Player Matchup

Sol
Sol
Crybaby_Dia
Sol
Level 37
God Stats
13W - 13L
1,360 SR
Queue Stats
50W - 72L
1,234 Elo+
Party 1
Hel
Hel
NesTrO517
Hel
Level 47
God Stats
13W - 18L
1,479 SR
Queue Stats
125W - 177L
1,302 Elo+
Solo
Anhur
Anhur
Zeit05
Anhur
Level 69
God Stats
21W - 25L
1,534 SR
Queue Stats
628W - 699L
1,359 Elo+
Solo
Nemesis
Nemesis
carterboy_97
Nemesis
Level 46
God Stats
7W - 14L
1,346 SR
Queue Stats
23W - 52L
1,268 Elo+
Party 1
Cerberus
Cerberus
xXBeautyFreakXx
Cerberus
Level 131
God Stats
4W - 3L
1,500 SR
Queue Stats
618W - 647L
1,442 Elo+
Solo
Team Averages
Level 66
1,444 SR
1,321 Elo+

VS

Team Averages
Level 68
1,620 SR
1,340 Elo+
Cupid
Cupid
Carmelbear
Cupid
Level 125
God Stats
1W - 2L
1,436 SR
Queue Stats
7W - 6L
1,478 Elo+
Solo
Hades
Hades
Druuke
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,284 Elo+
Party 2
Aphrodite
Aphrodite
I DR G00SE I
Aphrodite
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,064 Elo+
Party 2
Baron Samedi
Baron Samedi
LtNoLegs
Baron Samedi
Level 26
God Stats
5W - 7L
1,883 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Hera
Hera
gds_ibra45
Hera
Level 40
God Stats
2W - 2L
1,781 SR
Queue Stats
51W - 74L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 3
10,076
504
7,607
13,715
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 2 / 2
8,713
436
5,465
12,087
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Zeit05
Anhur
17
6 / 0 / 0
10,492
525
12,920
15,688
5,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
carterboy_97
Nemesis
15
3 / 2 / 3
9,509
475
5,763
13,367
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
18
5 / 1 / 0
10,903
545
7,345
14,623
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
3
0 / 1 / 0
5,556
278
0
1,452
116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Druuke
Hades
15
2 / 5 / 1
8,796
440
9,724
17,875
10,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
I DR G00SE I
Aphrodite
16
2 / 1 / 0
9,583
479
13,626
17,299
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
LtNoLegs
Baron Samedi
15
1 / 4 / 0
9,346
467
6,295
8,597
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
0 / 5 / 1
7,854
393
7,656
11,585
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
16
Kills
5
5
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
1
0
0
W
2
0
3
3.5
L
Hades
Druuke
Hades
2
5
1
0.5
L
Aphrodite
I DR G00SE I
Aphrodite
2
1
0
2
L
Baron Samedi
LtNoLegs
Baron Samedi
1
4
0
0.25
W
0
2
2
0.5
W
Anhur
Zeit05
Anhur
6
0
0
6
W
Nemesis
carterboy_97
Nemesis
3
2
3
2.25
L
0
5
1
0.1
W
Cerberus
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,100
Damage
37,301
69,480
Taken
56,808
30,807
Mitigated
23,001
39,628
Healing
25,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
0
0
0
526
1,452
116
0
84
1,368
0
2,564
W
7,607
1,650
0
11,963
13,715
4,925
743
8,848
4,867
72,683
0
L
Hades
Druuke
Hades
9,724
800
1,167
7,335
17,875
10,542
414
5,016
12,859
47,009
0
L
Aphrodite
I DR G00SE I
Aphrodite
13,626
1,349
2,871
11,859
17,299
6,564
1,142
4,581
12,718
68,645
0
L
Baron Samedi
LtNoLegs
Baron Samedi
6,295
965
0
978
8,597
2,713
796
6,046
2,551
51,484
0
W
5,465
144
1,620
4,802
12,087
4,571
620
9,290
2,797
54,201
0
W
Anhur
Zeit05
Anhur
12,920
7,566
0
8,947
15,688
5,787
100
7,146
8,542
0
73,084
W
Nemesis
carterboy_97
Nemesis
5,763
2,862
159
5,396
13,367
6,022
0
4,884
8,483
0
63,441
L
7,656
1,639
0
567
11,585
3,066
857
4,690
6,895
43,075
0
W
Cerberus
7,345
397
0
6,741
14,623
9,502
0
6,685
7,490
76,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,693
Gold Earned
41,135
639
Minions Killed
396
0
Camps Cleared
0
1,758,204
Distance Traveled
1,377,156
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,556
278
5
0
0
26,704
0
W
Sol
10,076
504
133
7
0
355,500
5
L
Hades
8,796
440
81
4
0
312,730
0
L
Aphrodite
9,583
479
127
6
0
314,011
0
L
Baron Samedi
9,346
467
118
6
0
340,391
0
W
Hel
8,713
436
89
4
0
351,716
0
W
Anhur
10,492
525
123
6
0
348,485
1
W
Nemesis
9,509
475
96
5
0
369,979
3
L
Hera
7,854
393
65
3
0
383,320
0
W
Cerberus
10,903
545
198
10
0
332,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role