Player Matchup

Athena
Athena
AEnclave
Athena
Level 64
God Stats
9W - 7L
1,503 SR
Queue Stats
60W - 69L
1,355 Elo+
Party 1
Zeus
Zeus
Khaj64
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Medervik
Heimdallr
Level 66
God Stats
4W - 3L
1,763 SR
Queue Stats
45W - 59L
1,291 Elo+
Party 1
Jormungandr
Jormungandr
SARGARDR
Jormungandr
Level 66
God Stats
5W - 9L
1,544 SR
Queue Stats
43W - 43L
1,374 Elo+
Party 1
Thanatos
Thanatos
Yongenitales
Thanatos
Level 85
God Stats
31W - 18L
1,654 SR
Queue Stats
481W - 495L
1,370 Elo+
Solo
Team Averages
Level 78
1,593 SR
1,378 Elo+

VS

Team Averages
Level 98
1,439 SR
1,426 Elo+
Aphrodite
Aphrodite
DeWint3r
Aphrodite
Level 86
God Stats
12W - 17L
1,422 SR
Queue Stats
129W - 150L
1,311 Elo+
Party 2
Scylla
Scylla
Extratarestru
Scylla
Level 61
God Stats
0W - 2L
1,272 SR
Queue Stats
160W - 175L
1,395 Elo+
Solo
Da Ji
Da Ji
FrostFM
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Obscurium
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 336L
1,430 Elo+
Solo
Osiris
Osiris
lucastrullen
Osiris
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 74L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AEnclave
Athena
13
1 / 0 / 5
8,815
441
4,234
12,953
11,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Khaj64
Zeus
16
10 / 1 / 6
10,736
537
13,121
11,184
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Medervik
Heimdallr
14
2 / 2 / 4
8,462
423
9,500
15,420
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SARGARDR
Jormungandr
15
1 / 1 / 5
9,141
457
5,196
12,289
6,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Yongenitales
Thanatos
20
9 / 1 / 5
12,256
613
9,530
14,045
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeWint3r
Aphrodite
12
1 / 5 / 2
7,993
400
7,907
15,997
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 8 / 1
6,957
348
3,850
7,928
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
FrostFM
Da Ji
12
1 / 4 / 1
7,860
393
1,990
8,007
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Obscurium
Artemis
12
2 / 3 / 0
7,464
373
13,306
11,923
3,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
16
1 / 3 / 0
9,621
481
8,687
12,634
12,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
23
Kills
5
5
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
AEnclave
Athena
1
0
5
3.5
L
Aphrodite
DeWint3r
Aphrodite
1
5
2
0.4
L
0
8
1
0.06
L
Da Ji
FrostFM
Da Ji
1
4
1
0.38
W
Zeus
Khaj64
Zeus
10
1
6
13
W
Heimdallr
Medervik
Heimdallr
2
2
4
2
L
Artemis
Obscurium
Artemis
2
3
0
0.67
W
Jormungandr
SARGARDR
Jormungandr
1
1
5
3.5
W
Thanatos
Yongenitales
Thanatos
9
1
5
11.5
L
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,581
Damage
35,740
65,891
Taken
56,489
37,077
Mitigated
31,388
33,581
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AEnclave
Athena
4,234
1,342
0
3,828
12,953
11,827
667
3,130
9,773
20,688
0
L
Aphrodite
DeWint3r
Aphrodite
7,907
551
1,615
8,517
15,997
10,513
0
7,464
8,533
25,697
0
L
3,850
44
0
458
7,928
1,917
0
2,595
5,333
26,734
0
L
Da Ji
FrostFM
Da Ji
1,990
468
0
2,032
8,007
2,985
396
1,837
6,170
0
33,464
W
Zeus
Khaj64
Zeus
13,121
2,118
288
5,907
11,184
4,165
2,168
2,367
8,512
62,916
0
W
Heimdallr
Medervik
Heimdallr
9,500
3,739
0
6,390
15,420
7,313
1,373
2,096
13,299
0
49,159
L
Artemis
Obscurium
Artemis
13,306
5,421
0
3,870
11,923
3,489
137
3,160
8,763
0
43,188
W
Jormungandr
SARGARDR
Jormungandr
5,196
1,388
450
3,401
12,289
6,824
1,421
1,600
10,194
46,115
0
W
Thanatos
Yongenitales
Thanatos
9,530
1,926
0
13,317
14,045
6,948
495
2,148
11,706
0
107,346
L
Osiris
8,687
3,319
0
1,600
12,634
12,484
0
7,495
5,139
0
56,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,410
Gold Earned
39,895
481
Minions Killed
360
0
Camps Cleared
0
1,847,658
Distance Traveled
1,697,593
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,815
441
40
2
0
376,942
5
L
Aphrodite
7,993
400
47
2
0
434,577
2
L
Scylla
6,957
348
47
2
0
230,291
3
L
Da Ji
7,860
393
88
4
0
223,277
2
W
Zeus
10,736
537
90
5
0
323,466
3
W
Heimdallr
8,462
423
73
4
0
357,525
3
L
Artemis
7,464
373
72
4
0
412,419
1
W
Jormungandr
9,141
457
88
4
0
360,491
2
W
Thanatos
12,256
613
190
10
0
429,234
1
L
Osiris
9,621
481
106
5
0
397,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role