Player Matchup

Nox
Nox
 
Nox
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
CodyLightfoot
Chernobog
Level 107
God Stats
10W - 5L
1,567 SR
Queue Stats
267W - 263L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
JontckyFrydChikn
Cabrakan
Level 40
God Stats
2W - 3L
1,348 SR
Queue Stats
23W - 23L
1,487 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cobgoblin2
Cu Chulainn
Level 69
God Stats
57W - 51L
1,270 SR
Queue Stats
590W - 550L
1,536 Elo+
Solo
Thanatos
Thanatos
pebbles121212
Thanatos
Level 106
God Stats
9W - 11L
1,134 SR
Queue Stats
282W - 261L
1,477 Elo+
Party 1
Team Averages
Level 88
1,364 SR
1,499 Elo+

VS

Team Averages
Level 106
1,354 SR
1,471 Elo+
Da Ji
Da Ji
AxHAMxSANDWICH
Da Ji
Level 89
God Stats
22W - 8L
1,718 SR
Queue Stats
310W - 329L
1,434 Elo+
Party 2
Nike
Nike
Mastapav
Nike
Level 159
God Stats
3W - 8L
1,206 SR
Queue Stats
569W - 528L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
SheHellaDirty
Zhong Kui
Level 109
God Stats
3W - 11L
943 SR
Queue Stats
155W - 180L
1,438 Elo+
Party 2
Apollo
Apollo
SubstitutionLog
Apollo
Level 147
God Stats
4W - 5L
1,520 SR
Queue Stats
33W - 31L
1,514 Elo+
Solo
Ymir
Ymir
iforgotmyname420
Ymir
Level 27
God Stats
10W - 15L
1,381 SR
Queue Stats
62W - 77L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 0 / 4
8,868
591
6,608
6,965
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
CodyLightfoot
Chernobog
13
0 / 1 / 4
7,451
497
7,669
7,080
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 2 / 2
7,397
493
2,636
5,936
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
cobgoblin2
Cu Chulainn
15
2 / 0 / 1
8,389
559
6,753
10,831
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
pebbles121212
Thanatos
14
3 / 1 / 4
8,446
563
4,411
8,912
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
6,965
464
5,510
11,935
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nike
13
0 / 1 / 0
7,522
501
5,616
8,701
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
SheHellaDirty
Zhong Kui
11
0 / 2 / 0
6,692
446
1,831
7,248
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 2
6,986
466
5,104
10,058
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
7,077
472
3,177
8,151
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
3
4
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
4
5
L
2
4
1
0.63
W
Chernobog
CodyLightfoot
Chernobog
0
1
4
2
W
3
2
2
2
L
Nike
0
1
0
0
L
Zhong Kui
SheHellaDirty
Zhong Kui
0
2
0
0
L
0
3
2
0.33
W
Cu Chulainn
cobgoblin2
Cu Chulainn
2
0
1
2.5
L
1
1
2
2
W
Thanatos
pebbles121212
Thanatos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,077
Damage
21,238
39,724
Taken
46,093
20,775
Mitigated
20,514
21,427
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,608
274
0
2,590
6,965
2,932
0
1,789
5,027
51,398
0
L
5,510
1,553
0
4,414
11,935
4,295
0
1,685
10,175
0
40,605
W
Chernobog
CodyLightfoot
Chernobog
7,669
3,761
0
2,320
7,080
3,905
0
792
6,251
0
64,076
W
2,636
364
0
765
5,936
5,011
0
1,629
4,307
9,107
0
L
Nike
5,616
264
0
4,660
8,701
5,151
474
677
7,599
0
46,870
L
Zhong Kui
SheHellaDirty
Zhong Kui
1,831
131
0
1,273
7,248
4,211
0
3,004
4,194
27,729
0
L
5,104
2,407
0
3,945
10,058
3,072
0
1,810
8,198
0
54,195
W
Cu Chulainn
cobgoblin2
Cu Chulainn
6,753
971
0
5,522
10,831
5,747
983
201
10,103
0
49,732
L
3,177
894
0
2,438
8,151
3,785
0
2,068
6,058
24,323
0
W
Thanatos
pebbles121212
Thanatos
4,411
935
0
10,230
8,912
3,180
122
400
8,478
0
54,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
35,242
470
Minions Killed
423
0
Camps Cleared
0
1,464,915
Distance Traveled
1,301,862
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,868
591
113
8
0
302,614
4
L
Da Ji
6,965
464
77
5
0
296,895
0
W
Chernobog
7,451
497
119
8
0
309,951
5
W
Cabrakan
7,397
493
11
1
0
271,973
3
L
Nike
7,522
501
102
7
0
235,943
4
L
Zhong Kui
6,692
446
86
6
0
259,968
2
L
Apollo
6,986
466
121
8
0
223,568
2
W
Cu Chulainn
8,389
559
112
7
0
247,524
2
L
Ymir
7,077
472
37
2
0
285,488
8
W
Thanatos
8,446
563
115
8
0
332,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role