Player Matchup

Jormungandr
Jormungandr
B3Y0NDH3LP
Jormungandr
Level 158
God Stats
15W - 9L
1,376 SR
Queue Stats
129W - 103L
1,509 Elo+
Party 1
Artemis
Artemis
Banished Havoc
Artemis
Level 128
God Stats
4W - 4L
1,597 SR
Queue Stats
48W - 48L
1,559 Elo+
Party 1
Artio
Artio
OGExiledHavoc
Artio
Level 124
God Stats
5W - 4L
1,373 SR
Queue Stats
17W - 16L
1,578 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OGSearingHavoc
Tsukuyomi
Level 132
God Stats
3W - 2L
1,823 SR
Queue Stats
84W - 77L
1,560 Elo+
Party 1
Tiamat
Tiamat
brokenbutter
Tiamat
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,550 Elo+
Party 1
Team Averages
Level 133
1,534 SR
1,551 Elo+

VS

Team Averages
Level 151
1,440 SR
1,533 Elo+
Fenrir
Fenrir
DarkBlazeHD
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
Fluorescent13
Neith
Level 146
God Stats
0W - 2L
1,151 SR
Queue Stats
14W - 21L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
OnceBaked
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TheKingCooter
Ymir
Level 154
God Stats
2W - 5L
1,549 SR
Queue Stats
112W - 97L
1,690 Elo+
Solo
Tiamat
Tiamat
lxl VADER lxl
Tiamat
Level 149
God Stats
20W - 25L
1,500 SR
Queue Stats
525W - 540L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B3Y0NDH3LP
Jormungandr
6
0 / 0 / 1
3,501
584
1,142
3,287
871
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 0 / 1
3,722
620
2,714
1,860
373
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
4,280
713
1,641
4,412
2,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
OGSearingHavoc
Tsukuyomi
7
1 / 0 / 0
4,258
710
1,935
4,196
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
6
0 / 0 / 1
3,714
619
761
2,006
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
4
0 / 0 / 0
3,256
543
271
1,729
391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 0
3,873
646
2,416
2,787
579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
OnceBaked
Sun Wukong
8
0 / 0 / 0
4,178
696
2,391
3,336
1,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 0
3,663
611
515
5,285
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 0 / 0
3,555
593
1,030
2,047
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
1
Kills
0
0
Deaths
1
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
B3Y0NDH3LP
Jormungandr
0
0
1
0.5
W
0
0
1
0.5
L
Fenrir
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
Tsukuyomi
OGSearingHavoc
Tsukuyomi
1
0
0
1
L
Sun Wukong
OnceBaked
Sun Wukong
0
0
0
0
L
0
1
0
0
W
Tiamat
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,193
Damage
6,623
15,761
Taken
15,184
5,339
Mitigated
5,704
8,029
Healing
6,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
B3Y0NDH3LP
Jormungandr
1,142
496
238
1,050
3,287
871
0
156
3,131
10,089
0
W
2,714
1,512
0
1,226
1,860
373
0
175
1,685
0
20,017
L
Fenrir
271
45
0
868
1,729
391
0
0
1,729
0
5,842
L
2,416
1,340
0
1,399
2,787
579
0
413
2,374
0
20,295
W
1,641
540
0
2,627
4,412
2,122
0
0
4,237
20,787
0
W
Tsukuyomi
OGSearingHavoc
Tsukuyomi
1,935
491
0
2,438
4,196
1,168
0
443
3,753
0
18,757
L
Sun Wukong
OnceBaked
Sun Wukong
2,391
1,114
0
1,285
3,336
1,904
0
1,641
1,695
0
21,243
L
515
62
0
1,790
5,285
2,149
0
1,043
4,242
7,201
0
W
Tiamat
761
13
0
450
2,006
805
48
771
1,235
15,151
0
L
1,030
104
0
1,110
2,047
681
0
447
1,600
14,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,475
Gold Earned
18,525
189
Minions Killed
154
0
Camps Cleared
0
609,349
Distance Traveled
533,796
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,501
584
18
3
0
117,877
0
W
Artemis
3,722
620
39
7
0
107,522
0
L
Fenrir
3,256
543
20
3
0
68,911
1
L
Neith
3,873
646
46
8
0
108,772
2
W
Artio
4,280
713
55
9
0
112,930
0
W
Tsukuyomi
4,258
710
47
8
0
145,553
1
L
Sun Wukong
4,178
696
46
8
0
122,626
0
L
Ymir
3,663
611
11
2
0
127,448
0
W
Tiamat
3,714
619
30
5
0
125,467
1
L
Tiamat
3,555
593
31
5
0
106,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role