Player Matchup

King Arthur
King Arthur
BluAnimal
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CallMeJeans
Horus
Level 25
God Stats
13W - 11L
1,213 SR
Queue Stats
75W - 92L
1,526 Elo+
Solo
Odin
Odin
G2pro007
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,457 Elo+
Solo
Neith
Neith
SleepAndsSee
Neith
Level 15
God Stats
2W - 0L
1,524 SR
Queue Stats
3W - 5L
1,134 Elo+
Solo
Ne Zha
Ne Zha
TaberneroLoco
Ne Zha
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
54W - 85L
1,385 Elo+
Solo
Team Averages
Level 24
1,447 SR
1,400 Elo+

VS

Team Averages
Level 12
1,546 SR
1,514 Elo+
Nemesis
Nemesis
Braahmaastra
Nemesis
Level 8
God Stats
2W - 2L
1,285 SR
Queue Stats
5W - 7L
1,447 Elo+
Solo
Neith
Neith
Draakusstalane
Neith
Level 17
God Stats
1W - 1L
1,751 SR
Queue Stats
25W - 22L
1,564 Elo+
Solo
Bellona
Bellona
MERGUZZ
Bellona
Level 23
God Stats
78W - 54L
1,449 SR
Queue Stats
803W - 758L
1,341 Elo+
Solo
Yemoja
Yemoja
MilkFrost
Yemoja
Level 4
God Stats
1W - 1L
1,704 SR
Queue Stats
1W - 1L
1,743 Elo+
Solo
Loki
Loki
blackarsH
Loki
Level 8
God Stats
19W - 33L
1,542 SR
Queue Stats
19W - 36L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BluAnimal
King Arthur
16
7 / 5 / 3
11,176
466
13,528
19,602
11,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 4 / 11
11,846
494
6,757
18,172
17,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
17
3 / 5 / 8
11,638
485
9,352
15,425
7,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 6 / 5
11,621
484
9,801
10,256
3,839
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 8 / 5
11,382
474
11,101
21,163
8,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Braahmaastra
Nemesis
15
8 / 6 / 3
10,746
448
16,865
18,681
8,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 5 / 2
12,822
534
16,079
21,299
10,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
MERGUZZ
Bellona
17
5 / 6 / 4
10,406
434
14,945
18,208
13,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
MilkFrost
Yemoja
14
0 / 1 / 5
9,717
405
5,136
5,905
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
15
7 / 4 / 0
10,465
436
4,660
7,204
2,240
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
22
Kills
28
28
Deaths
22
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BluAnimal
King Arthur
7
5
3
1.7
L
Nemesis
Braahmaastra
Nemesis
8
6
3
1.58
W
2
4
11
1.88
L
8
5
2
1.8
W
Odin
3
5
8
1.4
L
Bellona
MERGUZZ
Bellona
5
6
4
1.17
L
Yemoja
MilkFrost
Yemoja
0
1
5
2.5
W
4
6
5
1.08
W
6
8
5
1.06
L
Loki
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,539
Damage
57,685
84,618
Taken
71,297
49,181
Mitigated
39,245
21,719
Healing
18,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BluAnimal
King Arthur
13,528
1,606
0
4,402
19,602
11,949
234
1,736
17,866
0
54,916
L
Nemesis
Braahmaastra
Nemesis
16,865
7,261
0
2,916
18,681
8,423
0
0
18,681
0
49,705
W
6,757
3,293
5,657
5,492
18,172
17,098
759
840
17,332
0
30,161
L
16,079
9,384
0
9,324
21,299
10,178
1,782
0
20,787
0
100,124
W
Odin
9,352
2,558
0
700
15,425
7,412
671
40
15,385
0
74,006
L
Bellona
MERGUZZ
Bellona
14,945
3,577
0
3,987
18,208
13,644
678
0
18,178
0
49,440
L
Yemoja
MilkFrost
Yemoja
5,136
569
631
747
5,905
4,760
224
0
5,905
34,189
0
W
9,801
6,334
0
945
10,256
3,839
4,750
648
9,608
0
66,010
W
11,101
6,314
0
4,523
21,163
8,883
1,637
1,872
19,291
0
52,994
L
Loki
4,660
1,738
0
750
7,204
2,240
446
0
7,193
0
44,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,663
Gold Earned
54,156
425
Minions Killed
448
0
Camps Cleared
0
2,106,022
Distance Traveled
1,807,645
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,176
466
82
3
0
373,981
0
L
Nemesis
10,746
448
63
3
0
401,714
3
W
Horus
11,846
494
47
2
0
461,520
0
L
Neith
12,822
534
174
7
0
365,504
4
W
Odin
11,638
485
107
4
0
441,483
0
L
Bellona
10,406
434
84
4
0
419,151
2
L
Yemoja
9,717
405
50
2
0
313,027
1
W
Neith
11,621
484
109
5
0
398,530
1
W
Ne Zha
11,382
474
80
3
0
430,508
0
L
Loki
10,465
436
77
3
0
308,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role