Player Matchup

King Arthur
King Arthur
IANONYM0USl
King Arthur
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 262L
1,405 Elo+
Solo
Fenrir
Fenrir
Moe_BILLZZZ
Fenrir
Level 26
God Stats
2W - 1L
1,721 SR
Queue Stats
7W - 6L
1,529 Elo+
Solo
Bellona
Bellona
Not_NCL
Bellona
Level 3
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 3L
1,229 Elo+
Solo
Kukulkan
Kukulkan
UD uNLiimii7eD
Kukulkan
Level 29
God Stats
2W - 3L
1,610 SR
Queue Stats
61W - 69L
1,589 Elo+
Solo
Chernobog
Chernobog
runny_grand7
Chernobog
Level 15
God Stats
6W - 12L
1,580 SR
Queue Stats
11W - 17L
1,464 Elo+
Solo
Team Averages
Level 17
1,542 SR
1,443 Elo+

VS

Team Averages
Level 20
1,520 SR
1,429 Elo+
Kuzenbo
Kuzenbo
BrerTerrapin
Kuzenbo
Level 16
God Stats
2W - 2L
1,427 SR
Queue Stats
38W - 34L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
Coltasaurusrex
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,465 Elo+
Solo
Arachne
Arachne
RSR993
Arachne
Level 29
God Stats
7W - 6L
1,681 SR
Queue Stats
28W - 26L
1,570 Elo+
Solo
Skadi
Skadi
Sawanaka31
Skadi
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
23W - 34L
1,062 Elo+
Solo
Neith
Neith
SmoothTadpole81
Neith
Level 27
God Stats
7W - 6L
1,492 SR
Queue Stats
102W - 80L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IANONYM0USl
King Arthur
9
0 / 4 / 0
5,055
389
791
6,478
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
9
3 / 5 / 2
6,305
485
4,737
8,531
3,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Not_NCL
Bellona
7
0 / 5 / 0
4,872
375
1,187
7,315
5,908
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
10
2 / 6 / 0
6,292
484
6,200
7,707
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
runny_grand7
Chernobog
8
1 / 5 / 2
5,620
432
2,076
9,583
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BrerTerrapin
Kuzenbo
9
2 / 1 / 3
6,007
462
2,321
6,958
5,265
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Coltasaurusrex
Baron Samedi
12
4 / 1 / 7
7,183
553
5,152
6,511
2,664
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
RSR993
Arachne
13
11 / 2 / 7
8,320
640
11,873
9,017
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
11
2 / 2 / 3
6,463
497
1,512
5,181
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
5 / 0 / 5
8,441
649
6,828
4,028
1,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
24
25
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BrerTerrapin
Kuzenbo
2
1
3
3.5
W
Baron Samedi
Coltasaurusrex
Baron Samedi
4
1
7
7.5
L
King Arthur
IANONYM0USl
King Arthur
0
4
0
0
L
Fenrir
3
5
2
0.8
L
Bellona
Not_NCL
Bellona
0
5
0
0
W
Arachne
RSR993
Arachne
11
2
7
7.25
W
Skadi
2
2
3
1.75
W
5
0
5
7.5
L
Kukulkan
2
6
0
0.33
L
Chernobog
runny_grand7
Chernobog
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,991
Damage
27,686
39,614
Taken
31,695
17,818
Mitigated
15,979
5,801
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BrerTerrapin
Kuzenbo
2,321
458
0
1,972
6,958
5,265
284
107
6,851
18,531
0
W
Baron Samedi
Coltasaurusrex
Baron Samedi
5,152
648
740
2,790
6,511
2,664
441
2,394
4,067
26,200
0
L
King Arthur
IANONYM0USl
King Arthur
791
306
0
284
6,478
3,243
0
548
5,930
0
13,143
L
Fenrir
4,737
1,241
0
896
8,531
3,040
40
2,247
6,284
0
17,706
L
Bellona
Not_NCL
Bellona
1,187
897
0
338
7,315
5,908
0
309
7,006
0
15,384
W
Arachne
RSR993
Arachne
11,873
7,225
99
3,796
9,017
4,896
0
2,341
6,588
0
44,637
W
Skadi
1,512
494
0
701
5,181
1,550
1,486
1,358
3,823
0
23,830
W
6,828
2,257
0
2,161
4,028
1,604
1,758
0
3,928
0
47,857
L
Kukulkan
6,200
527
0
1,530
7,707
2,844
29
3,361
4,346
27,232
0
L
Chernobog
runny_grand7
Chernobog
2,076
1,142
0
2,753
9,583
2,783
0
1,008
8,575
0
28,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
36,414
208
Minions Killed
287
0
Camps Cleared
0
1,100,802
Distance Traveled
1,151,157
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,007
462
19
1
0
206,132
0
W
Baron Samedi
7,183
553
37
3
0
220,418
1
L
King Arthur
5,055
389
41
3
0
242,196
1
L
Fenrir
6,305
485
31
2
0
232,574
0
L
Bellona
4,872
375
37
3
0
229,417
0
W
Arachne
8,320
640
73
6
0
282,978
0
W
Skadi
6,463
497
65
5
0
215,917
0
W
Neith
8,441
649
93
7
0
225,712
6
L
Kukulkan
6,292
484
54
4
0
186,922
0
L
Chernobog
5,620
432
45
3
0
209,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role