Player Matchup

Jing Wei
Jing Wei
EremisIvaemaskan
Jing Wei
Level 68
God Stats
3W - 3L
1,459 SR
Queue Stats
508W - 493L
1,444 Elo+
Solo
Raijin
Raijin
Matheff
Raijin
Level 123
God Stats
6W - 7L
1,465 SR
Queue Stats
33W - 36L
1,485 Elo+
Solo
Ares
Ares
SkySmasher
Ares
Level 62
God Stats
5W - 2L
1,668 SR
Queue Stats
220W - 185L
1,560 Elo+
Solo
Izanami
Izanami
Swegmeister
Izanami
Level 90
God Stats
43W - 18L
1,736 SR
Queue Stats
120W - 108L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Sythog
Kukulkan
Level 108
God Stats
31W - 22L
1,602 SR
Queue Stats
34W - 27L
1,578 Elo+
Solo
Team Averages
Level 90
1,586 SR
1,506 Elo+

VS

Team Averages
Level 79
1,541 SR
1,532 Elo+
Sobek
Sobek
Arnoldhej
Sobek
Level 63
God Stats
7W - 4L
1,630 SR
Queue Stats
94W - 87L
1,611 Elo+
Solo
Cabrakan
Cabrakan
Dinokdov
Cabrakan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hwoarang81
Ah Muzen Cab
Level 35
God Stats
10W - 21L
1,547 SR
Queue Stats
494W - 493L
1,573 Elo+
Solo
Nu Wa
Nu Wa
KilluaZoldyckTR
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Yanilsama
Chaac
Level 64
God Stats
55W - 62L
1,528 SR
Queue Stats
255W - 273L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 20
9,943
994
9,879
13,750
5,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Matheff
Raijin
18
11 / 3 / 18
12,152
1,215
16,597
9,693
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 3 / 19
10,911
1,091
13,357
11,561
11,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Swegmeister
Izanami
18
11 / 5 / 19
11,515
1,152
21,301
13,661
4,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Sythog
Kukulkan
18
7 / 1 / 16
11,948
1,195
15,029
5,339
2,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

231

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arnoldhej
Sobek
16
1 / 10 / 9
9,728
973
6,108
25,363
18,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Dinokdov
Cabrakan
16
9 / 9 / 4
12,137
1,214
17,433
19,575
18,916
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Hwoarang81
Ah Muzen Cab
17
3 / 4 / 9
10,624
1,062
5,456
10,643
3,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 3 / 9
9,974
997
12,527
8,622
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Yanilsama
Chaac
15
0 / 11 / 7
9,086
909
9,588
18,486
15,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
52
37
Kills
14
14
Deaths
37
92
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sobek
Arnoldhej
Sobek
1
10
9
0.55
L
Cabrakan
Dinokdov
Cabrakan
9
9
4
1.22
W
1
2
20
5.5
L
Ah Muzen Cab
Hwoarang81
Ah Muzen Cab
3
4
9
1.88
L
1
3
9
1.83
W
Raijin
Matheff
Raijin
11
3
18
6.67
W
7
3
19
5.5
W
Izanami
Swegmeister
Izanami
11
5
19
4.1
W
Kukulkan
Sythog
Kukulkan
7
1
16
15
L
Chaac
Yanilsama
Chaac
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,163
Damage
51,112
54,004
Taken
82,689
26,953
Mitigated
59,396
7,753
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Arnoldhej
Sobek
6,108
719
0
1,600
25,363
18,111
0
13,054
12,006
18,095
0
L
Cabrakan
Dinokdov
Cabrakan
17,433
1,485
0
1,678
19,575
18,916
0
10,032
9,377
23,490
0
W
9,879
6,845
0
2,895
13,750
5,280
0
8,794
4,549
0
19,276
L
Ah Muzen Cab
Hwoarang81
Ah Muzen Cab
5,456
2,923
0
1,089
10,643
3,841
0
6,215
4,323
0
26,141
L
12,527
2,366
0
360
8,622
3,075
0
4,422
4,091
36,187
0
W
Raijin
Matheff
Raijin
16,597
1,230
0
632
9,693
3,256
0
6,375
2,997
31,411
0
W
13,357
336
0
0
11,561
11,306
0
7,100
4,281
21,627
0
W
Izanami
Swegmeister
Izanami
21,301
15,776
0
3,445
13,661
4,699
0
9,688
3,575
0
39,775
W
Kukulkan
Sythog
Kukulkan
15,029
2,430
0
781
5,339
2,412
0
3,624
1,524
56,637
0
L
Chaac
Yanilsama
Chaac
9,588
999
0
1,772
18,486
15,453
0
10,227
7,909
485
35,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,469
Gold Earned
51,549
212
Minions Killed
187
6
Camps Cleared
6
862,113
Distance Traveled
901,212
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,728
973
13
1
3
184,520
0
L
Cabrakan
12,137
1,214
25
3
1
178,430
0
W
Jing Wei
9,943
994
22
2
3
184,807
0
L
Ah Muzen Cab
10,624
1,062
52
5
1
168,411
1
L
Nu Wa
9,974
997
47
5
1
177,490
0
W
Raijin
12,152
1,215
35
4
1
167,779
0
W
Ares
10,911
1,091
8
1
0
162,566
0
W
Izanami
11,515
1,152
41
4
1
158,505
0
W
Kukulkan
11,948
1,195
106
11
1
188,456
0
L
Chaac
9,086
909
50
5
0
192,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role