Player Matchup

Tsukuyomi
Tsukuyomi
Kharlock
Tsukuyomi
Level 28
God Stats
6W - 5L
1,784 SR
Queue Stats
21W - 25L
1,488 Elo+
Solo
Ares
Ares
NinjaNoodle
Ares
Level 27
God Stats
15W - 12L
1,800 SR
Queue Stats
124W - 104L
1,617 Elo+
Solo
Zhong Kui
Zhong Kui
ZanaThustra
Zhong Kui
Level 16
God Stats
5W - 8L
1,500 SR
Queue Stats
35W - 44L
1,464 Elo+
Solo
Anhur
Anhur
dragon7391
Anhur
Level 28
God Stats
72W - 73L
1,612 SR
Queue Stats
177W - 193L
1,519 Elo+
Solo
Izanami
Izanami
Ракаришу
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,500 Elo+
Solo
Team Averages
Level 23
1,639 SR
1,518 Elo+

VS

Team Averages
Level 23
1,547 SR
1,484 Elo+
Neith
Neith
Aminasokdum
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,225 Elo+
Solo
Eset
Eset
JamesRahl
Eset
Level 26
God Stats
3W - 1L
1,554 SR
Queue Stats
11W - 9L
1,445 Elo+
Solo
Guan Yu
Guan Yu
N0N7NSE
Guan Yu
Level 16
God Stats
3W - 1L
1,682 SR
Queue Stats
35W - 42L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
Nullìfy
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,627 Elo+
Solo
Tsukuyomi
Tsukuyomi
justcallmeAhao
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kharlock
Tsukuyomi
14
0 / 2 / 2
8,572
779
1,433
3,254
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 11 / 10
11,633
1,058
9,889
30,830
39,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
ZanaThustra
Zhong Kui
17
3 / 8 / 7
10,917
992
15,799
22,551
14,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
17
2 / 15 / 6
11,009
1,001
9,949
26,331
12,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 9 / 5
12,059
1,096
17,568
21,415
9,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 23
12,520
1,138
25,931
12,360
5,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
19
8 / 5 / 29
12,329
1,121
23,712
12,528
4,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
N0N7NSE
Guan Yu
17
3 / 3 / 23
10,419
947
7,739
15,518
13,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Nullìfy
Ao Kuang
19
18 / 3 / 14
14,118
1,283
22,799
16,152
6,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
justcallmeAhao
Tsukuyomi
18
7 / 3 / 24
11,530
1,048
18,271
12,128
5,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
158
13
Kills
45
45
Deaths
14
30
Assists
113
Player
Kills
Deaths
Assists
KDA
W
9
0
23
20.5
W
Eset
8
5
29
4.5
L
Tsukuyomi
Kharlock
Tsukuyomi
0
2
2
0.5
W
Guan Yu
N0N7NSE
Guan Yu
3
3
23
4.83
L
2
11
10
0.64
W
Ao Kuang
Nullìfy
Ao Kuang
18
3
14
8.33
L
Zhong Kui
ZanaThustra
Zhong Kui
3
8
7
0.81
L
Anhur
2
15
6
0.33
W
Tsukuyomi
justcallmeAhao
Tsukuyomi
7
3
24
6.33
L
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,638
Damage
98,452
104,381
Taken
68,686
77,561
Mitigated
35,949
4,507
Healing
22,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,931
15,998
515
4,885
12,360
5,184
0
6,099
6,261
0
51,244
W
Eset
23,712
1,920
1,004
3,627
12,528
4,711
0
4,570
7,958
39,186
0
L
Tsukuyomi
Kharlock
Tsukuyomi
1,433
267
0
87
3,254
1,580
0
1,848
1,367
0
4,361
W
Guan Yu
N0N7NSE
Guan Yu
7,739
975
1,914
3,085
15,518
13,936
0
5,290
8,490
0
12,556
L
9,889
232
0
824
30,830
39,201
0
12,593
17,740
26,614
0
W
Ao Kuang
Nullìfy
Ao Kuang
22,799
7,847
0
7,333
16,152
6,930
0
4,556
11,596
43,417
0
L
Zhong Kui
ZanaThustra
Zhong Kui
15,799
1,640
267
1,904
22,551
14,771
0
11,225
11,117
33,347
0
L
Anhur
9,949
4,290
0
1,425
26,331
12,094
0
8,866
17,232
0
35,171
W
Tsukuyomi
justcallmeAhao
Tsukuyomi
18,271
5,977
0
402
12,128
5,188
0
5,173
6,955
0
34,697
L
17,568
10,947
0
0
21,415
9,915
0
11,272
9,839
0
38,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,190
Gold Earned
60,916
158
Minions Killed
190
4
Camps Cleared
9
701,686
Distance Traveled
935,022
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,520
1,138
58
5
0
167,214
1
W
Eset
12,329
1,121
36
3
1
185,040
0
L
Tsukuyomi
8,572
779
3
0
0
68,908
1
W
Guan Yu
10,419
947
8
1
0
188,964
0
L
Ares
11,633
1,058
20
2
1
178,107
0
W
Ao Kuang
14,118
1,283
58
5
4
186,431
3
L
Zhong Kui
10,917
992
48
4
1
173,362
0
L
Anhur
11,009
1,001
39
4
1
133,224
3
W
Tsukuyomi
11,530
1,048
30
3
4
207,373
0
L
Izanami
12,059
1,096
48
4
1
148,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role