Player Matchup

Bacchus
Bacchus
BBountyHunter17
Bacchus
Level 29
God Stats
9W - 4L
1,705 SR
Queue Stats
25W - 22L
1,592 Elo+
Party 1
Janus
Janus
GeekinFam
Janus
Level 106
God Stats
6W - 6L
1,500 SR
Queue Stats
86W - 76L
1,600 Elo+
Party 2
Discordia
Discordia
JasoPeso420
Discordia
Level 40
God Stats
12W - 5L
1,674 SR
Queue Stats
89W - 95L
1,534 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mr Skratte
Cu Chulainn
Level 156
God Stats
6W - 0L
1,706 SR
Queue Stats
96W - 99L
1,579 Elo+
Party 1
Rama
Rama
One Sexy Harold
Rama
Level 129
God Stats
3W - 6L
1,267 SR
Queue Stats
127W - 121L
1,544 Elo+
Party 1
Team Averages
Level 92
1,570 SR
1,570 Elo+

VS

Team Averages
Level 65
1,608 SR
1,512 Elo+
Ao Kuang
Ao Kuang
BudTheElf
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,495 Elo+
Party 3
Apollo
Apollo
MGS_BingeGods
Apollo
Level 124
God Stats
23W - 20L
1,819 SR
Queue Stats
585W - 528L
1,565 Elo+
Party 3
Horus
Horus
MGS_GalacticCal
Horus
Level 121
God Stats
22W - 18L
1,506 SR
Queue Stats
487W - 453L
1,566 Elo+
Party 3
King Arthur
King Arthur
julio_A619
King Arthur
Level 39
God Stats
30W - 35L
1,486 SR
Queue Stats
121W - 143L
1,463 Elo+
Solo
Olorun
Olorun
pagebaked
Olorun
Level 25
God Stats
14W - 7L
1,728 SR
Queue Stats
136W - 133L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 4
7,483
535
5,623
9,784
6,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
GeekinFam
Janus
14
4 / 1 / 1
7,760
554
6,995
7,328
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
JasoPeso420
Discordia
8
0 / 8 / 0
5,425
388
2,777
8,208
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Mr Skratte
Cu Chulainn
14
5 / 1 / 5
7,922
566
8,262
11,072
8,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 2 / 3
7,144
510
7,798
9,887
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BudTheElf
Ao Kuang
11
3 / 6 / 2
7,336
524
6,859
13,108
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 3
8,788
628
9,086
8,732
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 3 / 2
6,649
475
2,508
9,704
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
julio_A619
King Arthur
11
0 / 4 / 1
6,185
442
3,019
11,030
6,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
pagebaked
Olorun
11
1 / 2 / 3
6,541
467
4,450
8,395
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
16
Kills
14
15
Deaths
16
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Ao Kuang
BudTheElf
Ao Kuang
3
6
2
0.67
W
Janus
GeekinFam
Janus
4
1
1
4.5
W
Discordia
JasoPeso420
Discordia
0
8
0
0
L
7
1
3
8.5
L
3
3
2
1.33
W
Cu Chulainn
Mr Skratte
Cu Chulainn
5
1
5
7.5
W
4
2
3
2.75
L
King Arthur
julio_A619
King Arthur
0
4
1
0.13
L
Olorun
pagebaked
Olorun
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,455
Damage
25,922
46,279
Taken
50,969
21,767
Mitigated
22,581
14,442
Healing
16,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,623
1,004
0
3,740
9,784
6,256
0
3,568
6,193
15,742
0
L
Ao Kuang
BudTheElf
Ao Kuang
6,859
1,664
0
3,033
13,108
4,217
0
1,779
11,259
40,839
0
W
Janus
GeekinFam
Janus
6,995
424
0
1,950
7,328
2,059
416
843
6,460
51,739
0
W
Discordia
JasoPeso420
Discordia
2,777
402
0
1,071
8,208
1,931
0
0
8,183
24,305
0
L
9,086
4,713
0
1,905
8,732
5,122
408
4,438
4,178
0
54,272
L
2,508
1,232
1,012
3,063
9,704
3,940
527
3,384
6,242
0
19,971
W
Cu Chulainn
Mr Skratte
Cu Chulainn
8,262
1,795
0
3,165
11,072
8,705
876
2,065
8,682
0
39,789
W
7,798
6,585
0
4,516
9,887
2,816
0
4,833
5,054
0
43,186
L
King Arthur
julio_A619
King Arthur
3,019
208
0
2,939
11,030
6,451
219
2,927
7,979
0
27,097
L
Olorun
pagebaked
Olorun
4,450
1,943
446
4,270
8,395
2,851
615
2,479
5,916
34,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
35,499
312
Minions Killed
319
0
Camps Cleared
0
1,255,118
Distance Traveled
1,307,289
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,483
535
10
1
0
252,599
2
L
Ao Kuang
7,336
524
59
4
0
244,986
1
W
Janus
7,760
554
122
9
0
274,571
0
W
Discordia
5,425
388
35
3
0
213,381
0
L
Apollo
8,788
628
103
7
0
258,098
3
L
Horus
6,649
475
33
2
0
282,270
2
W
Cu Chulainn
7,922
566
65
5
0
286,275
1
W
Rama
7,144
510
80
6
0
228,292
1
L
King Arthur
6,185
442
58
4
0
267,185
3
L
Olorun
6,541
467
66
5
0
254,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role