Player Matchup

Tiamat
Tiamat
ATNCraven
Tiamat
Level 28
God Stats
3W - 3L
1,721 SR
Queue Stats
214W - 238L
1,461 Elo+
Party 1
Cu Chulainn
Cu Chulainn
A_C_l_D__T_R_I_P
Cu Chulainn
Level 27
God Stats
13W - 21L
1,500 SR
Queue Stats
364W - 413L
1,426 Elo+
Solo
Yemoja
Yemoja
ElChouchanos
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,145 Elo+
Solo
Rama
Rama
Sh1nb0u
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 93L
1,360 Elo+
Party 1
Arachne
Arachne
zabijakqq
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 113L
1,392 Elo+
Solo
Team Averages
Level 23
1,544 SR
1,357 Elo+

VS

Team Averages
Level 22
1,515 SR
1,420 Elo+
Freya
Freya
ABoredSoul
Freya
Level 29
God Stats
4W - 2L
1,714 SR
Queue Stats
193W - 224L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Aktarus07
Cthulhu
Level 16
God Stats
14W - 9L
1,587 SR
Queue Stats
47W - 71L
1,350 Elo+
Solo
Nemesis
Nemesis
ReaperOfDeath194
Nemesis
Level 29
God Stats
2W - 5L
1,272 SR
Queue Stats
107W - 144L
1,420 Elo+
Solo
Tiamat
Tiamat
XxBeastBoyxX178
Tiamat
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
55W - 39L
1,516 Elo+
Solo
Artemis
Artemis
firestorm21132
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ATNCraven
Tiamat
15
4 / 1 / 0
9,265
545
10,529
7,813
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
A_C_l_D__T_R_I_P
Cu Chulainn
10
4 / 5 / 3
7,574
446
5,178
11,660
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
12
3 / 2 / 4
7,521
442
3,160
12,178
6,072
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Sh1nb0u
Rama
11
1 / 4 / 2
7,065
416
2,835
11,143
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
zabijakqq
Arachne
14
5 / 4 / 1
8,469
498
8,415
15,250
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
4 / 6 / 0
7,921
466
6,093
12,915
5,272
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Aktarus07
Cthulhu
13
1 / 3 / 0
8,212
483
2,363
11,995
7,489
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
6 / 3 / 2
9,084
534
8,720
14,832
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 6 / 4
9,062
533
9,413
11,309
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 3
8,642
508
11,202
8,562
3,036
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
17
Kills
16
16
Deaths
19
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Freya
4
6
0
0.67
L
Tiamat
ATNCraven
Tiamat
4
1
0
4
L
Cu Chulainn
A_C_l_D__T_R_I_P
Cu Chulainn
4
5
3
1.1
W
Cthulhu
Aktarus07
Cthulhu
1
3
0
0.33
L
Yemoja
3
2
4
2.5
W
6
3
2
2.33
L
Rama
Sh1nb0u
Rama
1
4
2
0.5
W
2
6
4
0.67
W
3
1
3
4.5
L
Arachne
zabijakqq
Arachne
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,117
Damage
37,791
58,044
Taken
59,613
25,598
Mitigated
27,555
20,673
Healing
19,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
6,093
2,608
0
4,081
12,915
5,272
630
3,153
9,610
36,751
0
L
Tiamat
ATNCraven
Tiamat
10,529
1,441
0
3,829
7,813
6,005
840
2,727
5,086
64,850
0
L
Cu Chulainn
A_C_l_D__T_R_I_P
Cu Chulainn
5,178
2,301
0
2,259
11,660
5,484
479
2,697
8,963
0
23,653
W
Cthulhu
Aktarus07
Cthulhu
2,363
257
1
360
11,995
7,489
1,485
2,097
9,749
23,143
0
L
Yemoja
3,160
813
1,091
3,358
12,178
6,072
279
5,086
7,092
16,408
0
W
8,720
4,513
316
7,718
14,832
5,403
1,147
1,438
13,323
0
51,800
L
Rama
Sh1nb0u
Rama
2,835
2,403
0
3,213
11,143
3,061
0
2,051
9,092
0
30,581
W
9,413
1,062
0
3,399
11,309
6,355
962
2,803
8,276
50,022
0
W
11,202
5,277
243
3,391
8,562
3,036
2,520
3,551
4,681
0
39,744
L
Arachne
zabijakqq
Arachne
8,415
5,656
0
6,923
15,250
4,976
1,297
5,308
9,942
0
40,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,894
Gold Earned
42,921
345
Minions Killed
359
0
Camps Cleared
0
1,279,282
Distance Traveled
1,434,328
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,921
466
57
3
0
302,798
2
L
Tiamat
9,265
545
133
8
0
311,859
3
L
Cu Chulainn
7,574
446
47
3
0
205,441
1
W
Cthulhu
8,212
483
64
4
0
293,643
0
L
Yemoja
7,521
442
27
2
0
246,279
0
W
Nemesis
9,084
534
78
5
0
306,897
0
L
Rama
7,065
416
61
4
0
266,608
2
W
Tiamat
9,062
533
96
6
0
275,281
0
W
Artemis
8,642
508
64
4
0
255,709
0
L
Arachne
8,469
498
77
5
0
249,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role