Player Matchup

Artemis
Artemis
BadWhisky
Artemis
Level 16
God Stats
3W - 6L
1,086 SR
Queue Stats
46W - 58L
1,344 Elo+
Solo
Nemesis
Nemesis
Sagles
Nemesis
Level 26
God Stats
2W - 0L
1,584 SR
Queue Stats
29W - 15L
1,681 Elo+
Solo
Neith
Neith
YoloOdes
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,475 Elo+
Party 2
Merlin
Merlin
k1nny1
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,491 Elo+
Solo
Sylvanus
Sylvanus
pajkatc
Sylvanus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,475 Elo+
Party 2
Team Averages
Level 20
1,434 SR
1,493 Elo+

VS

Team Averages
Level 16
1,529 SR
1,596 Elo+
Artemis
Artemis
Honza22cz
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,827 Elo+
Solo
Cerberus
Cerberus
RichChiga
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,375 Elo+
Solo
Merlin
Merlin
TheBiggestEmil
Merlin
Level 8
God Stats
0W - 2L
1,342 SR
Queue Stats
16W - 13L
1,597 Elo+
Party 1
Thanatos
Thanatos
VasillisTFB
Thanatos
Level 44
God Stats
2W - 3L
1,805 SR
Queue Stats
23W - 24L
1,511 Elo+
Party 1
Camazotz
Camazotz
kevincillooo
Camazotz
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 5L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BadWhisky
Artemis
10
2 / 3 / 3
6,458
538
5,652
6,147
1,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Sagles
Nemesis
12
10 / 1 / 2
7,784
649
8,296
7,570
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
YoloOdes
Neith
13
4 / 1 / 1
7,598
633
8,596
6,546
2,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
k1nny1
Merlin
11
0 / 5 / 4
6,422
535
2,553
6,345
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
pajkatc
Sylvanus
10
4 / 0 / 5
7,010
584
3,362
7,282
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Honza22cz
Artemis
9
1 / 6 / 1
5,336
445
5,046
8,200
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cerberus
RichChiga
Cerberus
8
1 / 3 / 1
5,370
448
4,142
9,196
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 4
5,648
471
3,110
5,614
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
VasillisTFB
Thanatos
12
7 / 3 / 0
7,671
639
7,262
8,572
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
kevincillooo
Camazotz
12
1 / 2 / 0
6,483
540
2,949
9,301
3,048
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
20
Kills
10
10
Deaths
20
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
BadWhisky
Artemis
2
3
3
1.17
L
Artemis
Honza22cz
Artemis
1
6
1
0.25
L
Cerberus
RichChiga
Cerberus
1
3
1
0.5
W
Nemesis
Sagles
Nemesis
10
1
2
11
L
0
6
4
0.33
L
Thanatos
VasillisTFB
Thanatos
7
3
0
2.33
W
Neith
YoloOdes
Neith
4
1
1
4.5
W
Merlin
k1nny1
Merlin
0
5
4
0.4
L
Camazotz
kevincillooo
Camazotz
1
2
0
0.5
W
Sylvanus
pajkatc
Sylvanus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,459
Damage
22,509
33,890
Taken
40,883
10,867
Mitigated
14,676
12,173
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BadWhisky
Artemis
5,652
3,303
0
1,285
6,147
1,784
528
2,238
3,909
0
23,843
L
Artemis
Honza22cz
Artemis
5,046
2,488
0
2,081
8,200
1,862
0
939
7,261
0
20,588
L
Cerberus
RichChiga
Cerberus
4,142
258
0
1,823
9,196
5,562
0
2,162
7,022
17,431
0
W
Nemesis
Sagles
Nemesis
8,296
4,879
0
3,001
7,570
1,870
0
1,649
5,921
0
35,135
L
3,110
400
0
0
5,614
1,265
335
1,711
3,617
20,245
0
L
Thanatos
VasillisTFB
Thanatos
7,262
2,367
0
7,997
8,572
2,939
0
451
8,051
0
43,305
W
Neith
YoloOdes
Neith
8,596
4,509
0
3,138
6,546
2,310
466
0
6,546
0
50,178
W
Merlin
k1nny1
Merlin
2,553
218
0
668
6,345
1,327
100
2,200
4,145
26,958
0
L
Camazotz
kevincillooo
Camazotz
2,949
669
0
2,260
9,301
3,048
0
284
9,017
0
35,340
W
Sylvanus
pajkatc
Sylvanus
3,362
1,731
799
3,282
7,282
3,576
56
1,165
6,117
15,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,272
Gold Earned
30,508
276
Minions Killed
274
0
Camps Cleared
0
1,080,831
Distance Traveled
1,072,764
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,458
538
56
5
0
192,152
2
L
Artemis
5,336
445
32
3
0
182,636
0
L
Cerberus
5,370
448
47
4
0
230,864
1
W
Nemesis
7,784
649
60
5
0
283,353
3
L
Merlin
5,648
471
39
3
0
188,767
0
L
Thanatos
7,671
639
83
7
0
236,843
0
W
Neith
7,598
633
86
7
0
201,307
5
W
Merlin
6,422
535
54
5
0
200,941
0
L
Camazotz
6,483
540
73
6
0
233,654
2
W
Sylvanus
7,010
584
20
2
0
203,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role