Player Matchup

Ra
Ra
CimaFunk
Ra
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 92L
1,588 Elo+
Solo
Set
Set
FamousCryp2442
Set
Level 6
God Stats
1W - 2L
1,564 SR
Queue Stats
2W - 2L
1,600 Elo+
Solo
Serqet
Serqet
arpakx
Serqet
Level 22
God Stats
21W - 14L
1,603 SR
Queue Stats
55W - 47L
1,525 Elo+
Solo
Aphrodite
Aphrodite
brolaves
Aphrodite
Level 15
God Stats
1W - 1L
1,839 SR
Queue Stats
43W - 31L
1,465 Elo+
Solo
Bellona
Bellona
timekeeperuns
Bellona
Level 29
God Stats
7W - 5L
1,751 SR
Queue Stats
105W - 49L
1,686 Elo+
Solo
Team Averages
Level 17
1,651 SR
1,573 Elo+

VS

Team Averages
Level 19
1,534 SR
1,744 Elo+
Ullr
Ullr
Daji Godlike
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,978 Elo+
Party 1
Tiamat
Tiamat
Geb Godlike
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,978 Elo+
Party 1
Izanami
Izanami
Pimenchot
Izanami
Level 29
God Stats
17W - 9L
1,668 SR
Queue Stats
202W - 227L
1,513 Elo+
Solo
Kukulkan
Kukulkan
ScaryBubbles193
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,671 Elo+
Solo
Ganesha
Ganesha
ZZZIKERZZZ
Ganesha
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 115L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
5,378
336
103
2,004
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 6 / 1
8,121
508
9,293
15,486
6,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
arpakx
Serqet
12
2 / 4 / 2
7,134
446
4,446
9,675
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
brolaves
Aphrodite
13
1 / 3 / 6
7,348
459
2,639
8,213
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
14
5 / 3 / 0
8,558
535
8,875
16,781
10,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,096
569
8,488
11,334
5,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tiamat
14
3 / 4 / 1
7,993
500
5,486
11,606
9,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Pimenchot
Izanami
12
3 / 5 / 3
7,690
481
6,446
11,376
2,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
15
7 / 1 / 1
9,224
577
11,063
6,131
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ZZZIKERZZZ
Ganesha
13
1 / 3 / 3
7,800
488
2,008
7,402
5,402
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
14
Kills
17
18
Deaths
14
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
1
5
5.5
L
6
6
1
1.08
W
Tiamat
3
4
1
0.88
W
Izanami
Pimenchot
Izanami
3
5
3
0.9
W
Kukulkan
7
1
1
7.5
W
Ganesha
ZZZIKERZZZ
Ganesha
1
3
3
0.83
L
Serqet
arpakx
Serqet
2
4
2
0.75
L
Aphrodite
brolaves
Aphrodite
1
3
6
1.33
L
Bellona
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
33,491
52,159
Taken
47,849
24,352
Mitigated
24,908
22,840
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
103
0
0
318
2,004
480
0
0
2,004
11,153
0
W
8,488
3,425
0
4,852
11,334
5,001
0
0
11,190
0
67,612
L
9,293
3,976
0
2,663
15,486
6,059
0
6,240
8,988
0
58,304
W
Tiamat
5,486
928
0
4,400
11,606
9,506
0
0
11,255
33,764
0
W
Izanami
Pimenchot
Izanami
6,446
3,395
0
2,330
11,376
2,959
1,055
1,677
9,569
0
49,488
W
Kukulkan
11,063
2,268
0
712
6,131
2,040
884
263
5,598
47,368
0
W
Ganesha
ZZZIKERZZZ
Ganesha
2,008
221
0
1,362
7,402
5,402
506
802
6,600
21,060
0
L
Serqet
arpakx
Serqet
4,446
813
0
2,845
9,675
3,851
48
2,974
6,441
0
31,903
L
Aphrodite
brolaves
Aphrodite
2,639
422
3,058
4,204
8,213
3,383
108
3,095
4,934
22,388
0
L
Bellona
8,875
5,808
0
9,752
16,781
10,579
189
4,893
11,235
0
56,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,539
Gold Earned
41,803
305
Minions Killed
385
0
Camps Cleared
0
1,258,444
Distance Traveled
1,430,040
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,378
336
16
1
0
98,114
0
W
Ullr
9,096
569
124
8
0
314,194
2
L
Set
8,121
508
81
5
0
303,632
0
W
Tiamat
7,993
500
65
4
0
268,184
1
W
Izanami
7,690
481
78
5
0
257,243
2
W
Kukulkan
9,224
577
97
6
0
306,055
0
W
Ganesha
7,800
488
21
1
0
284,364
0
L
Serqet
7,134
446
62
4
0
316,653
3
L
Aphrodite
7,348
459
54
3
0
240,431
2
L
Bellona
8,558
535
92
6
0
299,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role