Player Matchup

Nemesis
Nemesis
BoostOfficial
Nemesis
Level 68
God Stats
2W - 0L
1,285 SR
Queue Stats
86W - 86L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
Deleted2924
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,539 Elo+
Party 1
Izanami
Izanami
NotROGDemon
Izanami
Level 43
God Stats
7W - 0L
2,001 SR
Queue Stats
17W - 1L
2,036 Elo+
Party 2
Jing Wei
Jing Wei
WhiskeyHound
Jing Wei
Level 49
God Stats
3W - 1L
1,572 SR
Queue Stats
79W - 47L
1,729 Elo+
Party 2
Ares
Ares
mshigo
Ares
Level 124
God Stats
38W - 15L
1,957 SR
Queue Stats
399W - 223L
1,674 Elo+
Party 2
Team Averages
Level 60
1,663 SR
1,711 Elo+

VS

Team Averages
Level 92
1,412 SR
1,659 Elo+
Cabrakan
Cabrakan
ASURAhellseye
Cabrakan
Level 102
God Stats
11W - 12L
1,532 SR
Queue Stats
211W - 205L
1,563 Elo+
Solo
Izanami
Izanami
HeyitsCalm
Izanami
Level 49
God Stats
1W - 2L
1,235 SR
Queue Stats
12W - 14L
1,530 Elo+
Solo
Xing Tian
Xing Tian
MaybeBrando
Xing Tian
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 168L
1,731 Elo+
Party 3
Nemesis
Nemesis
hawkblade100
Nemesis
Level 139
God Stats
1W - 6L
1,293 SR
Queue Stats
315W - 289L
1,665 Elo+
Party 3
Olorun
Olorun
mast1223
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 18L
1,808 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
4 / 4 / 11
10,100
532
5,683
14,503
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 8
9,726
512
9,193
8,563
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NotROGDemon
Izanami
17
10 / 7 / 12
11,669
614
16,271
18,036
7,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
WhiskeyHound
Jing Wei
20
7 / 0 / 5
12,307
648
16,650
12,360
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
mshigo
Ares
16
6 / 4 / 18
11,095
584
13,883
20,859
21,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ASURAhellseye
Cabrakan
14
0 / 3 / 0
8,694
458
5,745
15,981
16,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
HeyitsCalm
Izanami
13
3 / 6 / 5
8,578
451
5,782
15,271
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
MaybeBrando
Xing Tian
16
5 / 5 / 7
9,911
522
10,064
17,535
9,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
hawkblade100
Nemesis
14
7 / 10 / 8
9,523
501
18,177
19,549
13,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
mast1223
Olorun
12
5 / 9 / 7
8,655
456
9,546
16,929
13,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
47
31
Kills
20
20
Deaths
33
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ASURAhellseye
Cabrakan
0
3
0
0
W
Nemesis
4
4
11
2.38
W
4
5
8
1.6
L
Izanami
HeyitsCalm
Izanami
3
6
5
0.92
L
Xing Tian
MaybeBrando
Xing Tian
5
5
7
1.7
W
Izanami
NotROGDemon
Izanami
10
7
12
2.29
W
Jing Wei
WhiskeyHound
Jing Wei
7
0
5
9.5
L
Nemesis
hawkblade100
Nemesis
7
10
8
1.1
L
Olorun
mast1223
Olorun
5
9
7
0.94
W
Ares
mshigo
Ares
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,680
Damage
49,314
74,321
Taken
85,265
43,415
Mitigated
58,603
25,145
Healing
22,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ASURAhellseye
Cabrakan
5,745
268
0
6,550
15,981
16,501
618
3,075
12,906
54,696
0
W
Nemesis
5,683
1,290
401
5,620
14,503
6,327
1,747
4,341
10,162
0
52,710
W
9,193
1,527
0
917
8,563
2,864
1,732
3,529
5,034
54,592
0
L
Izanami
HeyitsCalm
Izanami
5,782
3,257
0
3,453
15,271
5,059
1,748
3,582
11,689
0
47,867
L
Xing Tian
MaybeBrando
Xing Tian
10,064
1,114
0
3,068
17,535
9,886
486
4,938
12,597
59,858
0
W
Izanami
NotROGDemon
Izanami
16,271
11,795
0
7,744
18,036
7,048
3,237
6,166
11,870
0
77,094
W
Jing Wei
WhiskeyHound
Jing Wei
16,650
15,670
0
8,537
12,360
5,255
1,207
5,172
7,188
0
90,712
L
Nemesis
hawkblade100
Nemesis
18,177
10,265
0
3,914
19,549
13,632
49
6,660
12,889
124
65,557
L
Olorun
mast1223
Olorun
9,546
4,430
1,883
3,851
16,929
13,525
759
4,821
12,093
31,582
0
W
Ares
mshigo
Ares
13,883
1,047
0
1,926
20,859
21,921
0
6,256
14,603
37,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,897
Gold Earned
45,361
504
Minions Killed
451
0
Camps Cleared
0
1,745,728
Distance Traveled
1,684,522
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,694
458
128
7
0
346,494
3
W
Nemesis
10,100
532
95
5
0
402,675
0
W
Nu Wa
9,726
512
96
5
0
348,745
0
L
Izanami
8,578
451
86
5
0
339,400
5
L
Xing Tian
9,911
522
106
6
0
351,107
1
W
Izanami
11,669
614
127
7
0
292,866
3
W
Jing Wei
12,307
648
148
8
0
350,763
6
L
Nemesis
9,523
501
93
5
0
338,243
0
L
Olorun
8,655
456
38
2
0
309,278
3
W
Ares
11,095
584
38
2
0
350,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role