Player Matchup

Apollo
Apollo
Gold V
Machine666
Apollo
Gold V
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
231W - 270L
1,447 MMR
Party 1
Bacchus
Bacchus
Gold V
YueFeii
Bacchus
Gold V
Level 127
God Stats
3W - 0L
1,607 SR
Queue Stats
53W - 69L
1,638 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
krmie
Baron Samedi
Gold V
Level 153
God Stats
9W - 8L
1,574 SR
Queue Stats
37W - 35L
1,447 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,560 SR
1,511 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,588 SR
1,477 MMR
Cthulhu
Cthulhu
Silver II
WirMejster
Cthulhu
Silver II
Level 111
God Stats
1W - 3L
1,521 SR
Queue Stats
16W - 24L
1,247 MMR
Solo
Ra
Ra
Bronze III
khomasa
Ra
Bronze III
Level 86
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 2L
1,441 MMR
Solo
Hou Yi
Hou Yi
Silver I
thorista
Hou Yi
Silver I
Level 147
God Stats
1W - 4L
1,998 SR
Queue Stats
130W - 80L
1,743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Machine666
Apollo
13
8 / 4 / 2
11,065
790
16,566
16,475
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
YueFeii
Bacchus
12
2 / 2 / 9
10,209
729
8,512
15,508
18,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
krmie
Baron Samedi
13
2 / 3 / 9
10,474
748
14,240
12,237
9,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
PersephoneAphroditeDanzaburouThothAres

VS

Bans
SobekTerraUllrGaneshaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
WirMejster
Cthulhu
13
1 / 4 / 6
9,858
704
9,787
25,189
12,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 5 / 2
7,294
521
529
4,778
1,456
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
thorista
Hou Yi
15
8 / 3 / 1
10,529
752
19,436
16,255
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
9
9
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
Machine666
Apollo
8
4
2
2.25
L
Cthulhu
WirMejster
Cthulhu
1
4
6
1
W
Bacchus
YueFeii
Bacchus
2
2
9
3.25
L
0
5
2
0.2
W
Baron Samedi
krmie
Baron Samedi
2
3
9
2.17
L
Hou Yi
thorista
Hou Yi
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,318
Damage
29,752
44,220
Taken
46,222
35,249
Mitigated
19,976
14,535
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Machine666
Apollo
16,566
11,521
0
5,690
16,475
7,161
2,064
3,760
12,715
0
52,913
L
Cthulhu
WirMejster
Cthulhu
9,787
787
132
7,277
25,189
12,965
0
12,970
12,219
31,399
0
W
Bacchus
YueFeii
Bacchus
8,512
1,478
0
1,200
15,508
18,133
572
2,800
12,708
17,204
0
L
529
215
447
271
4,778
1,456
0
2,372
2,406
10,985
0
W
Baron Samedi
krmie
Baron Samedi
14,240
1,425
3,523
4,122
12,237
9,955
833
3,997
8,240
40,002
0
L
Hou Yi
thorista
Hou Yi
19,436
12,010
0
5,103
16,255
5,555
222
7,497
8,758
0
60,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
27,681
135
Minions Killed
143
0
Camps Cleared
0
711,020
Distance Traveled
568,201
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,065
790
78
6
0
223,563
3
L
Cthulhu
9,858
704
38
3
0
253,633
0
W
Bacchus
10,209
729
11
1
0
274,420
5
L
Ra
7,294
521
13
1
0
90,639
1
W
Baron Samedi
10,474
748
46
3
0
213,037
1
L
Hou Yi
10,529
752
92
7
0
223,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role