Player Matchup

Ares
Ares
EmperorJedah
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Ra
Ra
JesseJames2488
Ra
Level 18
God Stats
20W - 32L
1,417 SR
Queue Stats
183W - 271L
1,287 Elo+
Solo
Kukulkan
Kukulkan
Shankovich8457
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
nolaslacker84
Kali
Level 29
God Stats
34W - 35L
1,540 SR
Queue Stats
188W - 236L
1,360 Elo+
Solo
Neith
Neith
valo05
Neith
Level 25
God Stats
15W - 31L
1,403 SR
Queue Stats
36W - 71L
1,224 Elo+
Solo
Team Averages
Level 15
1,472 SR
1,374 Elo+

VS

Team Averages
Level 21
1,481 SR
1,293 Elo+
Sol
Sol
NimblyPumpkin
Sol
Level 17
God Stats
76W - 53L
1,252 SR
Queue Stats
188W - 234L
1,248 Elo+
Party 1
Heimdallr
Heimdallr
WIx BUD x07
Heimdallr
Level 28
God Stats
22W - 23L
1,577 SR
Queue Stats
641W - 729L
1,326 Elo+
Party 1
Mulan
Mulan
WIx CAPITAL x2
Mulan
Level 18
God Stats
28W - 36L
1,443 SR
Queue Stats
396W - 474L
1,305 Elo+
Party 1
Khepri
Khepri
WIx RED DOG x17
Khepri
Level 23
God Stats
8W - 4L
1,635 SR
Queue Stats
265W - 331L
1,257 Elo+
Party 1
Nemesis
Nemesis
drealaine
Nemesis
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 30L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
7,580
421
4,703
16,164
6,708
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 14 / 0
7,060
392
4,401
13,649
5,265
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
7
0 / 13 / 2
6,150
342
4,649
10,107
3,159
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 0
8,976
499
8,155
16,281
11,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
valo05
Neith
10
0 / 9 / 2
6,554
364
5,705
14,276
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
21 / 1 / 4
12,163
676
20,762
16,895
5,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
WIx BUD x07
Heimdallr
16
8 / 2 / 8
10,380
577
15,338
9,804
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 0 / 4
9,789
544
5,229
8,620
5,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 1 / 9
9,674
537
3,949
8,742
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
drealaine
Nemesis
17
7 / 1 / 9
11,087
616
6,866
10,876
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
4
Kills
42
44
Deaths
5
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
0
14
0
0
W
21
1
4
23
L
Kukulkan
0
13
2
0.08
W
Heimdallr
WIx BUD x07
Heimdallr
8
2
8
6
W
4
0
4
6
W
2
1
9
6.5
W
Nemesis
drealaine
Nemesis
7
1
9
11.5
L
1
6
0
0.17
L
Neith
valo05
Neith
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,613
Damage
52,144
70,477
Taken
54,937
30,872
Mitigated
30,930
12,504
Healing
22,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,703
262
268
3,619
16,164
6,708
0
4,769
11,395
19,409
0
L
4,401
646
0
730
13,649
5,265
567
7,347
6,252
36,821
0
W
20,762
7,688
0
12,889
16,895
5,427
5,687
5,183
11,712
79,294
0
L
Kukulkan
4,649
1,184
0
0
10,107
3,159
0
3,720
6,362
12,988
0
W
Heimdallr
WIx BUD x07
Heimdallr
15,338
8,173
0
4,106
9,804
5,199
3,615
2,466
7,338
0
70,611
W
5,229
969
0
2,957
8,620
5,954
2,409
1,257
7,363
0
39,132
W
3,949
340
0
1,509
8,742
9,413
970
2,654
6,088
22,331
0
W
Nemesis
drealaine
Nemesis
6,866
3,299
0
1,342
10,876
4,937
914
2,193
8,683
0
74,847
L
8,155
5,281
0
4,812
16,281
11,075
445
4,912
11,325
0
66,717
L
Neith
valo05
Neith
5,705
2,587
0
3,075
14,276
4,665
0
4,362
9,764
0
30,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,320
Gold Earned
53,093
270
Minions Killed
482
0
Camps Cleared
0
1,355,104
Distance Traveled
1,574,439
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,580
421
26
1
0
366,349
1
L
Ra
7,060
392
65
4
0
254,806
0
W
Sol
12,163
676
138
8
0
289,853
3
L
Kukulkan
6,150
342
15
1
0
189,686
0
W
Heimdallr
10,380
577
115
6
0
301,970
2
W
Mulan
9,789
544
77
4
0
304,896
0
W
Khepri
9,674
537
29
2
0
291,479
0
W
Nemesis
11,087
616
123
7
0
386,241
5
L
Kali
8,976
499
117
7
0
277,783
0
L
Neith
6,554
364
47
3
0
266,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role