Player Matchup

Kali
Kali
HeliosAuntichar
Kali
Level 29
God Stats
2W - 1L
1,236 SR
Queue Stats
12W - 12L
1,481 Elo+
Party 3
Thor
Thor
IAmBilboBaggins
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,202 Elo+
Party 4
Olorun
Olorun
JirGaya
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 4
Neith
Neith
Qu1KS1Lv3r
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,202 Elo+
Party 4
Ymir
Ymir
beastmode777
Ymir
Level 18
God Stats
11W - 10L
1,510 SR
Queue Stats
22W - 18L
1,490 Elo+
Party 3
Team Averages
Level 12
1,449 SR
1,375 Elo+

VS

Team Averages
Level 26
1,386 SR
1,447 Elo+
Loki
Loki
EvilGrEeKs45
Loki
Level 27
God Stats
13W - 20L
1,325 SR
Queue Stats
382W - 449L
1,372 Elo+
Party 2
Anubis
Anubis
IGberricade
Anubis
Level 28
God Stats
3W - 3L
1,366 SR
Queue Stats
71W - 65L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
MuchOdour
Jormungandr
Level 31
God Stats
18W - 8L
1,240 SR
Queue Stats
215W - 255L
1,417 Elo+
Party 2
Chaac
Chaac
UnicornDiccBlood
Chaac
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
troling228
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,999
545
2,301
9,003
3,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 6 / 2
4,767
433
3,981
7,694
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
JirGaya
Olorun
10
3 / 6 / 1
6,085
553
6,256
8,959
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
7
2 / 5 / 2
5,113
465
5,936
7,676
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 3
5,620
511
4,375
7,463
3,435
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 6
6,468
588
5,013
6,333
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
12
8 / 4 / 0
7,413
674
8,297
10,702
5,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
MuchOdour
Jormungandr
9
3 / 1 / 4
5,905
537
2,686
6,699
3,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 1 / 1
7,401
673
5,673
8,558
5,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
troling228
Danzaburou
8
0 / 3 / 4
5,106
464
3,330
5,176
1,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
23
24
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
1
5
1
0.3
L
1
6
2
0.33
W
Anubis
8
4
0
2
L
Olorun
JirGaya
Olorun
3
6
1
0.58
W
Jormungandr
MuchOdour
Jormungandr
3
1
4
5
L
Neith
2
5
2
0.6
W
6
1
1
6.5
L
2
2
3
1.75
W
Danzaburou
troling228
Danzaburou
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
24,999
40,795
Taken
37,468
13,225
Mitigated
17,508
9,957
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,013
1,668
0
1,392
6,333
1,782
0
910
5,423
0
21,902
L
2,301
1,295
0
3,008
9,003
3,829
0
0
8,742
0
16,681
L
3,981
2,031
0
1,031
7,694
1,988
0
407
7,212
0
17,939
W
Anubis
8,297
263
147
6,066
10,702
5,581
1,278
6,857
3,845
38,590
0
L
Olorun
JirGaya
Olorun
6,256
3,185
203
2,516
8,959
2,096
250
5,380
3,554
22,187
0
W
Jormungandr
MuchOdour
Jormungandr
2,686
597
0
725
6,699
3,415
321
964
5,735
23,642
0
L
Neith
5,936
3,048
0
1,598
7,676
1,877
20
2,554
5,122
0
14,977
W
5,673
1,433
0
5,472
8,558
5,128
210
27
8,280
0
40,866
L
4,375
1,115
161
1,440
7,463
3,435
0
2,642
4,821
24,570
0
W
Danzaburou
troling228
Danzaburou
3,330
2,096
0
326
5,176
1,602
298
1,873
3,303
0
15,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
32,293
164
Minions Killed
263
0
Camps Cleared
0
972,780
Distance Traveled
994,448
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,468
588
43
4
0
231,347
1
L
Kali
5,999
545
31
3
0
185,991
1
L
Thor
4,767
433
35
3
0
207,784
3
W
Anubis
7,413
674
70
6
0
174,940
0
L
Olorun
6,085
553
32
3
0
168,545
2
W
Jormungandr
5,905
537
35
3
0
205,097
0
L
Neith
5,113
465
24
2
0
204,773
0
W
Chaac
7,401
673
81
7
0
182,894
0
L
Ymir
5,620
511
42
4
0
205,687
1
W
Danzaburou
5,106
464
34
3
0
200,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role