Player Matchup

Erlang Shen
Erlang Shen
NikyLess
Erlang Shen
Level 93
God Stats
3W - 3L
1,550 SR
Queue Stats
174W - 143L
1,612 Elo+
Solo
Cupid
Cupid
Ruben1626
Cupid
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 57L
1,657 Elo+
Solo
Anubis
Anubis
TheEnforcer
Anubis
Level 124
God Stats
4W - 1L
1,629 SR
Queue Stats
7W - 5L
1,644 Elo+
Solo
Bellona
Bellona
Urke79
Bellona
Level 149
God Stats
2W - 0L
1,766 SR
Queue Stats
5W - 4L
1,584 Elo+
Solo
Tiamat
Tiamat
alexservan
Tiamat
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,415 Elo+
Solo
Team Averages
Level 131
1,589 SR
1,583 Elo+

VS

Team Averages
Level 129
1,501 SR
1,435 Elo+
Hachiman
Hachiman
Honkadonken
Hachiman
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,642 Elo+
Solo
Ra
Ra
Perrupato
Ra
Level 159
God Stats
0W - 1L
1,506 SR
Queue Stats
6W - 8L
1,187 Elo+
Party 1
Odin
Odin
Rhattle
Odin
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 144L
1,636 Elo+
Solo
Scylla
Scylla
SSSIvanSSS
Scylla
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
cromaña
Ratatoskr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NikyLess
Erlang Shen
20
6 / 6 / 6
15,990
592
17,485
36,860
33,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
Ruben1626
Cupid
20
7 / 5 / 5
15,110
560
21,265
32,324
13,893
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
13
1 / 1 / 0
10,582
392
1,664
6,138
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Urke79
Bellona
12
0 / 3 / 0
10,190
377
4,951
8,302
5,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
alexservan
Tiamat
12
0 / 2 / 1
10,113
375
3,741
5,249
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Honkadonken
Hachiman
11
0 / 4 / 1
9,277
344
3,586
7,759
1,857
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
6 / 1 / 2
11,234
416
5,657
6,607
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
Rhattle
Odin
19
3 / 3 / 7
12,861
476
10,545
25,814
35,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
SSSIvanSSS
Scylla
20
8 / 4 / 1
14,390
533
19,683
18,494
7,453
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
cromaña
Ratatoskr
13
0 / 2 / 7
10,540
390
4,664
8,864
3,044
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
14
Kills
17
17
Deaths
14
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Honkadonken
Hachiman
0
4
1
0.13
W
Erlang Shen
NikyLess
Erlang Shen
6
6
6
1.5
L
6
1
2
7
L
Odin
Rhattle
Odin
3
3
7
2.17
W
Cupid
Ruben1626
Cupid
7
5
5
1.9
L
Scylla
SSSIvanSSS
Scylla
8
4
1
2.13
W
Anubis
1
1
0
1
W
Bellona
Urke79
Bellona
0
3
0
0
W
Tiamat
alexservan
Tiamat
0
2
1
0.25
L
Ratatoskr
cromaña
Ratatoskr
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,106
Damage
44,135
88,873
Taken
67,538
58,770
Mitigated
50,146
37,453
Healing
20,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Honkadonken
Hachiman
3,586
2,328
0
2,268
7,759
1,857
0
0
7,759
0
34,816
W
Erlang Shen
NikyLess
Erlang Shen
17,485
8,084
0
8,278
36,860
33,885
4,330
9,699
26,189
14,884
93,193
L
5,657
766
863
2,731
6,607
2,513
0
2,667
3,748
50,643
0
L
Odin
Rhattle
Odin
10,545
3,195
0
6,120
25,814
35,279
1,855
2,673
23,059
4,817
30,516
W
Cupid
Ruben1626
Cupid
21,265
13,486
1,427
21,008
32,324
13,893
6,942
13,935
18,189
0
121,513
L
Scylla
SSSIvanSSS
Scylla
19,683
1,792
0
5,194
18,494
7,453
3,737
1,283
16,811
99,107
0
W
Anubis
1,664
262
0
3,001
6,138
2,586
0
1,355
4,721
41,689
0
W
Bellona
Urke79
Bellona
4,951
1,040
0
2,143
8,302
5,980
264
4,006
3,847
0
34,360
W
Tiamat
alexservan
Tiamat
3,741
458
0
1,596
5,249
2,426
414
801
4,326
34,469
0
L
Ratatoskr
cromaña
Ratatoskr
4,664
1,441
0
3,322
8,864
3,044
0
1,495
7,181
0
44,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,985
Gold Earned
58,302
542
Minions Killed
487
0
Camps Cleared
0
1,556,429
Distance Traveled
1,645,658
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,277
344
56
2
0
196,435
6
W
Erlang Shen
15,990
592
124
5
0
476,102
4
L
Ra
11,234
416
111
4
0
258,487
3
L
Odin
12,861
476
49
2
0
472,363
3
W
Cupid
15,110
560
169
6
0
465,395
0
L
Scylla
14,390
533
177
7
0
448,140
2
W
Anubis
10,582
392
98
4
0
191,666
0
W
Bellona
10,190
377
78
3
0
216,402
5
W
Tiamat
10,113
375
73
3
0
206,864
1
L
Ratatoskr
10,540
390
94
3
0
270,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role