Player Matchup

Awilix
Awilix
AoAZappy
Awilix
Level 56
God Stats
1W - 6L
1,298 SR
Queue Stats
493W - 548L
1,295 Elo+
Solo
Tiamat
Tiamat
FadedVim YT
Tiamat
Level 88
God Stats
2W - 2L
1,694 SR
Queue Stats
175W - 190L
1,388 Elo+
Solo
King Arthur
King Arthur
Raustin
King Arthur
Level 109
God Stats
16W - 25L
1,358 SR
Queue Stats
362W - 468L
1,283 Elo+
Solo
Sobek
Sobek
andrej432001
Sobek
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
549W - 656L
1,237 Elo+
Solo
Neith
Neith
carmia
Neith
Level 68
God Stats
1W - 3L
1,383 SR
Queue Stats
15W - 13L
1,446 Elo+
Solo
Team Averages
Level 74
1,447 SR
1,330 Elo+

VS

Team Averages
Level 54
1,500 SR
1,393 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DaSupremePro
Kukulkan
Level 63
God Stats
4W - 3L
1,463 SR
Queue Stats
33W - 29L
1,327 Elo+
Solo
Thor
Thor
Rom35700
Thor
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 228L
1,312 Elo+
Solo
King Arthur
King Arthur
Tomereccino
King Arthur
Level 81
God Stats
6W - 5L
1,500 SR
Queue Stats
207W - 235L
1,377 Elo+
Solo
Pele
Pele
vZytrO
Pele
Level 48
God Stats
7W - 7L
1,534 SR
Queue Stats
61W - 65L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AoAZappy
Awilix
13
2 / 4 / 1
8,244
458
4,182
15,646
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
15
2 / 7 / 0
9,528
529
8,705
12,872
7,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Raustin
King Arthur
15
1 / 3 / 1
8,830
491
8,499
14,884
9,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 3 / 7
8,396
466
3,885
14,124
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
carmia
Neith
13
9 / 4 / 2
8,708
484
9,938
13,707
4,612
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 4 / 4
7,539
419
6,979
8,705
2,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
DaSupremePro
Kukulkan
18
10 / 1 / 2
11,037
613
13,810
10,970
5,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
10
1 / 8 / 3
7,474
415
4,585
11,056
4,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Tomereccino
King Arthur
17
2 / 1 / 2
9,623
535
9,283
16,572
10,701
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
vZytrO
Pele
17
7 / 2 / 3
10,318
573
10,401
15,284
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
16
Kills
21
21
Deaths
16
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
4
4
0.75
L
Awilix
AoAZappy
Awilix
2
4
1
0.63
W
Kukulkan
DaSupremePro
Kukulkan
10
1
2
11
L
Tiamat
2
7
0
0.29
L
King Arthur
Raustin
King Arthur
1
3
1
0.5
W
Thor
1
8
3
0.31
W
King Arthur
Tomereccino
King Arthur
2
1
2
3
L
2
3
7
1.83
L
Neith
carmia
Neith
9
4
2
2.5
W
Pele
vZytrO
Pele
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,209
Damage
45,058
71,233
Taken
62,587
36,894
Mitigated
30,754
20,068
Healing
25,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,979
2,915
0
1,804
8,705
2,725
1,123
2,098
6,607
0
28,023
L
Awilix
AoAZappy
Awilix
4,182
1,689
0
4,325
15,646
5,519
0
3,430
12,030
0
53,833
W
Kukulkan
DaSupremePro
Kukulkan
13,810
2,583
633
6,967
10,970
5,676
1,205
4,884
6,086
70,537
0
L
Tiamat
8,705
932
0
2,294
12,872
7,518
1,032
6,752
6,120
48,911
0
L
King Arthur
Raustin
King Arthur
8,499
1,245
0
2,668
14,884
9,848
0
994
13,890
0
53,414
W
Thor
4,585
1,309
0
1,752
11,056
4,652
208
1,588
9,468
0
18,420
W
King Arthur
Tomereccino
King Arthur
9,283
928
0
7,694
16,572
10,701
207
0
16,572
0
57,148
L
3,885
316
0
5,072
14,124
9,397
238
613
13,511
23,331
0
L
Neith
carmia
Neith
9,938
4,346
540
5,169
13,707
4,612
416
2,021
11,686
0
50,409
W
Pele
vZytrO
Pele
10,401
3,561
0
6,766
15,284
7,000
0
4,020
11,264
0
68,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,706
Gold Earned
45,991
389
Minions Killed
468
0
Camps Cleared
0
1,629,669
Distance Traveled
1,582,166
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,539
419
42
2
0
221,416
3
L
Awilix
8,244
458
94
5
0
354,474
0
W
Kukulkan
11,037
613
162
9
0
343,147
6
L
Tiamat
9,528
529
96
5
0
289,472
1
L
King Arthur
8,830
491
93
5
0
323,450
0
W
Thor
7,474
415
38
2
0
258,515
1
W
King Arthur
9,623
535
113
6
0
360,970
3
L
Sobek
8,396
466
25
1
0
351,633
1
L
Neith
8,708
484
81
5
0
310,640
3
W
Pele
10,318
573
113
6
0
398,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role