Player Matchup

Neith
Neith
Dushegub666
Neith
Level 10
God Stats
21W - 10L
1,500 SR
Queue Stats
134W - 66L
1,513 Elo+
Party 1
Arachne
Arachne
NeverD1eAlone
Arachne
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,811 Elo+
Party 3
Tiamat
Tiamat
OMuradO
Tiamat
Level 68
God Stats
11W - 6L
1,722 SR
Queue Stats
766W - 632L
1,531 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vudpekerson
Cu Chulainn
Level 113
God Stats
24W - 21L
1,527 SR
Queue Stats
623W - 509L
1,615 Elo+
Party 1
Sylvanus
Sylvanus
ШальнойОлег
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 52
1,550 SR
1,594 Elo+

VS

Team Averages
Level 54
1,645 SR
1,567 Elo+
Zhong Kui
Zhong Kui
Bagrub
Zhong Kui
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
197W - 187L
1,492 Elo+
Party 4
Tiamat
Tiamat
Overlodr412
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,412 Elo+
Party 2
Ymir
Ymir
UnknownEU
Ymir
Level 47
God Stats
14W - 1L
1,925 SR
Queue Stats
121W - 24L
1,933 Elo+
Solo
Cernunnos
Cernunnos
skaugi
Cernunnos
Level 42
God Stats
15W - 10L
1,629 SR
Queue Stats
193W - 181L
1,497 Elo+
Party 4
Thanatos
Thanatos
Арбидол123
Thanatos
Level 124
God Stats
2W - 8L
1,672 SR
Queue Stats
55W - 60L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
5,417
285
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Arachne
2
0 / 0 / 0
5,417
285
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Tiamat
OMuradO
Tiamat
16
4 / 5 / 2
9,707
511
9,784
13,432
9,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Vudpekerson
Cu Chulainn
20
10 / 1 / 1
12,568
661
17,635
23,164
18,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

3
0 / 0 / 0
5,498
289
145
94
33
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bagrub
Zhong Kui
15
1 / 4 / 1
8,991
473
8,987
12,407
10,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
14
0 / 8 / 3
8,526
449
10,171
13,627
10,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
16
5 / 2 / 0
10,379
546
5,957
12,848
14,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
skaugi
Cernunnos
1
0 / 0 / 0
5,217
275
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 0 / 0
5,307
279
0
226
39
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
14
Kills
6
6
Deaths
14
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bagrub
Zhong Kui
1
4
1
0.38
W
0
0
0
0
W
Arachne
0
0
0
0
W
Tiamat
OMuradO
Tiamat
4
5
2
1
L
Tiamat
0
8
3
0.19
L
Ymir
5
2
0
2.5
W
Cu Chulainn
Vudpekerson
Cu Chulainn
10
1
1
10.5
L
Cernunnos
skaugi
Cernunnos
0
0
0
0
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,564
Damage
25,115
36,690
Taken
39,108
27,455
Mitigated
35,530
14,236
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bagrub
Zhong Kui
8,987
1,692
0
5,302
12,407
10,680
1,254
1,644
10,763
50,351
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
OMuradO
Tiamat
9,784
1,160
0
4,600
13,432
9,307
977
9,660
3,262
54,990
0
L
Tiamat
10,171
1,417
0
2,651
13,627
10,507
1,128
7,065
6,562
48,527
0
L
Ymir
5,957
1,818
0
1,336
12,848
14,304
268
4,434
8,414
55,710
0
W
Cu Chulainn
Vudpekerson
Cu Chulainn
17,635
3,161
0
9,636
23,164
18,115
427
14,751
8,219
16,040
78,079
L
Cernunnos
skaugi
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
227
226
39
0
0
226
0
1,074
W
145
145
0
0
94
33
0
0
94
804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,607
Gold Earned
38,420
285
Minions Killed
315
0
Camps Cleared
0
759,712
Distance Traveled
913,299
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,991
473
103
5
0
263,645
2
W
Neith
5,417
285
0
0
0
243
0
W
Arachne
5,417
285
0
0
0
10,205
0
W
Tiamat
9,707
511
94
5
0
326,660
3
L
Tiamat
8,526
449
98
5
0
301,964
4
L
Ymir
10,379
546
108
6
0
311,317
3
W
Cu Chulainn
12,568
661
190
10
0
395,747
2
L
Cernunnos
5,217
275
0
0
0
13,377
0
L
Thanatos
5,307
279
6
0
0
22,996
0
W
Sylvanus
5,498
289
1
0
0
26,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role