Player Matchup

Izanami
Izanami
Gold IV
MrTimeOver
Izanami
Gold IV
Level 53
God Stats
53W - 41L
1,605 SR
Queue Stats
84W - 78L
1,325 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 53
1,605 SR
1,325 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,510 SR
1,172 MMR
Tsukuyomi
Tsukuyomi
Silver II
GodOfDestr
Tsukuyomi
Silver II
Level 89
God Stats
1W - 3L
1,510 SR
Queue Stats
93W - 87L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrTimeOver
Izanami
20
2 / 4 / 0
14,716
866
12,446
22,804
14,994
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ChronosUllrBellonaSkadiOsiris

VS

Bans
KaliBakasuraAh Muzen CabSetAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GodOfDestr
Tsukuyomi
20
4 / 2 / 0
13,351
785
16,056
20,279
21,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
GodOfDestr
Tsukuyomi
4
2
0
2
W
Izanami
MrTimeOver
Izanami
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,446
Damage
16,056
22,804
Taken
20,279
14,994
Mitigated
21,409
13,188
Healing
2,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
GodOfDestr
Tsukuyomi
16,056
6,456
0
2,046
20,279
21,409
528
46
20,233
356
116,324
W
Izanami
MrTimeOver
Izanami
12,446
9,223
0
13,188
22,804
14,994
3,271
315
22,489
0
135,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,716
Gold Earned
13,351
220
Minions Killed
151
0
Camps Cleared
0
289,828
Distance Traveled
355,067
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,351
785
151
9
0
355,067
1
W
Izanami
14,716
866
220
13
0
289,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role