Player Matchup

Merlin
Merlin
ATKBLADE
Merlin
Level 29
God Stats
21W - 20L
1,588 SR
Queue Stats
686W - 944L
1,487 Elo+
Party 1
Odin
Odin
ItsMuRK5526
Odin
Level 29
God Stats
10W - 5L
1,715 SR
Queue Stats
223W - 210L
1,542 Elo+
Party 1
Apollo
Apollo
JaceDesuChikara
Apollo
Level 29
God Stats
21W - 14L
1,764 SR
Queue Stats
226W - 213L
1,593 Elo+
Party 1
Bellona
Bellona
Ketsurou
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,743 Elo+
Solo
Mercury
Mercury
TH3COLL3CTOR889
Mercury
Level 24
God Stats
11W - 15L
1,621 SR
Queue Stats
133W - 125L
1,518 Elo+
Party 1
Team Averages
Level 23
1,638 SR
1,576 Elo+

VS

Team Averages
Level 23
1,531 SR
1,558 Elo+
Erlang Shen
Erlang Shen
Haze Warfare291
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
JusGrabYoAnkles
Tsukuyomi
Level 29
God Stats
3W - 1L
1,602 SR
Queue Stats
27W - 24L
1,617 Elo+
Party 2
Scylla
Scylla
TOO BIG FOR ME
Scylla
Level 29
God Stats
2W - 0L
1,677 SR
Queue Stats
7W - 3L
1,694 Elo+
Party 2
Danzaburou
Danzaburou
berzerkerbeast
Danzaburou
Level 25
God Stats
16W - 13L
1,579 SR
Queue Stats
52W - 44L
1,521 Elo+
Solo
Guan Yu
Guan Yu
godX_Xson
Guan Yu
Level 3
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 1L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ATKBLADE
Merlin
11
5 / 3 / 0
6,990
499
4,003
8,024
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
6,476
463
1,272
7,976
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 0
6,310
451
2,796
8,793
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Ketsurou
Bellona
11
3 / 5 / 3
7,041
503
3,510
9,295
5,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 3 / 1
7,885
563
3,777
9,189
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Haze Warfare291
Erlang Shen
9
2 / 2 / 3
6,203
443
2,081
5,329
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
JusGrabYoAnkles
Tsukuyomi
16
6 / 1 / 4
9,087
649
5,596
9,415
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 3 / 1
8,328
595
6,841
6,529
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
berzerkerbeast
Danzaburou
14
3 / 0 / 5
8,102
579
12,336
6,768
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
godX_Xson
Guan Yu
6
0 / 9 / 0
5,034
360
213
7,362
2,409

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
13
Kills
16
16
Deaths
15
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
ATKBLADE
Merlin
5
3
0
1.67
W
Erlang Shen
Haze Warfare291
Erlang Shen
2
2
3
1.75
L
0
2
2
0.5
L
2
3
0
0.67
W
Tsukuyomi
JusGrabYoAnkles
Tsukuyomi
6
1
4
8
L
Bellona
Ketsurou
Bellona
3
5
3
0.9
L
3
3
1
1.17
W
5
3
1
1.83
W
Danzaburou
berzerkerbeast
Danzaburou
3
0
5
5.5
W
Guan Yu
godX_Xson
Guan Yu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,358
Damage
27,067
43,277
Taken
35,403
17,476
Mitigated
13,791
6,550
Healing
11,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ATKBLADE
Merlin
4,003
609
0
1,937
8,024
2,624
0
2,634
5,162
36,030
0
W
Erlang Shen
Haze Warfare291
Erlang Shen
2,081
632
135
1,062
5,329
3,053
0
61
5,268
0
13,102
L
1,272
178
0
1,104
7,976
3,674
0
0
7,976
0
13,751
L
2,796
1,888
0
2,425
8,793
2,773
0
488
8,305
0
37,264
W
Tsukuyomi
JusGrabYoAnkles
Tsukuyomi
5,596
1,390
0
4,185
9,415
3,730
418
41
9,374
0
58,919
L
Bellona
Ketsurou
Bellona
3,510
1,952
0
834
9,295
5,075
600
1,763
7,462
0
19,314
L
3,777
1,637
0
250
9,189
3,330
0
1,580
7,531
0
51,003
W
6,841
543
0
1,941
6,529
2,241
404
1,792
4,737
42,013
0
W
Danzaburou
berzerkerbeast
Danzaburou
12,336
4,900
0
4,386
6,768
2,358
352
319
6,449
0
60,368
W
Guan Yu
godX_Xson
Guan Yu
213
213
0
0
7,362
2,409
140
1,790
5,572
0
9,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
36,754
292
Minions Killed
356
0
Camps Cleared
0
1,232,818
Distance Traveled
1,202,926
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,990
499
52
4
0
226,347
3
W
Erlang Shen
6,203
443
22
2
0
251,096
1
L
Odin
6,476
463
15
1
0
266,326
4
L
Apollo
6,310
451
93
7
0
223,450
1
W
Tsukuyomi
9,087
649
120
9
0
288,253
0
L
Bellona
7,041
503
40
3
0
218,133
0
L
Mercury
7,885
563
92
7
0
298,562
4
W
Scylla
8,328
595
94
7
0
252,022
1
W
Danzaburou
8,102
579
109
8
0
237,089
2
W
Guan Yu
5,034
360
11
1
0
174,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role