Player Matchup

Artemis
Artemis
AtaoMaluco
Artemis
Level 23
God Stats
2W - 1L
1,475 SR
Queue Stats
35W - 61L
1,148 Elo+
Party 2
Ra
Ra
Jamaica__Power
Ra
Level 17
God Stats
16W - 12L
1,942 SR
Queue Stats
355W - 298L
1,698 Elo+
Solo
Sol
Sol
Monhe_De_Odivela
Sol
Level 15
God Stats
11W - 20L
1,187 SR
Queue Stats
19W - 49L
1,079 Elo+
Party 2
Ymir
Ymir
TopTYR_Solo
Ymir
Level 26
God Stats
8W - 1L
1,787 SR
Queue Stats
104W - 107L
1,722 Elo+
Solo
Nemesis
Nemesis
guialex90
Nemesis
Level 13
God Stats
2W - 4L
1,238 SR
Queue Stats
8W - 24L
1,149 Elo+
Party 2
Team Averages
Level 19
1,526 SR
1,359 Elo+

VS

Team Averages
Level 23
1,628 SR
1,562 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kamigami-AGE
Thanatos
Level 28
God Stats
38W - 27L
1,546 SR
Queue Stats
68W - 50L
1,579 Elo+
Solo
Horus
Horus
PedreiroAnto
Horus
Level 17
God Stats
17W - 8L
1,811 SR
Queue Stats
35W - 21L
1,707 Elo+
Party 1
Fenrir
Fenrir
Sgt_Drunky
Fenrir
Level 6
God Stats
2W - 1L
1,807 SR
Queue Stats
6W - 4L
1,692 Elo+
Solo
Medusa
Medusa
asiatico37
Medusa
Level 22
God Stats
7W - 9L
1,476 SR
Queue Stats
43W - 55L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AtaoMaluco
Artemis
15
1 / 3 / 12
10,956
438
4,122
12,969
4,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 1 / 5
16,486
659
21,034
15,771
8,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 4 / 12
12,258
490
17,674
17,553
10,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
18 / 2 / 5
15,865
635
27,001
25,018
19,007
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
guialex90
Nemesis
15
6 / 7 / 9
11,325
453
8,775
17,169
5,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
2 / 3 / 8
11,893
476
11,832
22,480
11,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Kamigami-AGE
Thanatos
20
9 / 7 / 1
14,012
560
16,967
26,807
21,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
0 / 9 / 4
8,724
349
2,268
18,701
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Sgt_Drunky
Fenrir
14
2 / 10 / 4
9,777
391
4,687
19,501
8,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
asiatico37
Medusa
15
4 / 12 / 2
10,429
417
9,592
18,240
6,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
41
Kills
17
17
Deaths
41
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
8
2
W
Artemis
AtaoMaluco
Artemis
1
3
12
2.33
W
13
1
5
15.5
L
Thanatos
Kamigami-AGE
Thanatos
9
7
1
1.36
W
3
4
12
2.25
L
0
9
4
0.22
L
Fenrir
Sgt_Drunky
Fenrir
2
10
4
0.4
W
18
2
5
10.25
L
Medusa
asiatico37
Medusa
4
12
2
0.42
W
Nemesis
guialex90
Nemesis
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,606
Damage
45,346
88,480
Taken
105,729
47,884
Mitigated
59,639
31,452
Healing
35,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
11,832
1,075
466
12,985
22,480
11,550
748
17,275
5,153
77,774
0
W
Artemis
AtaoMaluco
Artemis
4,122
1,495
0
3,956
12,969
4,295
438
1,452
11,478
0
38,290
W
21,034
2,121
1,391
9,037
15,771
8,460
5,391
979
14,760
161,572
0
L
Thanatos
Kamigami-AGE
Thanatos
16,967
6,646
0
16,233
26,807
21,479
0
18,031
8,252
0
91,834
W
17,674
4,974
143
4,965
17,553
10,349
2,599
5,717
11,302
66,602
0
L
2,268
1,069
151
2,636
18,701
11,051
0
9,529
9,082
0
24,085
L
Fenrir
Sgt_Drunky
Fenrir
4,687
1,091
0
1,909
19,501
8,775
0
9,262
10,083
0
35,043
W
27,001
6,752
0
7,511
25,018
19,007
977
1,677
23,253
135,494
0
L
Medusa
asiatico37
Medusa
9,592
4,315
0
1,607
18,240
6,784
0
10,652
7,450
0
41,828
W
Nemesis
guialex90
Nemesis
8,775
4,278
0
4,449
17,169
5,773
2,289
1,281
15,855
0
31,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,890
Gold Earned
54,835
720
Minions Killed
446
0
Camps Cleared
0
2,237,957
Distance Traveled
1,775,246
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,893
476
145
6
0
376,133
0
W
Artemis
10,956
438
63
3
0
447,161
0
W
Ra
16,486
659
253
10
0
508,086
0
L
Thanatos
14,012
560
163
7
0
440,935
1
W
Sol
12,258
490
107
4
0
401,857
0
L
Horus
8,724
349
24
1
0
342,353
0
L
Fenrir
9,777
391
52
2
0
353,908
0
W
Ymir
15,865
635
244
10
0
432,927
0
L
Medusa
10,429
417
62
2
0
261,917
1
W
Nemesis
11,325
453
53
2
0
447,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role