Player Matchup

Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JoNy BLaCKMoNy
Bellona
Level 17
God Stats
7W - 8L
1,544 SR
Queue Stats
17W - 26L
1,484 Elo+
Party 1
Neith
Neith
Necros_97
Neith
Level 5
God Stats
0W - 3L
1,169 SR
Queue Stats
137W - 127L
1,363 Elo+
Solo
Yemoja
Yemoja
StadlerBia
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,190 Elo+
Solo
Bastet
Bastet
caincito
Bastet
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Party 1
Team Averages
Level 12
1,443 SR
1,407 Elo+

VS

Team Averages
Level 16
1,490 SR
1,464 Elo+
Sun Wukong
Sun Wukong
DRAGONBUTCHER13
Sun Wukong
Level 18
God Stats
19W - 25L
1,500 SR
Queue Stats
65W - 102L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ridethepony69
Ao Kuang
Level 6
God Stats
6W - 4L
1,288 SR
Queue Stats
91W - 91L
1,569 Elo+
Solo
Arachne
Arachne
Theolegrand85
Arachne
Level 28
God Stats
21W - 20L
1,597 SR
Queue Stats
62W - 45L
1,611 Elo+
Solo
Xbalanque
Xbalanque
Xv F A R A O vX
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,155 Elo+
Solo
Scylla
Scylla
salmonelloJr
Scylla
Level 26
God Stats
3W - 1L
1,562 SR
Queue Stats
14W - 8L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
18 / 1 / 2
18,153
1,210
36,571
27,447
36,009
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 9 / 9
14,521
968
11,454
27,309
23,265
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Necros_97
Neith
20
0 / 6 / 12
13,144
876
10,941
18,085
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
StadlerBia
Yemoja
17
1 / 6 / 4
12,406
827
1,394
16,086
13,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
caincito
Bastet
20
0 / 15 / 11
13,065
871
10,676
25,655
14,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DRAGONBUTCHER13
Sun Wukong
20
3 / 6 / 19
14,269
951
11,243
25,217
20,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
Ridethepony69
Ao Kuang
18
5 / 2 / 7
12,853
857
6,912
7,027
2,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
20
16 / 7 / 14
16,578
1,105
40,455
30,979
15,839
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
Xv F A R A O vX
Xbalanque
17
0 / 4 / 7
11,519
768
1,248
4,158
1,317
Scylla
20
13 / 3 / 16
17,506
1,167
45,542
11,431
4,901
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
100
22
Kills
37
37
Deaths
22
38
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
18
1
2
19
W
Sun Wukong
DRAGONBUTCHER13
Sun Wukong
3
6
19
2.08
L
3
9
9
0.83
L
Neith
Necros_97
Neith
0
6
12
1
W
Ao Kuang
Ridethepony69
Ao Kuang
5
2
7
4.25
L
Yemoja
StadlerBia
Yemoja
1
6
4
0.5
W
Arachne
16
7
14
3.29
W
Xbalanque
Xv F A R A O vX
Xbalanque
0
4
7
0.88
L
Bastet
caincito
Bastet
0
15
11
0.37
W
Scylla
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,036
Damage
105,400
114,582
Taken
78,812
92,873
Mitigated
44,801
14,711
Healing
20,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
36,571
14,184
0
6,198
27,447
36,009
0
9,211
18,077
0
76,372
W
Sun Wukong
DRAGONBUTCHER13
Sun Wukong
11,243
2,643
0
2,558
25,217
20,306
0
571
23,709
0
20,321
L
11,454
5,106
0
2,245
27,309
23,265
0
16,074
10,797
0
35,757
L
Neith
Necros_97
Neith
10,941
4,381
0
4,304
18,085
6,176
0
10,486
7,325
0
48,196
W
Ao Kuang
Ridethepony69
Ao Kuang
6,912
2,086
0
2,414
7,027
2,438
0
58
6,894
14,576
0
L
Yemoja
StadlerBia
Yemoja
1,394
1,214
1,593
371
16,086
13,359
0
6,201
9,721
8,352
0
W
Arachne
40,455
27,908
0
12,907
30,979
15,839
0
211
30,164
0
65,812
W
Xbalanque
Xv F A R A O vX
Xbalanque
1,248
755
0
0
4,158
1,317
0
184
3,899
0
3,165
L
Bastet
caincito
Bastet
10,676
4,328
0
0
25,655
14,064
0
9,187
16,208
0
38,719
W
Scylla
45,542
2,745
0
2,488
11,431
4,901
0
370
11,011
115,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,289
Gold Earned
72,725
312
Minions Killed
284
4
Camps Cleared
10
1,204,833
Distance Traveled
998,192
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
18,153
1,210
108
7
0
280,067
0
W
Sun Wukong
14,269
951
15
1
0
268,634
1
L
Bellona
14,521
968
59
4
0
266,527
1
L
Neith
13,144
876
71
5
3
229,338
0
W
Ao Kuang
12,853
857
14
1
1
125,468
1
L
Yemoja
12,406
827
13
1
0
152,567
0
W
Arachne
16,578
1,105
55
4
9
291,713
0
W
Xbalanque
11,519
768
4
0
0
50,272
0
L
Bastet
13,065
871
61
4
1
276,334
0
W
Scylla
17,506
1,167
196
13
0
262,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role