Player Matchup

Bacchus
Bacchus
BudTheElf
Bacchus
Level 18
God Stats
2W - 2L
1,413 SR
Queue Stats
9W - 16L
1,432 Elo+
Party 2
Thanatos
Thanatos
Lidlo112
Thanatos
Level 82
God Stats
0W - 2L
1,300 SR
Queue Stats
32W - 23L
1,589 Elo+
Solo
Apollo
Apollo
MGS_BingeGods
Apollo
Level 124
God Stats
23W - 20L
1,481 SR
Queue Stats
585W - 528L
1,540 Elo+
Party 2
Janus
Janus
MGS_GalacticCal
Janus
Level 121
God Stats
4W - 3L
1,338 SR
Queue Stats
487W - 453L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
pagebaked
Cthulhu
Level 25
God Stats
2W - 2L
1,311 SR
Queue Stats
136W - 133L
1,437 Elo+
Party 2
Team Averages
Level 74
1,369 SR
1,508 Elo+

VS

Team Averages
Level 94
1,618 SR
1,516 Elo+
Athena
Athena
Landeau_x
Athena
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
656W - 707L
1,469 Elo+
Party 1
Set
Set
RDP010
Set
Level 47
God Stats
22W - 21L
1,645 SR
Queue Stats
168W - 171L
1,579 Elo+
Party 1
Artemis
Artemis
Streetdoc29
Artemis
Level 156
God Stats
15W - 18L
1,724 SR
Queue Stats
388W - 430L
1,490 Elo+
Solo
Ymir
Ymir
kokoarissa
Ymir
Level 41
God Stats
31W - 31L
1,540 SR
Queue Stats
172W - 189L
1,549 Elo+
Solo
Merlin
Merlin
zahpz
Merlin
Level 120
God Stats
16W - 15L
1,682 SR
Queue Stats
549W - 547L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BudTheElf
Bacchus
11
4 / 5 / 0
6,796
523
5,207
10,491
7,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Lidlo112
Thanatos
10
1 / 6 / 2
6,232
479
3,543
9,891
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 5 / 0
7,778
598
8,301
9,160
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 6 / 3
6,630
510
6,170
7,611
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
pagebaked
Cthulhu
10
1 / 6 / 5
6,770
521
5,959
11,500
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Landeau_x
Athena
10
1 / 4 / 6
6,456
497
3,792
11,377
4,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
RDP010
Set
13
14 / 1 / 3
8,519
655
10,933
7,949
2,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Streetdoc29
Artemis
12
3 / 5 / 4
7,695
592
6,158
8,749
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 4 / 1
8,479
652
9,277
9,816
3,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
zahpz
Merlin
12
5 / 1 / 4
7,238
557
6,473
5,991
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
15
Kills
28
28
Deaths
15
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BudTheElf
Bacchus
4
5
0
0.8
W
Athena
Landeau_x
Athena
1
4
6
1
L
Thanatos
Lidlo112
Thanatos
1
6
2
0.33
L
9
5
0
1.8
L
0
6
3
0.25
W
Set
RDP010
Set
14
1
3
15.5
W
Artemis
Streetdoc29
Artemis
3
5
4
1
W
5
4
1
1.38
L
Cthulhu
pagebaked
Cthulhu
1
6
5
0.58
W
Merlin
zahpz
Merlin
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,180
Damage
36,633
48,653
Taken
43,882
22,406
Mitigated
15,058
11,454
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BudTheElf
Bacchus
5,207
1,242
0
3,565
10,491
7,893
0
7,028
3,411
19,113
0
W
Athena
Landeau_x
Athena
3,792
1,713
0
2,089
11,377
4,330
120
4,662
6,617
15,958
0
L
Thanatos
Lidlo112
Thanatos
3,543
955
0
4,745
9,891
2,780
0
3,028
6,785
0
22,876
L
8,301
4,564
0
1,237
9,160
4,809
1,398
1,541
7,573
0
42,773
L
6,170
620
0
1,079
7,611
1,966
0
3,843
3,500
42,170
0
W
Set
RDP010
Set
10,933
4,908
0
1,948
7,949
2,806
0
3,365
4,481
0
33,644
W
Artemis
Streetdoc29
Artemis
6,158
3,216
0
1,800
8,749
2,331
90
1,129
7,620
0
38,180
W
9,277
3,636
0
2,198
9,816
3,778
1,874
4,328
5,136
57,285
0
L
Cthulhu
pagebaked
Cthulhu
5,959
1,093
0
828
11,500
4,958
120
3,536
7,842
14,346
0
W
Merlin
zahpz
Merlin
6,473
275
0
880
5,991
1,813
0
3,077
2,692
32,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
38,387
259
Minions Killed
323
0
Camps Cleared
0
1,118,415
Distance Traveled
1,167,468
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,796
523
20
2
0
208,012
0
W
Athena
6,456
497
22
2
0
253,321
0
L
Thanatos
6,232
479
46
4
0
230,732
0
L
Apollo
7,778
598
89
7
0
214,051
3
L
Janus
6,630
510
89
7
0
213,388
0
W
Set
8,519
655
56
4
0
275,601
0
W
Artemis
7,695
592
66
5
0
206,309
1
W
Ymir
8,479
652
121
9
0
195,946
0
L
Cthulhu
6,770
521
15
1
0
252,232
1
W
Merlin
7,238
557
58
4
0
236,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role