Player Matchup

Zeus
Zeus
ElGitano98
Zeus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Muichirou
Yemoja
Level 7
God Stats
1W - 4L
1,184 SR
Queue Stats
6W - 5L
1,199 Elo+
Solo
Loki
Loki
Oizo112
Loki
Level 8
God Stats
1W - 2L
1,670 SR
Queue Stats
1W - 2L
1,572 Elo+
Solo
Nike
Nike
SalariedPl4Y4 1
Nike
Level 29
God Stats
8W - 10L
1,216 SR
Queue Stats
592W - 739L
1,355 Elo+
Solo
Apollo
Apollo
carlicos54
Apollo
Level 12
God Stats
0W - 2L
1,817 SR
Queue Stats
2W - 6L
1,383 Elo+
Party 1
Team Averages
Level 14
1,477 SR
1,402 Elo+

VS

Team Averages
Level 21
1,406 SR
1,395 Elo+
Izanami
Izanami
H4mm3rShot
Izanami
Level 23
God Stats
3W - 6L
1,491 SR
Queue Stats
21W - 23L
1,359 Elo+
Solo
Cerberus
Cerberus
OnyxCerberus29
Cerberus
Level 27
God Stats
2W - 4L
1,229 SR
Queue Stats
282W - 301L
1,420 Elo+
Solo
Merlin
Merlin
Xander8882
Merlin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,538 Elo+
Solo
Bellona
Bellona
Zypadera
Bellona
Level 6
God Stats
3W - 2L
1,512 SR
Queue Stats
6W - 8L
1,356 Elo+
Solo
Loki
Loki
joe19
Loki
Level 27
God Stats
2W - 4L
1,295 SR
Queue Stats
8W - 5L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 0
7,970
419
7,098
12,996
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Muichirou
Yemoja
12
2 / 2 / 2
8,144
429
7,060
11,871
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Oizo112
Loki
12
2 / 11 / 1
7,947
418
5,205
12,980
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 9 / 4
8,614
453
4,387
17,775
5,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
carlicos54
Apollo
10
0 / 11 / 1
6,473
341
2,967
12,245
5,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H4mm3rShot
Izanami
17
11 / 1 / 5
11,065
582
13,168
10,558
4,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
14
3 / 2 / 15
10,077
530
9,315
16,400
15,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Xander8882
Merlin
15
11 / 4 / 7
10,369
546
12,362
9,254
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Zypadera
Bellona
18
10 / 1 / 3
11,481
604
10,629
12,293
11,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
joe19
Loki
17
7 / 1 / 9
11,020
580
7,023
9,875
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
81
7
Kills
42
42
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
Izanami
H4mm3rShot
Izanami
11
1
5
13.5
L
Yemoja
Muichirou
Yemoja
2
2
2
1.5
L
Loki
Oizo112
Loki
2
11
1
0.23
W
Cerberus
3
2
15
5.25
L
1
9
4
0.33
W
Merlin
Xander8882
Merlin
11
4
7
3.63
W
Bellona
Zypadera
Bellona
10
1
3
11.5
L
Apollo
carlicos54
Apollo
0
11
1
0.05
W
Loki
joe19
Loki
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,717
Damage
52,497
67,867
Taken
58,380
26,945
Mitigated
39,332
10,170
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,098
463
0
1,230
12,996
4,150
0
4,736
7,885
43,014
0
W
Izanami
H4mm3rShot
Izanami
13,168
9,286
0
5,359
10,558
4,634
4,508
2,964
7,594
0
83,399
L
Yemoja
Muichirou
Yemoja
7,060
1,357
988
3,082
11,871
8,086
0
2,696
9,026
22,592
0
L
Loki
Oizo112
Loki
5,205
2,013
0
1,283
12,980
3,746
45
2,584
10,094
0
27,345
W
Cerberus
9,315
405
0
4,809
16,400
15,264
194
4,726
11,674
37,278
0
L
4,387
1,195
166
2,795
17,775
5,960
0
4,227
13,071
0
44,795
W
Merlin
Xander8882
Merlin
12,362
1,590
260
2,466
9,254
3,732
1,949
4,094
5,160
50,035
0
W
Bellona
Zypadera
Bellona
10,629
4,495
0
900
12,293
11,862
2,342
1,188
11,105
0
63,845
L
Apollo
carlicos54
Apollo
2,967
2,299
246
380
12,245
5,003
0
6,420
5,618
0
18,572
W
Loki
joe19
Loki
7,023
794
0
3,952
9,875
3,840
2,743
1,186
8,689
0
64,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,148
Gold Earned
54,012
270
Minions Killed
517
0
Camps Cleared
0
1,360,320
Distance Traveled
1,687,190
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,970
419
73
4
0
266,358
1
W
Izanami
11,065
582
140
7
0
293,648
5
L
Yemoja
8,144
429
31
2
0
239,849
3
L
Loki
7,947
418
47
2
0
292,714
3
W
Cerberus
10,077
530
59
3
0
331,793
0
L
Nike
8,614
453
81
4
0
315,701
2
W
Merlin
10,369
546
75
4
0
301,479
4
W
Bellona
11,481
604
131
7
0
359,493
0
L
Apollo
6,473
341
38
2
0
245,698
0
W
Loki
11,020
580
112
6
0
400,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role