Player Matchup

Sun Wukong
Sun Wukong
Biaydr
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,417 Elo+
Party 2
Horus
Horus
HellOgurec
Horus
Level 18
God Stats
1W - 2L
1,756 SR
Queue Stats
19W - 17L
1,837 Elo+
Party 1
Thor
Thor
HellRunner37
Thor
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 115L
1,526 Elo+
Party 1
Artemis
Artemis
TomaUS112
Artemis
Level 20
God Stats
0W - 1L
1,218 SR
Queue Stats
182W - 213L
1,416 Elo+
Solo
Ra
Ra
mode_xo5
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 2
Team Averages
Level 15
1,495 SR
1,480 Elo+

VS

Team Averages
Level 15
1,477 SR
1,496 Elo+
Janus
Janus
Smite12341000
Janus
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 94L
1,665 Elo+
Solo
Chiron
Chiron
TTepyH
Chiron
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,749 Elo+
Solo
Cupid
Cupid
caonimago
Cupid
Level 8
God Stats
2W - 2L
1,382 SR
Queue Stats
2W - 7L
1,223 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXMTPXx
Tsukuyomi
Level 28
God Stats
2W - 2L
1,288 SR
Queue Stats
74W - 82L
1,501 Elo+
Solo
Tyr
Tyr
无敌盾山
Tyr
Level 4
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 3L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Biaydr
Sun Wukong
10
0 / 8 / 0
6,455
380
2,625
11,952
6,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
14
6 / 7 / 4
9,308
548
9,584
18,246
11,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 10 / 3
8,643
508
8,064
15,840
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
TomaUS112
Artemis
7
3 / 2 / 2
6,574
387
3,373
4,057
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 16 / 4
6,591
388
3,341
13,754
3,976
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 10
11,000
647
11,853
12,505
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
TTepyH
Chiron
20
12 / 0 / 5
13,185
776
16,135
12,305
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
caonimago
Cupid
15
5 / 6 / 7
9,999
588
7,659
9,831
2,304
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
xXMTPXx
Tsukuyomi
16
10 / 2 / 7
10,889
641
8,022
12,043
4,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 1 / 6
10,251
603
7,817
10,463
6,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
13
Kills
43
43
Deaths
15
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Biaydr
Sun Wukong
0
8
0
0
L
Horus
6
7
4
1.14
L
4
10
3
0.55
W
9
6
10
2.33
W
Chiron
TTepyH
Chiron
12
0
5
14.5
L
Artemis
TomaUS112
Artemis
3
2
2
2
W
Cupid
caonimago
Cupid
5
6
7
1.42
L
0
16
4
0.13
W
Tsukuyomi
xXMTPXx
Tsukuyomi
10
2
7
6.75
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,987
Damage
51,486
63,849
Taken
57,147
27,906
Mitigated
22,181
7,686
Healing
27,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Biaydr
Sun Wukong
2,625
649
0
1,251
11,952
6,127
0
660
11,252
0
22,996
L
Horus
9,584
4,511
326
2,244
18,246
11,223
0
2,106
15,862
0
21,817
L
8,064
1,939
0
2,293
15,840
5,638
0
2,033
13,649
0
43,184
W
11,853
1,791
286
4,229
12,505
3,869
2,893
1,626
10,879
56,261
0
W
Chiron
TTepyH
Chiron
16,135
8,149
136
9,255
12,305
5,011
2,354
673
11,407
0
113,334
L
Artemis
TomaUS112
Artemis
3,373
1,771
0
1,505
4,057
942
66
0
4,032
0
13,899
W
Cupid
caonimago
Cupid
7,659
3,593
180
2,493
9,831
2,304
2,962
92
9,714
0
45,361
L
3,341
699
49
18
13,754
3,976
0
6,488
6,901
21,213
0
W
Tsukuyomi
xXMTPXx
Tsukuyomi
8,022
1,881
0
5,924
12,043
4,215
558
695
11,348
0
64,700
W
7,817
1,107
0
5,492
10,463
6,782
969
255
10,208
0
41,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,571
Gold Earned
55,324
194
Minions Killed
546
0
Camps Cleared
0
1,106,856
Distance Traveled
1,481,220
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,455
380
36
2
0
204,853
0
L
Horus
9,308
548
27
2
0
263,117
4
L
Thor
8,643
508
72
4
0
252,427
0
W
Janus
11,000
647
106
6
0
265,735
0
W
Chiron
13,185
776
196
12
0
294,937
1
L
Artemis
6,574
387
26
2
0
127,600
3
W
Cupid
9,999
588
84
5
0
263,223
2
L
Ra
6,591
388
33
2
0
258,859
0
W
Tsukuyomi
10,889
641
96
6
0
352,861
0
W
Tyr
10,251
603
64
4
0
304,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role