Player Matchup

Chang'e
Chang'e
Andrukovka
Chang'e
Level 29
God Stats
4W - 5L
1,399 SR
Queue Stats
54W - 45L
1,489 Elo+
Solo
Serqet
Serqet
Zurano_Gz
Serqet
Level 114
God Stats
2W - 4L
1,454 SR
Queue Stats
218W - 182L
1,588 Elo+
Party 2
Anhur
Anhur
infinitiflow
Anhur
Level 20
God Stats
25W - 28L
1,504 SR
Queue Stats
93W - 108L
1,378 Elo+
Party 2
Bellona
Bellona
pedroma21
Bellona
Level 22
God Stats
20W - 21L
1,465 SR
Queue Stats
147W - 168L
1,412 Elo+
Party 2
Olorun
Olorun
xxVakSxx
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 38
1,464 SR
1,473 Elo+

VS

Team Averages
Level 22
1,447 SR
1,382 Elo+
Cerberus
Cerberus
Kampfwurst
Cerberus
Level 23
God Stats
9W - 1L
1,684 SR
Queue Stats
128W - 135L
1,372 Elo+
Solo
Guan Yu
Guan Yu
NuckingFoob
Guan Yu
Level 17
God Stats
2W - 2L
1,270 SR
Queue Stats
63W - 50L
1,395 Elo+
Party 1
Anhur
Anhur
Pandanemiya
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 71L
1,358 Elo+
Solo
Nemesis
Nemesis
Toxarr
Nemesis
Level 29
God Stats
6W - 5L
1,497 SR
Queue Stats
42W - 45L
1,361 Elo+
Party 1
Kukulkan
Kukulkan
cuberoyisus
Kukulkan
Level 28
God Stats
2W - 3L
1,285 SR
Queue Stats
105W - 154L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andrukovka
Chang'e
15
2 / 5 / 4
10,112
404
4,988
14,209
8,339
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Serqet
Zurano_Gz
Serqet
20
11 / 6 / 2
13,605
544
19,487
21,774
8,637
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 9 / 1
9,394
376
3,812
19,787
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
pedroma21
Bellona
15
1 / 4 / 2
10,294
412
7,393
16,935
11,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
xxVakSxx
Olorun
14
1 / 9 / 3
9,669
387
3,768
18,419
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kampfwurst
Cerberus
17
1 / 4 / 6
10,922
437
5,830
19,387
15,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
NuckingFoob
Guan Yu
16
3 / 5 / 10
10,914
437
7,313
22,789
14,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 4 / 1
12,792
512
13,881
16,659
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Toxarr
Nemesis
20
7 / 2 / 16
13,604
544
14,705
15,545
7,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
cuberoyisus
Kukulkan
20
11 / 1 / 8
14,309
572
20,140
14,230
6,206
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
15
Kills
31
33
Deaths
16
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Andrukovka
Chang'e
2
5
4
0.8
W
Cerberus
Kampfwurst
Cerberus
1
4
6
1
W
Guan Yu
NuckingFoob
Guan Yu
3
5
10
1.6
W
9
4
1
2.38
W
Nemesis
Toxarr
Nemesis
7
2
16
7.5
L
Serqet
Zurano_Gz
Serqet
11
6
2
2
W
Kukulkan
cuberoyisus
Kukulkan
11
1
8
15
L
0
9
1
0.06
L
Bellona
pedroma21
Bellona
1
4
2
0.5
L
Olorun
xxVakSxx
Olorun
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,448
Damage
61,869
91,124
Taken
88,610
39,126
Mitigated
49,645
21,882
Healing
38,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Andrukovka
Chang'e
4,988
305
3,245
4,330
14,209
8,339
167
6,309
7,541
40,881
0
W
Cerberus
Kampfwurst
Cerberus
5,830
428
0
9,575
19,387
15,721
281
4,044
15,291
61,272
0
W
Guan Yu
NuckingFoob
Guan Yu
7,313
1,298
1,045
8,503
22,789
14,500
111
2,856
18,813
0
38,894
W
13,881
5,329
0
8,600
16,659
6,184
4,845
4,746
11,375
0
93,411
W
Nemesis
Toxarr
Nemesis
14,705
6,602
0
6,701
15,545
7,034
2,347
1,689
13,355
0
70,446
L
Serqet
Zurano_Gz
Serqet
19,487
5,091
0
695
21,774
8,637
21
4,606
16,975
0
115,897
W
Kukulkan
cuberoyisus
Kukulkan
20,140
1,829
0
4,038
14,230
6,206
3,459
1,749
11,474
95,310
0
L
3,812
1,372
0
5,483
19,787
4,514
258
4,125
15,488
0
57,297
L
Bellona
pedroma21
Bellona
7,393
980
0
3,776
16,935
11,555
385
3,627
12,789
0
52,086
L
Olorun
xxVakSxx
Olorun
3,768
1,959
127
4,226
18,419
6,081
279
6,219
11,836
37,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,074
Gold Earned
62,541
467
Minions Killed
554
0
Camps Cleared
0
2,170,622
Distance Traveled
2,289,693
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,112
404
85
3
0
369,144
7
W
Cerberus
10,922
437
107
4
0
389,882
6
W
Guan Yu
10,914
437
43
2
0
491,606
0
W
Anhur
12,792
512
133
5
0
437,821
2
W
Nemesis
13,604
544
121
5
0
514,751
0
L
Serqet
13,605
544
146
6
0
510,646
2
W
Kukulkan
14,309
572
150
6
0
455,633
1
L
Anhur
9,394
376
74
3
0
410,354
4
L
Bellona
10,294
412
91
4
0
505,460
0
L
Olorun
9,669
387
71
3
0
375,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role