Player Matchup

Thoth
Thoth
Acro XI
Thoth
Level 16
God Stats
40W - 51L
1,341 SR
Queue Stats
150W - 175L
1,394 Elo+
Solo
Arachne
Arachne
QuickTrikster
Arachne
Level 29
God Stats
20W - 4L
1,781 SR
Queue Stats
211W - 217L
1,476 Elo+
Solo
Thor
Thor
SKIDZ913
Thor
Level 15
God Stats
4W - 4L
1,588 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Ganesha
Ganesha
b4k_rizion
Ganesha
Level 10
God Stats
2W - 7L
1,248 SR
Queue Stats
9W - 11L
1,443 Elo+
Solo
Thanatos
Thanatos
saucy417
Thanatos
Level 8
God Stats
29W - 29L
1,330 SR
Queue Stats
32W - 33L
1,320 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,427 Elo+

VS

Team Averages
Level 20
1,535 SR
1,447 Elo+
Tiamat
Tiamat
Castilloangel109
Tiamat
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 82L
1,473 Elo+
Solo
Amaterasu
Amaterasu
Corbzy19
Amaterasu
Level 17
God Stats
5W - 11L
1,401 SR
Queue Stats
30W - 36L
1,455 Elo+
Solo
Cthulhu
Cthulhu
SullyKin
Cthulhu
Level 15
God Stats
2W - 5L
1,574 SR
Queue Stats
282W - 229L
1,514 Elo+
Solo
Anhur
Anhur
TripleAxes33
Anhur
Level 24
God Stats
44W - 57L
1,560 SR
Queue Stats
463W - 444L
1,394 Elo+
Solo
Fenrir
Fenrir
rodriguezs3h
Fenrir
Level 14
God Stats
12W - 13L
1,640 SR
Queue Stats
61W - 90L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Acro XI
Thoth
7
1 / 0 / 3
4,778
531
787
1,959
399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
10
6 / 2 / 0
6,165
685
4,716
6,441
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
8
2 / 2 / 2
5,124
569
817
4,117
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
b4k_rizion
Ganesha
8
0 / 2 / 5
4,897
544
1,187
3,875
1,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
saucy417
Thanatos
8
5 / 1 / 2
5,601
622
3,363
4,909
1,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 0
3,913
435
2,511
7,096
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Corbzy19
Amaterasu
8
5 / 3 / 0
5,348
594
4,043
7,538
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
SullyKin
Cthulhu
1
0 / 0 / 0
1,698
189
0
0
0
1
0 / 0 / 0
1,698
189
0
0
0
Fenrir
7
1 / 4 / 1
4,594
510
2,529
5,040
1,647
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
6
7
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
Acro XI
Thoth
1
0
3
2.5
L
0
8
0
0
L
Amaterasu
Corbzy19
Amaterasu
5
3
0
1.67
W
Arachne
6
2
0
3
W
Thor
2
2
2
1.5
L
Cthulhu
SullyKin
Cthulhu
0
0
0
0
L
0
0
0
0
W
Ganesha
b4k_rizion
Ganesha
0
2
5
1.25
L
Fenrir
1
4
1
0.38
W
Thanatos
saucy417
Thanatos
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,870
Damage
9,083
21,301
Taken
19,674
6,273
Mitigated
7,192
7,521
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Acro XI
Thoth
787
76
0
250
1,959
399
208
0
1,959
14,689
0
L
2,511
899
0
986
7,096
2,210
0
787
6,309
10,960
0
L
Amaterasu
Corbzy19
Amaterasu
4,043
1,976
0
2,856
7,538
3,335
894
1,112
6,426
0
17,796
W
Arachne
4,716
3,093
0
1,248
6,441
1,845
0
307
6,134
0
35,987
W
Thor
817
532
0
103
4,117
1,024
858
0
4,117
0
16,425
L
Cthulhu
SullyKin
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
b4k_rizion
Ganesha
1,187
418
0
574
3,875
1,495
135
0
3,875
6,010
0
L
Fenrir
2,529
451
0
641
5,040
1,647
66
75
4,965
0
19,889
W
Thanatos
saucy417
Thanatos
3,363
1,799
242
5,104
4,909
1,510
1,343
2,204
2,705
0
19,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,565
Gold Earned
17,251
196
Minions Killed
106
0
Camps Cleared
0
815,311
Distance Traveled
437,035
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
4,778
531
34
4
0
123,994
0
L
Tiamat
3,913
435
17
2
0
120,132
0
L
Amaterasu
5,348
594
42
5
0
156,058
2
W
Arachne
6,165
685
83
9
0
171,611
0
W
Thor
5,124
569
32
4
0
188,699
0
L
Cthulhu
1,698
189
0
0
0
0
0
L
Anhur
1,698
189
0
0
0
0
0
W
Ganesha
4,897
544
13
1
0
183,816
1
L
Fenrir
4,594
510
47
5
0
160,845
0
W
Thanatos
5,601
622
34
4
0
147,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role