13
0 / 5 / 9
9,397
671
8,279
9,420
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Y_Deinyddiwr
Hachiman
13
8 / 5 / 2
11,041
789
12,988
11,095
3,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 5 / 7
9,587
685
7,345
8,974
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
ABEJARUGO
Achilles
13
5 / 3 / 6
10,351
739
10,864
20,132
15,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
EmperorGrizzle
Heimdallr
14
6 / 3 / 6
10,651
761
12,018
11,887
4,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
11
Kills
14
14
Deaths
11
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
5
7
1.3
W
Achilles
ABEJARUGO
Achilles
5
3
6
2.67
W
Heimdallr
EmperorGrizzle
Heimdallr
6
3
6
3
L
Osiris
Ev0 OK
Osiris
3
4
8
1.75
L
Tiamat
0
5
9
0.9
L
Hachiman
Y_Deinyddiwr
Hachiman
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,885
Damage
30,227
34,966
Taken
40,993
20,941
Mitigated
25,142
7,430
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,345
574
216
1,478
8,974
5,288
0
1,700
7,154
22,291
0
W
Achilles
ABEJARUGO
Achilles
10,864
4,626
219
6,038
20,132
15,129
649
4,439
15,429
0
30,097
W
Heimdallr
EmperorGrizzle
Heimdallr
12,018
4,872
0
2,816
11,887
4,725
422
2,196
9,516
0
38,188
L
Osiris
Ev0 OK
Osiris
11,618
3,574
0
2,441
14,451
9,548
0
2,400
11,799
0
36,818
L
Tiamat
8,279
811
0
1,950
9,420
7,603
155
2,309
6,860
38,691
0
L
Hachiman
Y_Deinyddiwr
Hachiman
12,988
6,558
0
3,039
11,095
3,790
1,573
1,955
8,835
0
32,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
30,589
144
Minions Killed
116
0
Camps Cleared
0
798,034
Distance Traveled
726,240
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,587
685
34
2
0
225,223
0
W
Achilles
10,351
739
30
2
0
268,708
1
W
Heimdallr
10,651
761
52
4
0
232,309
1
L
Osiris
9,658
690
35
3
0
297,541
0
L
Tiamat
9,397
671
61
4
0
251,625
1
L
Hachiman
11,041
789
48
3
0
248,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role