Player Matchup

Fenrir
Fenrir
DRONAH
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,553 Elo+
Party 1
Zeus
Zeus
DamzerOne
Zeus
Level 122
God Stats
1W - 5L
1,761 SR
Queue Stats
184W - 208L
1,352 Elo+
Solo
Ullr
Ullr
GredOne
Ullr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,510 Elo+
Party 1
Ymir
Ymir
Inhumanum
Ymir
Level 158
God Stats
16W - 25L
1,668 SR
Queue Stats
1,250W - 1,283L
1,517 Elo+
Solo
Thanatos
Thanatos
Musė
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 132
1,586 SR
1,486 Elo+

VS

Team Averages
Level 118
1,415 SR
1,504 Elo+
Discordia
Discordia
AlalaiKa
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Lemonty
Cerberus
Level 133
God Stats
8W - 10L
1,305 SR
Queue Stats
594W - 605L
1,531 Elo+
Solo
Eset
Eset
Rendycor
Eset
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 48L
1,474 Elo+
Solo
Izanami
Izanami
SigeTheSilent
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
seergi-_-7
Raijin
Level 108
God Stats
10W - 4L
1,269 SR
Queue Stats
890W - 939L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DRONAH
Fenrir
15
2 / 4 / 10
8,705
670
7,880
9,218
10,009
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
19
7 / 3 / 8
10,730
825
15,352
9,240
3,489
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
GredOne
Ullr
16
5 / 3 / 8
9,846
757
9,442
11,585
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
0 / 6 / 9
8,343
642
4,420
15,058
13,545
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Musė
Thanatos
17
3 / 3 / 11
9,802
754
5,311
9,946
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlalaiKa
Discordia
14
1 / 3 / 13
9,169
705
10,113
7,529
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Lemonty
Cerberus
17
3 / 4 / 13
10,916
840
5,899
13,834
14,278
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
18
7 / 5 / 8
10,693
823
9,822
10,489
5,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
17
3 / 2 / 13
10,122
779
11,659
9,585
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
seergi-_-7
Raijin
19
5 / 3 / 9
11,194
861
9,151
9,585
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
75
17
Kills
19
19
Deaths
17
46
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlalaiKa
Discordia
1
3
13
2.5
L
Fenrir
DRONAH
Fenrir
2
4
10
1.75
L
Zeus
7
3
8
3.67
L
Ullr
GredOne
Ullr
5
3
8
3
L
Ymir
0
6
9
0.75
W
Cerberus
Lemonty
Cerberus
3
4
13
2.38
L
Thanatos
Musė
Thanatos
3
3
11
2.83
W
Eset
7
5
8
2.2
W
Izanami
3
2
13
4.75
W
Raijin
seergi-_-7
Raijin
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,405
Damage
46,644
55,047
Taken
51,022
37,665
Mitigated
32,109
22,163
Healing
20,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlalaiKa
Discordia
10,113
128
1,493
1,238
7,529
3,351
744
3,624
3,905
18,851
0
L
Fenrir
DRONAH
Fenrir
7,880
1,046
1,874
1,657
9,218
10,009
182
6,560
2,586
0
10,061
L
Zeus
15,352
1,000
2,822
2,083
9,240
3,489
297
6,687
2,477
43,212
0
L
Ullr
GredOne
Ullr
9,442
3,625
1,292
2,948
11,585
5,406
1,515
9,032
2,469
0
22,071
L
Ymir
4,420
519
761
362
15,058
13,545
0
6,120
8,837
10,930
0
W
Cerberus
Lemonty
Cerberus
5,899
281
1,273
2,509
13,834
14,278
204
4,439
9,395
9,210
0
L
Thanatos
Musė
Thanatos
5,311
1,106
2,817
5,547
9,946
5,216
252
6,183
3,693
0
12,314
W
Eset
9,822
926
1,918
2,211
10,489
5,279
754
4,378
6,111
19,760
0
W
Izanami
11,659
8,016
2,381
3,053
9,585
4,376
2,530
4,322
5,263
0
28,868
W
Raijin
seergi-_-7
Raijin
9,151
949
2,097
1,995
9,585
4,825
452
3,009
6,576
39,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,426
Gold Earned
52,094
126
Minions Killed
160
0
Camps Cleared
0
1,119,667
Distance Traveled
1,008,631
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,169
705
19
1
0
210,163
2
L
Fenrir
8,705
670
0
0
0
235,684
0
L
Zeus
10,730
825
67
5
0
197,479
0
L
Ullr
9,846
757
40
3
0
232,683
1
L
Ymir
8,343
642
9
1
0
196,620
1
W
Cerberus
10,916
840
13
1
0
221,149
5
L
Thanatos
9,802
754
10
1
0
257,201
3
W
Eset
10,693
823
21
2
0
197,507
0
W
Izanami
10,122
779
42
3
0
189,255
1
W
Raijin
11,194
861
65
5
0
190,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role