Player Matchup

Bellona
Bellona
BoodyHolla69
Bellona
Level 56
God Stats
216W - 213L
1,499 SR
Queue Stats
618W - 649L
1,382 Elo+
Party 1
Thanatos
Thanatos
NeighbourlyRat
Thanatos
Level 28
God Stats
11W - 14L
1,433 SR
Queue Stats
58W - 73L
1,332 Elo+
Party 1
Cabrakan
Cabrakan
SaintBelve
Cabrakan
Level 39
God Stats
5W - 2L
1,338 SR
Queue Stats
61W - 73L
1,313 Elo+
Party 1
Zhong Kui
Zhong Kui
extendozebra7
Zhong Kui
Level 23
God Stats
1W - 3L
1,529 SR
Queue Stats
22W - 42L
1,264 Elo+
Party 1
Neith
Neith
liquid_swagg_24
Neith
Level 40
God Stats
289W - 313L
1,371 SR
Queue Stats
309W - 346L
1,345 Elo+
Solo
Team Averages
Level 37
1,434 SR
1,327 Elo+

VS

Team Averages
Level 52
1,588 SR
1,418 Elo+
Xing Tian
Xing Tian
Gx_Mawile
Xing Tian
Level 56
God Stats
7W - 6L
1,710 SR
Queue Stats
500W - 505L
1,490 Elo+
Party 3
Bakasura
Bakasura
Gx_RoseQtr
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 414L
1,443 Elo+
Party 3
Thanatos
Thanatos
Harmonisdiabetes
Thanatos
Level 89
God Stats
0W - 1L
1,485 SR
Queue Stats
10W - 13L
1,463 Elo+
Party 2
Izanami
Izanami
NOTWRRATH
Izanami
Level 28
God Stats
0W - 2L
1,553 SR
Queue Stats
8W - 16L
1,269 Elo+
Party 2
Nu Wa
Nu Wa
terminaraph
Nu Wa
Level 37
God Stats
29W - 21L
1,693 SR
Queue Stats
340W - 367L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BoodyHolla69
Bellona
16
8 / 4 / 4
10,679
534
13,626
15,997
13,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
15
2 / 10 / 2
9,637
482
9,036
14,511
8,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SaintBelve
Cabrakan
15
4 / 0 / 13
10,756
538
11,621
14,678
14,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
extendozebra7
Zhong Kui
17
9 / 3 / 5
10,841
542
12,891
16,656
12,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 2 / 9
11,243
562
12,276
13,015
5,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gx_Mawile
Xing Tian
16
4 / 3 / 1
9,974
499
7,680
14,617
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Gx_RoseQtr
Bakasura
15
7 / 6 / 5
10,141
507
9,231
18,027
9,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 9 / 6
9,638
482
11,879
17,108
6,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
NOTWRRATH
Izanami
14
0 / 7 / 4
8,137
407
7,983
12,777
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 2
9,185
459
13,962
13,781
5,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
31
Kills
19
19
Deaths
31
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
BoodyHolla69
Bellona
8
4
4
2.5
L
Xing Tian
Gx_Mawile
Xing Tian
4
3
1
1.5
L
Bakasura
Gx_RoseQtr
Bakasura
7
6
5
1.58
L
8
9
6
1.22
L
Izanami
NOTWRRATH
Izanami
0
7
4
0.29
W
Thanatos
2
10
2
0.3
W
Cabrakan
SaintBelve
Cabrakan
4
0
13
10.5
W
Zhong Kui
extendozebra7
Zhong Kui
9
3
5
3.83
W
8
2
9
6.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,450
Damage
50,735
74,857
Taken
76,310
54,508
Mitigated
38,602
20,981
Healing
24,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BoodyHolla69
Bellona
13,626
7,039
0
3,832
15,997
13,902
2,661
3,895
11,820
0
69,596
L
Xing Tian
Gx_Mawile
Xing Tian
7,680
453
505
2,194
14,617
13,095
533
4,872
9,745
37,268
0
L
Bakasura
Gx_RoseQtr
Bakasura
9,231
7,020
0
5,833
18,027
9,852
0
5,537
12,490
0
38,704
L
11,879
3,375
219
8,859
17,108
6,126
906
2,523
14,585
0
34,944
L
Izanami
NOTWRRATH
Izanami
7,983
6,617
0
3,364
12,777
4,010
605
3,765
9,012
0
44,783
W
Thanatos
9,036
3,892
0
4,956
14,511
8,601
1,147
1,857
12,461
0
53,559
W
Cabrakan
SaintBelve
Cabrakan
11,621
1,837
0
4,298
14,678
14,515
485
5,374
9,156
39,669
0
W
Zhong Kui
extendozebra7
Zhong Kui
12,891
1,550
279
4,876
16,656
12,180
1,933
6,519
10,137
52,935
0
W
12,276
7,862
234
2,506
13,015
5,310
0
3,997
9,018
0
78,432
L
13,962
3,306
280
3,683
13,781
5,519
658
7,815
5,966
65,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,156
Gold Earned
47,075
474
Minions Killed
374
0
Camps Cleared
0
1,773,467
Distance Traveled
1,765,833
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,679
534
122
6
0
370,731
3
L
Xing Tian
9,974
499
53
3
0
386,076
2
L
Bakasura
10,141
507
68
3
0
381,051
1
L
Thanatos
9,638
482
61
3
0
362,988
0
L
Izanami
8,137
407
80
4
0
322,614
1
W
Thanatos
9,637
482
108
5
0
351,733
3
W
Cabrakan
10,756
538
44
2
0
383,029
6
W
Zhong Kui
10,841
542
84
4
0
346,394
1
W
Neith
11,243
562
116
6
0
321,580
2
L
Nu Wa
9,185
459
112
6
0
313,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role