Player Matchup

Fafnir
Fafnir
A1R x IVIoney
Fafnir
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 174L
1,441 Elo+
Party 2
Izanami
Izanami
Devilkraw666
Izanami
Level 160
God Stats
5W - 2L
1,744 SR
Queue Stats
385W - 402L
1,465 Elo+
Party 1
Persephone
Persephone
big_daddy_stf
Persephone
Level 158
God Stats
22W - 14L
2,027 SR
Queue Stats
633W - 654L
1,475 Elo+
Solo
Bacchus
Bacchus
thewilley
Bacchus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 132L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
xxPacMan32xx
Danzaburou
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 113L
1,503 Elo+
Party 2
Team Averages
Level 104
1,654 SR
1,447 Elo+

VS

Team Averages
Level 69
1,584 SR
1,423 Elo+
Sobek
Sobek
PestilenceWolf
Sobek
Level 62
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 26L
1,393 Elo+
Party 3
Ne Zha
Ne Zha
SmashedCrab420
Ne Zha
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
535W - 571L
1,457 Elo+
Solo
Skadi
Skadi
VoidOfTheDamned
Skadi
Level 112
God Stats
2W - 6L
1,706 SR
Queue Stats
243W - 251L
1,425 Elo+
Party 3
Apollo
Apollo
ljh781152745
Apollo
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
302W - 347L
1,325 Elo+
Solo
Rama
Rama
こうすけ
Rama
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 21L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 22
12,620
789
8,790
20,577
26,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Devilkraw666
Izanami
15
2 / 7 / 8
10,003
625
16,938
15,348
6,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
big_daddy_stf
Persephone
20
10 / 2 / 14
13,105
819
36,491
14,849
7,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
thewilley
Bacchus
17
3 / 4 / 11
10,408
651
6,420
12,578
16,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xxPacMan32xx
Danzaburou
20
13 / 2 / 11
13,534
846
27,948
16,520
9,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 10
11,021
689
11,378
29,822
30,073
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
1 / 7 / 11
10,271
642
15,070
19,335
9,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 4 / 8
11,759
735
22,140
18,632
8,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
18
4 / 7 / 8
11,247
703
10,455
20,307
12,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 7 / 11
11,141
696
8,827
18,841
8,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
66
29
Kills
18
18
Deaths
29
66
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
3
22
4
W
Izanami
Devilkraw666
Izanami
2
7
8
0.86
L
3
4
10
2
L
1
7
11
0.93
L
7
4
8
2.75
W
Persephone
big_daddy_stf
Persephone
10
2
14
8.5
L
Apollo
4
7
8
1.14
W
Bacchus
thewilley
Bacchus
3
4
11
2.13
W
Danzaburou
xxPacMan32xx
Danzaburou
13
2
11
9.25
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,587
Damage
67,870
79,872
Taken
106,937
64,996
Mitigated
69,049
34,978
Healing
48,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,790
2,866
4,038
7,926
20,577
26,038
210
2,991
17,586
16,166
0
W
Izanami
Devilkraw666
Izanami
16,938
8,178
1,350
1,938
15,348
6,117
954
1,399
13,949
0
36,201
L
11,378
651
2,566
11,540
29,822
30,073
49
10,230
19,218
20,466
0
L
15,070
3,256
4,132
3,863
19,335
9,564
111
9,392
9,557
0
30,021
L
22,140
5,015
3,358
5,049
18,632
8,727
1,012
8,785
9,615
0
41,837
W
Persephone
big_daddy_stf
Persephone
36,491
2,943
2,806
6,345
14,849
7,025
252
1,872
12,976
58,940
0
L
Apollo
10,455
5,181
3,095
4,183
20,307
12,224
0
11,252
8,644
0
28,639
W
Bacchus
thewilley
Bacchus
6,420
341
66
1,083
12,578
16,801
487
1,842
10,736
16,171
0
W
Danzaburou
xxPacMan32xx
Danzaburou
27,948
11,914
2,871
6,555
16,520
9,015
714
3,372
13,148
0
49,023
L
8,827
7,004
3,926
6,642
18,841
8,461
718
10,268
8,202
98
20,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,670
Gold Earned
55,439
188
Minions Killed
171
0
Camps Cleared
0
1,436,948
Distance Traveled
1,256,688
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,620
789
15
1
0
337,584
0
W
Izanami
10,003
625
57
4
0
242,511
0
L
Sobek
11,021
689
17
1
0
277,308
0
L
Ne Zha
10,271
642
14
1
0
287,694
0
L
Skadi
11,759
735
57
4
0
228,112
0
W
Persephone
13,105
819
54
3
0
269,046
1
L
Apollo
11,247
703
52
3
0
233,338
0
W
Bacchus
10,408
651
19
1
0
300,908
0
W
Danzaburou
13,534
846
43
3
0
286,899
0
L
Rama
11,141
696
31
2
0
230,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role