Player Matchup

Izanami
Izanami
DSgambit
Izanami
Level 29
God Stats
16W - 12L
1,529 SR
Queue Stats
169W - 172L
1,493 Elo+
Solo
Khepri
Khepri
GAME-OVER-KSAX1
Khepri
Level 10
God Stats
7W - 1L
1,468 SR
Queue Stats
29W - 20L
1,289 Elo+
Solo
Guan Yu
Guan Yu
Jueren
Guan Yu
Level 7
God Stats
1W - 0L
1,276 SR
Queue Stats
9W - 9L
1,390 Elo+
Solo
Heimdallr
Heimdallr
kiez1066
Heimdallr
Level 8
God Stats
17W - 11L
1,636 SR
Queue Stats
19W - 17L
1,518 Elo+
Solo
Scylla
Scylla
xinamid
Scylla
Level 26
God Stats
4W - 2L
1,542 SR
Queue Stats
55W - 60L
1,534 Elo+
Solo
Team Averages
Level 16
1,490 SR
1,445 Elo+

VS

Team Averages
Level 17
1,595 SR
1,583 Elo+
Jormungandr
Jormungandr
Darkdra477
Jormungandr
Level 28
God Stats
14W - 19L
1,500 SR
Queue Stats
61W - 82L
1,411 Elo+
Solo
Chernobog
Chernobog
DeaDshoT_MM
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,651 Elo+
Solo
Loki
Loki
Tak1ngBreath
Loki
Level 16
God Stats
6W - 3L
1,633 SR
Queue Stats
14W - 8L
1,591 Elo+
Solo
Neith
Neith
mhda
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Kukulkan
Kukulkan
vezelrijk_zwaluw
Kukulkan
Level 4
God Stats
5W - 5L
1,842 SR
Queue Stats
9W - 13L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DSgambit
Izanami
17
12 / 2 / 9
12,293
1,229
13,667
7,559
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 23
12,091
1,209
9,431
10,419
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
Jueren
Guan Yu
17
4 / 2 / 17
10,633
1,063
15,875
15,142
15,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
kiez1066
Heimdallr
18
7 / 1 / 17
11,628
1,163
14,100
7,271
3,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
xinamid
Scylla
17
6 / 1 / 17
11,050
1,105
17,283
7,667
2,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

289

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darkdra477
Jormungandr
16
1 / 6 / 4
10,271
1,027
12,331
23,728
17,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
DeaDshoT_MM
Chernobog
16
3 / 7 / 2
10,826
1,083
12,195
16,770
7,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 1
9,436
944
10,236
13,577
4,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
mhda
Neith
14
1 / 3 / 1
8,749
875
2,331
4,422
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
0 / 11 / 0
8,794
879
6,743
16,576
6,301
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
15
33
Kills
7
7
Deaths
33
83
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
DSgambit
Izanami
12
2
9
8.25
L
Jormungandr
Darkdra477
Jormungandr
1
6
4
0.5
L
Chernobog
DeaDshoT_MM
Chernobog
3
7
2
0.57
W
4
1
23
15.5
W
Guan Yu
Jueren
Guan Yu
4
2
17
6.25
L
2
6
1
0.42
W
Heimdallr
kiez1066
Heimdallr
7
1
17
15.5
L
Neith
mhda
Neith
1
3
1
0.5
L
0
11
0
0
W
Scylla
xinamid
Scylla
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,356
Damage
43,836
48,058
Taken
75,073
34,972
Mitigated
37,276
17,956
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DSgambit
Izanami
13,667
9,960
0
1,040
7,559
3,887
0
1,119
6,440
0
30,594
L
Jormungandr
Darkdra477
Jormungandr
12,331
2,835
0
3,477
23,728
17,831
0
7,389
16,139
29,633
0
L
Chernobog
DeaDshoT_MM
Chernobog
12,195
9,439
325
2,452
16,770
7,464
0
7,279
9,341
0
36,391
W
9,431
1,395
0
4,989
10,419
9,286
0
4,277
6,142
17,069
0
W
Guan Yu
Jueren
Guan Yu
15,875
3,731
2,077
5,587
15,142
15,810
0
7,606
7,536
0
25,881
L
10,236
2,976
0
97
13,577
4,014
0
5,160
8,221
0
21,761
W
Heimdallr
kiez1066
Heimdallr
14,100
7,177
0
3,375
7,271
3,235
0
3,629
3,642
0
44,577
L
Neith
mhda
Neith
2,331
602
0
270
4,422
1,666
0
1,625
2,772
0
8,654
L
6,743
1,486
0
0
16,576
6,301
0
5,261
11,140
21,396
0
W
Scylla
xinamid
Scylla
17,283
823
0
888
7,667
2,754
0
2,443
5,224
22,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,695
Gold Earned
48,076
183
Minions Killed
151
5
Camps Cleared
6
1,006,698
Distance Traveled
844,993
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,293
1,229
54
5
2
179,121
0
L
Jormungandr
10,271
1,027
38
4
0
183,714
0
L
Chernobog
10,826
1,083
52
5
2
184,140
1
W
Khepri
12,091
1,209
7
1
0
208,011
3
W
Guan Yu
10,633
1,063
15
2
1
240,066
3
L
Loki
9,436
944
13
1
2
200,687
2
W
Heimdallr
11,628
1,163
94
9
1
180,843
0
L
Neith
8,749
875
9
1
0
87,254
0
L
Kukulkan
8,794
879
39
4
2
189,198
0
W
Scylla
11,050
1,105
13
1
1
198,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role