Player Matchup

Janus
Janus
CapTryhard
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 77L
1,692 Elo+
Party 1
Horus
Horus
RascalWildcat
Horus
Level 45
God Stats
5W - 2L
1,500 SR
Queue Stats
174W - 104L
1,665 Elo+
Party 1
Pele
Pele
TheMooableDuck
Pele
Level 142
God Stats
17W - 4L
1,722 SR
Queue Stats
646W - 336L
1,666 Elo+
Party 1
Team Averages
Level 72
1,574 SR
1,674 Elo+

VS

Team Averages
Level 19
1,459 SR
1,576 Elo+
Baron Samedi
Baron Samedi
Hinesight
Baron Samedi
Level 27
God Stats
2W - 1L
1,294 SR
Queue Stats
27W - 29L
1,463 Elo+
Solo
Anhur
Anhur
RihannasUmbrella
Anhur
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 11L
1,703 Elo+
Party 2
Tyr
Tyr
stankymanky
Tyr
Level 16
God Stats
8W - 5L
1,584 SR
Queue Stats
36W - 23L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 3 / 1
6,843
570
7,790
6,483
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 2
7,422
619
3,163
8,891
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 1
7,346
612
4,733
10,128
4,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hinesight
Baron Samedi
11
1 / 2 / 7
7,926
661
7,942
5,763
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 4
8,888
741
9,467
11,522
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 4
8,258
688
3,907
8,086
6,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
9
9
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
0
3
1
0.17
W
Baron Samedi
Hinesight
Baron Samedi
1
2
7
2.25
L
1
3
2
0.67
W
5
1
4
7
L
2
3
1
0.83
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,686
Damage
21,316
25,502
Taken
25,371
10,717
Mitigated
12,553
6,748
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,790
211
0
1,104
6,483
1,588
0
2,367
4,066
23,737
0
W
Baron Samedi
Hinesight
Baron Samedi
7,942
229
1,251
2,319
5,763
2,108
51
971
4,499
32,093
0
L
3,163
1,561
440
1,490
8,891
4,951
0
2,599
6,217
0
7,653
W
9,467
5,577
0
6,965
11,522
4,033
983
3,864
6,962
0
47,941
L
4,733
707
0
3,714
10,128
4,178
0
3,064
6,939
0
29,427
W
3,907
347
0
3,667
8,086
6,412
137
2,313
5,304
0
17,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,611
Gold Earned
25,072
88
Minions Killed
147
0
Camps Cleared
0
661,680
Distance Traveled
633,184
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,843
570
44
4
0
192,846
1
W
Baron Samedi
7,926
661
38
3
0
216,278
0
L
Horus
7,422
619
15
1
0
226,449
1
W
Anhur
8,888
741
78
7
0
191,784
1
L
Pele
7,346
612
29
2
0
242,385
3
W
Tyr
8,258
688
31
3
0
225,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role