Player Matchup

Hun Batz
Hun Batz
Measuring1
Hun Batz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
PHATS0
Tiamat
Level 104
God Stats
5W - 5L
1,500 SR
Queue Stats
29W - 22L
1,873 Elo+
Party 1
Mulan
Mulan
Senpappi
Mulan
Level 63
God Stats
2W - 2L
1,494 SR
Queue Stats
13W - 4L
1,944 Elo+
Party 1
Team Averages
Level 107
1,498 SR
1,773 Elo+

VS

Team Averages
Level 88
1,606 SR
1,583 Elo+
Zeus
Zeus
COLLINSKY3110
Zeus
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 35L
1,705 Elo+
Solo
Kali
Kali
HakuHime
Kali
Level 85
God Stats
10W - 5L
1,586 SR
Queue Stats
155W - 167L
1,517 Elo+
Solo
Nike
Nike
TheKeviKs
Nike
Level 61
God Stats
26W - 19L
1,732 SR
Queue Stats
132W - 107L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Measuring1
Hun Batz
12
3 / 4 / 4
9,490
633
7,428
10,076
3,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
PHATS0
Tiamat
8
2 / 2 / 2
8,256
550
4,966
3,693
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
Senpappi
Mulan
14
3 / 4 / 4
9,616
641
6,886
13,574
12,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
9,007
600
6,318
8,690
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
13
5 / 2 / 3
10,456
697
5,993
10,488
6,733
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
15
4 / 1 / 4
10,361
691
8,120
9,769
5,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
8
Kills
9
10
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
5
4
0.4
W
Kali
5
2
3
3.25
L
Hun Batz
Measuring1
Hun Batz
3
4
4
1.25
L
Tiamat
PHATS0
Tiamat
2
2
2
1.5
L
Mulan
Senpappi
Mulan
3
4
4
1.25
W
Nike
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,280
Damage
20,431
27,343
Taken
28,947
18,236
Mitigated
14,321
6,812
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,318
775
0
1,315
8,690
2,509
740
1,914
6,577
45,900
0
W
Kali
5,993
3,034
0
4,908
10,488
6,733
306
1,342
8,899
0
29,267
L
Hun Batz
Measuring1
Hun Batz
7,428
1,200
0
785
10,076
3,401
0
1,265
8,811
0
32,464
L
Tiamat
PHATS0
Tiamat
4,966
412
0
864
3,693
2,785
0
1,487
2,206
14,814
0
L
Mulan
Senpappi
Mulan
6,886
1,066
0
5,163
13,574
12,050
0
3,592
9,982
0
28,192
W
Nike
8,120
977
0
1,486
9,769
5,079
834
1,647
7,823
0
51,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,362
Gold Earned
29,824
121
Minions Killed
187
0
Camps Cleared
0
602,352
Distance Traveled
793,194
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,007
600
83
6
0
203,465
0
W
Kali
10,456
697
28
2
0
281,456
1
L
Hun Batz
9,490
633
42
3
0
219,618
4
L
Tiamat
8,256
550
34
2
0
131,178
1
L
Mulan
9,616
641
45
3
0
251,556
4
W
Nike
10,361
691
76
5
0
308,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role