Player Matchup

Danzaburou
Danzaburou
Evz1993
Danzaburou
Level 109
God Stats
6W - 8L
1,589 SR
Queue Stats
51W - 45L
1,496 Elo+
Solo
Chang'e
Chang'e
MoH_NoIsEsToRm
Chang'e
Level 40
God Stats
11W - 14L
1,385 SR
Queue Stats
31W - 41L
1,382 Elo+
Solo
Ares
Ares
RobyOnlyTeen
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,250 Elo+
Solo
Nemesis
Nemesis
SavannaBoom
Nemesis
Level 68
God Stats
6W - 6L
1,395 SR
Queue Stats
131W - 143L
1,415 Elo+
Solo
Scylla
Scylla
doogariii
Scylla
Level 124
God Stats
31W - 42L
1,519 SR
Queue Stats
671W - 681L
1,498 Elo+
Solo
Team Averages
Level 81
1,478 SR
1,408 Elo+

VS

Team Averages
Level 91
1,501 SR
1,440 Elo+
Zhong Kui
Zhong Kui
FUERST UR4NOV
Zhong Kui
Level 146
God Stats
16W - 18L
1,267 SR
Queue Stats
148W - 136L
1,450 Elo+
Solo
Eset
Eset
MaHDi-_-Demon
Eset
Level 108
God Stats
9W - 4L
1,783 SR
Queue Stats
493W - 442L
1,506 Elo+
Solo
Izanami
Izanami
byKalel96
Izanami
Level 55
God Stats
5W - 4L
1,582 SR
Queue Stats
19W - 32L
1,331 Elo+
Solo
Ymir
Ymir
cringetown
Ymir
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 166L
1,476 Elo+
Solo
Bellona
Bellona
xXasassinPro5Xx
Bellona
Level 63
God Stats
3W - 6L
1,373 SR
Queue Stats
36W - 32L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Evz1993
Danzaburou
8
1 / 2 / 2
5,089
509
4,268
5,102
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 2
4,193
419
4,051
6,416
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 1 / 1
5,120
512
2,877
7,316
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
SavannaBoom
Nemesis
8
0 / 4 / 1
4,813
481
1,622
7,454
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
doogariii
Scylla
9
1 / 1 / 0
4,935
494
3,126
3,900
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FUERST UR4NOV
Zhong Kui
11
4 / 0 / 1
6,242
624
3,312
3,604
2,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 0 / 2
5,762
576
4,075
3,218
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
byKalel96
Izanami
9
2 / 2 / 1
5,263
526
4,804
6,091
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 3
4,822
482
2,196
6,636
2,252
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 5
5,755
576
5,382
7,948
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
11
11
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Evz1993
Danzaburou
1
2
2
1
W
Zhong Kui
FUERST UR4NOV
Zhong Kui
4
0
1
4.5
W
3
0
2
4
L
0
3
2
0.33
L
2
1
1
2.5
L
Nemesis
SavannaBoom
Nemesis
0
4
1
0.13
W
Izanami
byKalel96
Izanami
2
2
1
1.25
W
0
2
3
0.75
L
Scylla
doogariii
Scylla
1
1
0
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,944
Damage
19,769
30,188
Taken
27,497
10,417
Mitigated
11,697
8,515
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Evz1993
Danzaburou
4,268
1,977
0
663
5,102
1,620
0
1,380
3,718
0
29,460
W
Zhong Kui
FUERST UR4NOV
Zhong Kui
3,312
451
0
2,101
3,604
2,683
224
1,075
2,377
29,113
0
W
4,075
646
0
870
3,218
942
0
1,326
1,728
26,083
0
L
4,051
756
1,200
2,570
6,416
1,932
0
2,840
3,514
14,617
0
L
2,877
405
0
1,141
7,316
3,572
0
744
6,572
8,625
0
L
Nemesis
SavannaBoom
Nemesis
1,622
622
0
2,472
7,454
2,316
0
2,751
4,537
0
21,494
W
Izanami
byKalel96
Izanami
4,804
3,778
0
2,340
6,091
1,565
660
1,461
4,590
0
30,952
W
2,196
525
280
862
6,636
2,252
0
2,118
4,435
14,027
0
L
Scylla
doogariii
Scylla
3,126
149
0
469
3,900
977
0
1,528
2,264
17,643
0
W
5,382
1,861
0
3,127
7,948
4,255
234
3,251
4,313
0
27,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,150
Gold Earned
27,844
183
Minions Killed
262
0
Camps Cleared
0
878,094
Distance Traveled
900,801
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,089
509
52
5
0
153,325
3
W
Zhong Kui
6,242
624
65
7
0
157,710
3
W
Eset
5,762
576
58
6
0
208,620
4
L
Chang'e
4,193
419
24
2
0
161,506
0
L
Ares
5,120
512
19
2
0
164,213
1
L
Nemesis
4,813
481
53
5
0
197,773
1
W
Izanami
5,263
526
58
6
0
147,898
0
W
Ymir
4,822
482
27
3
0
177,258
2
L
Scylla
4,935
494
35
4
0
201,277
2
W
Bellona
5,755
576
54
5
0
209,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role