Player Matchup

Danzaburou
Danzaburou
MyTastyMango
Danzaburou
Level 69
God Stats
85W - 47L
1,704 SR
Queue Stats
206W - 172L
1,598 Elo+
Party 1
Apollo
Apollo
Paralvzed
Apollo
Level 68
God Stats
18W - 15L
1,552 SR
Queue Stats
178W - 116L
1,570 Elo+
Party 3
Aphrodite
Aphrodite
RosePink
Aphrodite
Level 72
God Stats
6W - 2L
1,722 SR
Queue Stats
120W - 114L
1,622 Elo+
Party 1
Bellona
Bellona
USaidUWereNine
Bellona
Level 108
God Stats
55W - 36L
1,625 SR
Queue Stats
490W - 501L
1,590 Elo+
Party 1
Scylla
Scylla
luvbanditt
Scylla
Level 26
God Stats
7W - 1L
1,941 SR
Queue Stats
278W - 179L
1,651 Elo+
Party 3
Team Averages
Level 69
1,709 SR
1,606 Elo+

VS

Team Averages
Level 71
1,624 SR
1,654 Elo+
Cupid
Cupid
DunkinDnutz
Cupid
Level 127
God Stats
8W - 8L
1,743 SR
Queue Stats
17W - 25L
1,547 Elo+
Party 2
Agni
Agni
Juicer77
Agni
Level 14
God Stats
0W - 1L
1,692 SR
Queue Stats
3W - 5L
1,665 Elo+
Party 2
Fenrir
Fenrir
NotKooduh
Fenrir
Level 31
God Stats
2W - 3L
1,554 SR
Queue Stats
87W - 63L
1,651 Elo+
Party 4
Yemoja
Yemoja
hoodrichla
Yemoja
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 157L
1,631 Elo+
Party 4
Xing Tian
Xing Tian
Çhopsticks
Xing Tian
Level 146
God Stats
5W - 8L
1,629 SR
Queue Stats
357W - 320L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MyTastyMango
Danzaburou
12
2 / 2 / 3
6,933
630
3,262
6,654
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Paralvzed
Apollo
12
5 / 0 / 0
6,766
615
5,203
5,768
1,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
RosePink
Aphrodite
10
0 / 0 / 4
6,011
546
2,526
3,286
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

12
0 / 0 / 3
6,686
608
7,543
8,283
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
luvbanditt
Scylla
12
6 / 4 / 0
7,371
670
3,360
4,699
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,233
476
2,723
4,565
1,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
9
1 / 7 / 3
5,362
487
3,436
6,309
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NotKooduh
Fenrir
11
4 / 2 / 0
6,353
578
2,752
8,428
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
hoodrichla
Yemoja
9
0 / 1 / 1
5,163
469
1,486
4,417
1,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Çhopsticks
Xing Tian
10
0 / 1 / 1
5,660
515
4,679
11,173
7,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
6
6
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Agni
1
7
3
0.36
W
Danzaburou
MyTastyMango
Danzaburou
2
2
3
1.75
L
Fenrir
NotKooduh
Fenrir
4
2
0
2
W
Apollo
Paralvzed
Apollo
5
0
0
5
W
Aphrodite
RosePink
Aphrodite
0
0
4
2
W
0
0
3
1.5
L
Yemoja
hoodrichla
Yemoja
0
1
1
0.5
W
Scylla
luvbanditt
Scylla
6
4
0
1.5
L
Xing Tian
Çhopsticks
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,894
Damage
15,076
28,690
Taken
34,892
13,840
Mitigated
15,109
14,474
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,723
926
0
605
4,565
1,072
0
387
4,178
0
30,873
L
Agni
3,436
203
0
580
6,309
1,903
0
2,957
3,194
19,860
0
W
Danzaburou
MyTastyMango
Danzaburou
3,262
925
0
901
6,654
2,403
0
1,728
4,926
0
40,773
L
Fenrir
NotKooduh
Fenrir
2,752
532
0
3,217
8,428
2,920
0
1,114
7,290
0
28,747
W
Apollo
Paralvzed
Apollo
5,203
3,231
0
3,036
5,768
1,679
2,177
917
4,851
0
46,989
W
Aphrodite
RosePink
Aphrodite
2,526
238
1,769
2,529
3,286
2,285
195
801
2,485
16,724
0
W
7,543
2,734
0
5,809
8,283
6,063
0
4,264
4,019
0
37,160
L
Yemoja
hoodrichla
Yemoja
1,486
425
810
2,018
4,417
1,820
0
1,246
3,171
12,983
0
W
Scylla
luvbanditt
Scylla
3,360
680
0
430
4,699
1,410
438
1,891
2,808
33,306
0
L
Xing Tian
Çhopsticks
Xing Tian
4,679
403
0
4,180
11,173
7,394
0
0
11,173
31,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
27,771
362
Minions Killed
242
0
Camps Cleared
0
1,037,319
Distance Traveled
1,100,488
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,233
476
56
5
0
205,381
2
L
Agni
5,362
487
39
4
0
212,409
4
W
Danzaburou
6,933
630
78
7
0
208,595
5
L
Fenrir
6,353
578
61
6
0
247,403
3
W
Apollo
6,766
615
93
8
0
200,000
5
W
Aphrodite
6,011
546
24
2
0
205,645
5
W
Bellona
6,686
608
85
8
0
227,085
3
L
Yemoja
5,163
469
22
2
0
200,124
0
W
Scylla
7,371
670
82
7
0
195,994
0
L
Xing Tian
5,660
515
64
6
0
235,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role