Player Matchup

Chang'e
Chang'e
Platinum IV
DaHottest
Chang'e
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum III
GetGank3d
Hou Yi
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold I
JGG650
Zeus
Gold I
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,761 MMR
Solo
Horus
Horus
Gold I
SkelletMeduson
Horus
Gold I
Level 133
God Stats
6W - 4L
1,102 SR
Queue Stats
188W - 175L
1,679 MMR
Solo
Osiris
Osiris
Gold IV
bryanXDHyG
Osiris
Gold IV
Level 160
God Stats
8W - 2L
1,616 SR
Queue Stats
129W - 113L
1,681 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,444 SR
1,624 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,780 SR
1,709 MMR
Anhur
Anhur
Gold IV
NUGOWY
Anhur
Gold IV
Level 138
God Stats
1W - 2L
1,474 SR
Queue Stats
16W - 14L
1,678 MMR
Solo
Thoth
Thoth
Platinum V
SAROT
Thoth
Platinum V
Level 157
God Stats
7W - 6L
1,963 SR
Queue Stats
119W - 104L
1,742 MMR
Party 1
Thor
Thor
Platinum V
Vоody
Thor
Platinum V
Level 157
God Stats
75W - 68L
1,859 SR
Queue Stats
462W - 446L
1,781 MMR
Party 1
Cthulhu
Cthulhu
Gold I
YouriLoen
Cthulhu
Gold I
Level 155
God Stats
2W - 2L
1,755 SR
Queue Stats
67W - 70L
1,714 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
YungHomieSwag
Sun Wukong
Gold I
Level 134
God Stats
2W - 2L
1,848 SR
Queue Stats
360W - 347L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaHottest
Chang'e
11
1 / 1 / 1
6,402
640
5,702
6,813
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
GetGank3d
Hou Yi
11
2 / 2 / 3
6,506
651
4,230
7,156
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
JGG650
Zeus
11
1 / 1 / 3
6,494
649
3,504
4,397
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 3
5,721
572
4,347
6,583
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
bryanXDHyG
Osiris
12
6 / 0 / 2
6,702
670
4,896
6,537
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
JanusScyllaPersephoneTyr

VS

Bans
KumbhakarnaApolloKhepriDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
NUGOWY
Anhur
8
0 / 3 / 3
4,967
497
4,511
7,036
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
SAROT
Thoth
10
2 / 0 / 1
5,672
567
2,125
3,593
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
Vоody
Thor
11
3 / 4 / 3
6,060
606
6,019
8,351
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
YouriLoen
Cthulhu
8
0 / 2 / 4
4,964
496
3,445
5,840
2,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
YungHomieSwag
Sun Wukong
11
1 / 3 / 0
5,622
562
2,952
7,778
4,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
12
Kills
6
6
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DaHottest
Chang'e
1
1
1
1.5
W
Hou Yi
GetGank3d
Hou Yi
2
2
3
1.75
W
Zeus
JGG650
Zeus
1
1
3
2.5
L
Anhur
NUGOWY
Anhur
0
3
3
0.5
L
Thoth
SAROT
Thoth
2
0
1
2.5
W
2
2
3
1.75
L
Thor
Vоody
Thor
3
4
3
1.13
L
Cthulhu
YouriLoen
Cthulhu
0
2
4
1
L
Sun Wukong
YungHomieSwag
Sun Wukong
1
3
0
0.33
W
Osiris
bryanXDHyG
Osiris
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,679
Damage
19,052
31,486
Taken
32,598
15,203
Mitigated
11,780
12,036
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DaHottest
Chang'e
5,702
261
87
3,687
6,813
4,334
257
228
6,585
34,872
0
W
Hou Yi
GetGank3d
Hou Yi
4,230
2,353
0
2,253
7,156
1,720
0
1,373
5,783
0
37,654
W
Zeus
JGG650
Zeus
3,504
952
0
589
4,397
1,240
0
932
3,329
40,810
0
L
Anhur
NUGOWY
Anhur
4,511
2,246
0
2,455
7,036
1,375
0
0
7,036
0
25,058
L
Thoth
SAROT
Thoth
2,125
70
0
960
3,593
918
0
536
3,057
28,942
0
W
4,347
2,260
430
3,032
6,583
3,038
350
1,774
4,701
0
12,486
L
Thor
Vоody
Thor
6,019
2,123
0
2,092
8,351
2,823
0
2,585
5,706
0
32,889
L
Cthulhu
YouriLoen
Cthulhu
3,445
734
0
2,265
5,840
2,403
0
1,303
4,532
12,799
0
L
Sun Wukong
YungHomieSwag
Sun Wukong
2,952
478
0
2,870
7,778
4,261
0
4,225
3,061
0
30,612
W
Osiris
bryanXDHyG
Osiris
4,896
1,462
0
1,958
6,537
4,871
0
961
5,518
0
42,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
27,285
341
Minions Killed
250
0
Camps Cleared
0
985,100
Distance Traveled
1,042,366
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,402
640
80
8
0
192,783
2
W
Hou Yi
6,506
651
89
9
0
171,063
1
W
Zeus
6,494
649
93
9
0
194,584
3
L
Anhur
4,967
497
46
5
0
176,387
4
L
Thoth
5,672
567
61
6
0
203,865
5
W
Horus
5,721
572
9
1
0
199,457
3
L
Thor
6,060
606
60
6
0
237,837
1
L
Cthulhu
4,964
496
19
2
0
231,059
3
L
Sun Wukong
5,622
562
64
6
0
193,218
1
W
Osiris
6,702
670
70
7
0
227,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role