Player Matchup

Bellona
Bellona
Gelidoreon
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 144L
1,500 Elo+
Solo
Hercules
Hercules
Rocke1979
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,252 Elo+
Solo
Cthulhu
Cthulhu
ZenX5087
Cthulhu
Level 27
God Stats
21W - 23L
1,350 SR
Queue Stats
184W - 183L
1,264 Elo+
Party 1
Merlin
Merlin
coljen1
Merlin
Level 16
God Stats
26W - 18L
1,294 SR
Queue Stats
92W - 80L
1,285 Elo+
Party 1
Artemis
Artemis
valo05
Artemis
Level 25
God Stats
5W - 6L
1,310 SR
Queue Stats
36W - 71L
1,250 Elo+
Solo
Team Averages
Level 15
1,391 SR
1,310 Elo+

VS

Team Averages
Level 13
1,584 SR
1,436 Elo+
Poseidon
Poseidon
Big_mica69
Poseidon
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
87W - 88L
1,500 Elo+
Party 2
Fenrir
Fenrir
FervantJarl647
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,425 Elo+
Solo
Scylla
Scylla
immortal012
Scylla
Level 27
God Stats
10W - 8L
1,720 SR
Queue Stats
79W - 59L
1,414 Elo+
Solo
Cabrakan
Cabrakan
visco777
Cabrakan
Level 28
God Stats
72W - 58L
1,699 SR
Queue Stats
154W - 171L
1,342 Elo+
Solo
Artemis
Artemis
whiterash69
Artemis
Level 2
God Stats
10W - 11L
1,500 SR
Queue Stats
85W - 93L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gelidoreon
Bellona
14
2 / 12 / 2
9,102
396
3,174
18,039
12,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Rocke1979
Hercules
13
1 / 13 / 3
8,555
372
5,764
27,098
19,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
ZenX5087
Cthulhu
14
2 / 9 / 5
9,586
417
12,577
26,632
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
coljen1
Merlin
17
11 / 8 / 2
11,943
519
16,059
19,855
7,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
valo05
Artemis
14
2 / 13 / 5
8,881
386
9,256
21,691
6,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Big_mica69
Poseidon
17
5 / 8 / 10
11,517
501
16,887
8,946
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
23 / 1 / 5
15,115
657
22,835
18,797
9,268
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
17
6 / 6 / 11
11,188
486
15,079
12,001
4,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
visco777
Cabrakan
16
5 / 4 / 17
11,779
512
12,530
17,126
22,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
whiterash69
Artemis
17
15 / 0 / 8
12,271
534
22,914
11,640
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
105
18
Kills
54
55
Deaths
19
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Big_mica69
Poseidon
5
8
10
1.25
W
23
1
5
25.5
L
Bellona
Gelidoreon
Bellona
2
12
2
0.25
L
Hercules
Rocke1979
Hercules
1
13
3
0.19
L
Cthulhu
ZenX5087
Cthulhu
2
9
5
0.5
L
Merlin
coljen1
Merlin
11
8
2
1.5
W
Scylla
6
6
11
1.92
L
Artemis
valo05
Artemis
2
13
5
0.35
W
Cabrakan
visco777
Cabrakan
5
4
17
3.38
W
Artemis
whiterash69
Artemis
15
0
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,830
Damage
90,245
113,315
Taken
68,510
58,232
Mitigated
45,419
14,274
Healing
19,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Big_mica69
Poseidon
16,887
2,565
0
0
8,946
3,370
627
5,733
3,138
55,078
0
W
22,835
6,525
0
10,689
18,797
9,268
2,375
3,679
14,943
0
117,386
L
Bellona
Gelidoreon
Bellona
3,174
1,536
0
864
18,039
12,828
0
6,308
11,695
0
42,733
L
Hercules
Rocke1979
Hercules
5,764
2,131
0
3,864
27,098
19,694
472
9,759
17,193
0
32,174
L
Cthulhu
ZenX5087
Cthulhu
12,577
1,416
176
4,642
26,632
11,721
699
9,016
17,416
39,615
0
L
Merlin
coljen1
Merlin
16,059
1,061
327
1,164
19,855
7,271
1,091
9,437
10,218
69,437
0
W
Scylla
15,079
1,552
0
1,000
12,001
4,672
380
6,749
5,152
58,173
0
L
Artemis
valo05
Artemis
9,256
3,634
0
3,237
21,691
6,718
745
9,222
12,297
0
35,302
W
Cabrakan
visco777
Cabrakan
12,530
2,105
231
2,441
17,126
22,574
175
7,284
9,578
37,512
0
W
Artemis
whiterash69
Artemis
22,914
13,866
0
5,382
11,640
5,535
5,112
5,191
6,351
0
61,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,067
Gold Earned
61,870
335
Minions Killed
496
0
Camps Cleared
0
1,681,849
Distance Traveled
1,911,417
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,517
501
79
3
0
421,352
6
W
Fenrir
15,115
657
180
8
0
467,392
0
L
Bellona
9,102
396
54
2
0
347,835
2
L
Hercules
8,555
372
58
3
0
305,753
1
L
Cthulhu
9,586
417
53
2
0
365,717
0
L
Merlin
11,943
519
122
5
0
361,197
2
W
Scylla
11,188
486
85
4
0
342,699
0
L
Artemis
8,881
386
48
2
0
301,347
0
W
Cabrakan
11,779
512
61
3
0
312,986
1
W
Artemis
12,271
534
91
4
0
366,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role