Player Matchup

Pele
Pele
JMDestroyer1
Pele
Level 103
God Stats
14W - 13L
1,500 SR
Queue Stats
428W - 413L
1,520 Elo+
Solo
Mulan
Mulan
TOBI-_-DIAMOND
Mulan
Level 128
God Stats
7W - 10L
1,549 SR
Queue Stats
657W - 664L
1,555 Elo+
Solo
Khepri
Khepri
TimmyTwoStep11
Khepri
Level 106
God Stats
6W - 4L
1,684 SR
Queue Stats
65W - 53L
1,621 Elo+
Solo
Nu Wa
Nu Wa
TriverShiiit
Nu Wa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,345 Elo+
Solo
Ullr
Ullr
veikka_kort
Ullr
Level 133
God Stats
6W - 9L
1,465 SR
Queue Stats
152W - 155L
1,493 Elo+
Solo
Team Averages
Level 105
1,540 SR
1,507 Elo+

VS

Team Averages
Level 138
1,446 SR
1,570 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
SwiftyCams
Nox
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 255L
1,614 Elo+
Solo
Khepri
Khepri
The_Lying_Llama
Khepri
Level 142
God Stats
5W - 7L
1,116 SR
Queue Stats
397W - 372L
1,642 Elo+
Solo
Apollo
Apollo
Udg_Laloore
Apollo
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
266W - 262L
1,613 Elo+
Solo
Izanami
Izanami
cristian_soldado
Izanami
Level 159
God Stats
17W - 14L
1,613 SR
Queue Stats
474W - 425L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
6,565
597
4,632
6,848
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 0
5,834
530
5,377
9,299
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 2
4,958
451
2,750
5,762
2,167
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 3
6,482
589
3,263
6,985
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 2
5,767
524
3,840
5,181
1,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 2 / 1
6,201
564
7,109
9,475
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 1 / 1
6,603
600
5,257
4,049
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 5
6,166
561
2,228
5,012
2,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
10
2 / 3 / 1
5,988
544
3,243
5,541
1,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 2
6,198
563
4,038
6,198
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
11
11
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
1
2.25
L
3
3
2
1.33
W
2
1
1
2.5
L
2
3
0
0.67
W
1
0
5
3.5
L
1
2
2
1
L
1
2
3
1.25
W
Apollo
2
3
1
0.83
W
2
2
2
1.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,862
Damage
21,875
34,075
Taken
30,275
12,616
Mitigated
12,453
9,823
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,109
1,513
0
4,576
9,475
5,609
0
1,015
8,074
0
30,075
L
4,632
1,630
0
1,295
6,848
1,924
0
996
5,705
0
38,913
W
5,257
687
0
871
4,049
1,462
0
1,658
2,391
43,131
0
L
5,377
1,147
0
4,039
9,299
5,068
0
0
8,849
0
25,139
W
2,228
596
0
1,937
5,012
2,033
0
1,410
3,602
13,959
0
L
2,750
308
186
1,286
5,762
2,167
0
1,022
4,726
15,216
0
L
3,263
601
0
2,267
6,985
2,018
0
4,598
2,211
35,499
0
W
Apollo
3,243
1,635
0
1,036
5,541
1,658
756
848
4,643
0
34,866
W
4,038
2,643
0
2,239
6,198
1,691
0
1,082
5,116
0
44,516
L
3,840
1,189
0
750
5,181
1,439
0
605
4,576
0
35,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,606
Gold Earned
31,156
297
Minions Killed
343
0
Camps Cleared
0
966,768
Distance Traveled
1,010,188
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,201
564
55
5
0
199,033
2
L
Pele
6,565
597
68
6
0
212,358
3
W
Nox
6,603
600
101
9
0
209,300
6
L
Mulan
5,834
530
51
5
0
180,105
0
W
Khepri
6,166
561
26
2
0
219,574
2
L
Khepri
4,958
451
22
2
0
205,169
3
L
Nu Wa
6,482
589
76
7
0
173,661
1
W
Apollo
5,988
544
80
7
0
197,130
1
W
Izanami
6,198
563
81
7
0
185,151
2
L
Ullr
5,767
524
80
7
0
195,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role