Player Matchup

Medusa
Medusa
 
Medusa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BrutalBeast689
Nu Wa
Level 29
God Stats
14W - 22L
1,532 SR
Queue Stats
243W - 280L
1,447 Elo+
Party 1
He Bo
He Bo
WetRagPPII
He Bo
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,609 Elo+
Solo
Hou Yi
Hou Yi
poorya_kyany
Hou Yi
Level 9
God Stats
2W - 3L
1,384 SR
Queue Stats
7W - 19L
1,089 Elo+
Solo
Danzaburou
Danzaburou
xSoundlessEcho
Danzaburou
Level 29
God Stats
41W - 32L
1,649 SR
Queue Stats
206W - 201L
1,485 Elo+
Party 1
Team Averages
Level 21
1,513 SR
1,426 Elo+

VS

Team Averages
Level 13
1,573 SR
1,432 Elo+
Neith
Neith
Homogen-slaf
Neith
Level 5
God Stats
1W - 3L
1,379 SR
Queue Stats
4W - 4L
1,589 Elo+
Solo
Susano
Susano
Jamaica__Power
Susano
Level 17
God Stats
4W - 3L
1,988 SR
Queue Stats
355W - 298L
1,718 Elo+
Solo
Apollo
Apollo
PumpkinRhino262
Apollo
Level 23
God Stats
2W - 7L
1,500 SR
Queue Stats
160W - 201L
1,277 Elo+
Solo
Olorun
Olorun
The75Luc
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Solo
Xing Tian
Xing Tian
bebo_ah199
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
2 / 0 / 1
4,807
601
1,210
3,345
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 1
5,107
638
2,818
1,659
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
10
4 / 1 / 2
5,604
701
4,088
4,456
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
8
1 / 2 / 3
4,722
590
1,644
4,233
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
xSoundlessEcho
Danzaburou
10
3 / 0 / 1
5,653
707
2,871
2,388
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,763
470
762
3,440
1,005
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
1 / 0 / 0
4,236
530
449
2,564
597
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 1
4,368
546
2,569
4,171
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
The75Luc
Olorun
6
0 / 4 / 0
3,731
466
1,355
6,008
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
bebo_ah199
Xing Tian
5
0 / 5 / 0
3,480
435
112
4,004
1,158
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
2
3
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
W
3
0
1
3.5
L
0
3
1
0.17
L
1
0
0
1
L
1
2
1
0.75
L
Olorun
The75Luc
Olorun
0
4
0
0
W
He Bo
4
1
2
5
L
Xing Tian
bebo_ah199
Xing Tian
0
5
0
0
W
Hou Yi
1
2
3
1.25
W
Danzaburou
xSoundlessEcho
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,631
Damage
5,247
16,081
Taken
20,187
4,236
Mitigated
5,434
7,656
Healing
2,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,210
553
0
2,274
3,345
796
699
56
3,289
0
17,445
W
2,818
1,191
0
448
1,659
541
694
791
868
18,006
0
L
762
452
0
17
3,440
1,005
0
505
2,935
0
10,913
L
449
168
0
250
2,564
597
0
83
2,481
0
14,567
L
2,569
1,250
0
1,121
4,171
1,014
144
508
3,663
0
17,902
L
Olorun
The75Luc
Olorun
1,355
674
0
1,217
6,008
1,660
48
4,525
1,483
13,764
0
W
He Bo
4,088
405
0
1,806
4,456
1,109
0
620
3,836
29,976
0
L
Xing Tian
bebo_ah199
Xing Tian
112
112
0
0
4,004
1,158
10
1,285
2,719
1,420
0
W
Hou Yi
1,644
343
0
1,454
4,233
1,083
343
0
4,233
0
13,775
W
Danzaburou
xSoundlessEcho
Danzaburou
2,871
1,369
0
1,674
2,388
707
2,345
0
2,388
0
27,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,893
Gold Earned
19,578
211
Minions Killed
104
0
Camps Cleared
0
681,759
Distance Traveled
594,653
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,807
601
29
4
0
120,571
0
W
Nu Wa
5,107
638
29
4
0
141,657
2
L
Neith
3,763
470
15
2
0
113,664
0
L
Susano
4,236
530
33
4
0
99,294
0
L
Apollo
4,368
546
32
4
0
146,596
1
L
Olorun
3,731
466
21
3
0
124,548
0
W
He Bo
5,604
701
68
9
0
152,258
0
L
Xing Tian
3,480
435
3
0
0
110,551
0
W
Hou Yi
4,722
590
27
3
0
144,546
0
W
Danzaburou
5,653
707
58
7
0
122,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role