Player Matchup

Izanami
Izanami
Bronze IV
 
Izanami
Bronze IV
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver II
MrBernley
Fenrir
Silver II
Level 81
God Stats
23W - 27L
1,442 SR
Queue Stats
58W - 69L
1,020 MMR
Solo
Ymir
Ymir
Silver II
Slippli
Ymir
Silver II
Level 68
God Stats
14W - 16L
1,498 SR
Queue Stats
167W - 182L
1,219 MMR
Solo
Persephone
Persephone
Gold V
knifed2_hell
Persephone
Gold V
Level 68
God Stats
87W - 88L
1,292 SR
Queue Stats
692W - 694L
1,292 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
xX Melopsky Xx
Cu Chulainn
Silver II
Level 106
God Stats
33W - 33L
1,402 SR
Queue Stats
175W - 195L
986 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 71
1,427 SR
1,203 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,538 SR
1,196 MMR
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
CTO FAVORAT
Baron Samedi
Silver I
Level 133
God Stats
4W - 1L
1,728 SR
Queue Stats
118W - 136L
972 MMR
Solo
Pele
Pele
Silver I
ElColosoColosal
Pele
Silver I
Level 97
God Stats
33W - 28L
1,449 SR
Queue Stats
502W - 492L
1,133 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
IshMeWop
Kuzenbo
Silver I
Level 128
God Stats
20W - 12L
1,511 SR
Queue Stats
101W - 112L
1,168 MMR
Solo
Hades
Hades
Gold V
Keanuwest
Hades
Gold V
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 38L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 3 / 2
7,985
532
2,310
10,408
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
MrBernley
Fenrir
14
4 / 3 / 1
7,881
525
6,849
12,021
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Slippli
Ymir
9
0 / 6 / 2
6,312
421
2,830
13,562
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
knifed2_hell
Persephone
12
2 / 4 / 2
7,408
494
6,576
5,768
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
xX Melopsky Xx
Cu Chulainn
14
3 / 3 / 0
7,964
531
9,096
12,514
10,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetArachneKing ArthurAnubisNu Wa

VS

Bans
CthulhuKumbhakarnaTsukuyomiBakasuraCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
8 / 1 / 4
9,842
656
12,160
9,718
5,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
CTO FAVORAT
Baron Samedi
11
2 / 7 / 5
7,591
506
4,680
13,942
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 5
8,385
559
5,460
12,629
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
IshMeWop
Kuzenbo
14
2 / 1 / 3
8,104
540
8,647
9,471
8,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hades
Keanuwest
Hades
13
4 / 0 / 7
7,733
516
6,898
8,245
4,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
11
Kills
19
19
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
2
1
W
Danzaburou
 
Danzaburou
8
1
4
10
W
Baron Samedi
CTO FAVORAT
Baron Samedi
2
7
5
0.64
W
3
2
5
2.75
W
Kuzenbo
IshMeWop
Kuzenbo
2
1
3
3.5
W
Hades
Keanuwest
Hades
4
0
7
7.5
L
Fenrir
MrBernley
Fenrir
4
3
1
1.5
L
Ymir
Slippli
Ymir
0
6
2
0.17
L
Persephone
knifed2_hell
Persephone
2
4
2
0.75
L
Cu Chulainn
xX Melopsky Xx
Cu Chulainn
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,661
Damage
37,845
54,273
Taken
54,005
27,357
Mitigated
27,830
11,399
Healing
22,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,310
2,165
0
3,202
10,408
3,138
0
2,271
8,137
0
50,360
W
Danzaburou
 
Danzaburou
12,160
5,458
267
4,301
9,718
5,048
2,889
815
8,903
0
63,342
W
Baron Samedi
CTO FAVORAT
Baron Samedi
4,680
416
1,237
4,182
13,942
6,076
621
4,420
9,522
24,019
0
W
5,460
1,229
0
6,637
12,629
4,358
16
2,024
10,605
0
50,694
W
Kuzenbo
IshMeWop
Kuzenbo
8,647
2,039
0
2,709
9,471
8,016
737
114
9,357
44,258
0
W
Hades
Keanuwest
Hades
6,898
778
136
3,518
8,245
4,332
336
2,760
5,485
30,155
0
L
Fenrir
MrBernley
Fenrir
6,849
911
0
3,580
12,021
4,683
0
5,062
6,959
0
45,242
L
Ymir
Slippli
Ymir
2,830
417
284
1,304
13,562
7,081
48
3,310
10,252
27,381
0
L
Persephone
knifed2_hell
Persephone
6,576
161
0
271
5,768
1,930
0
3,098
2,668
36,336
0
L
Cu Chulainn
xX Melopsky Xx
Cu Chulainn
9,096
1,832
0
2,758
12,514
10,525
163
6,483
6,031
1,066
51,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
41,655
406
Minions Killed
387
0
Camps Cleared
0
1,291,225
Distance Traveled
1,430,295
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,985
532
94
6
0
256,525
4
W
Danzaburou
9,842
656
108
7
0
276,343
1
W
Baron Samedi
7,591
506
48
3
0
225,269
0
W
Pele
8,385
559
94
6
0
333,662
1
W
Kuzenbo
8,104
540
85
6
0
289,050
0
W
Hades
7,733
516
52
3
0
305,971
4
L
Fenrir
7,881
525
93
6
0
293,840
1
L
Ymir
6,312
421
53
4
0
221,734
2
L
Persephone
7,408
494
68
5
0
255,517
5
L
Cu Chulainn
7,964
531
98
7
0
263,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role