Player Matchup

Nemesis
Nemesis
GIGADESTROYER03
Nemesis
Level 29
God Stats
0W - 3L
1,281 SR
Queue Stats
348W - 339L
1,542 Elo+
Solo
Merlin
Merlin
Kazaryy
Merlin
Level 29
God Stats
3W - 10L
1,725 SR
Queue Stats
280W - 240L
1,585 Elo+
Solo
Horus
Horus
Lanhu031
Horus
Level 8
God Stats
1W - 1L
1,426 SR
Queue Stats
4W - 6L
1,454 Elo+
Solo
Ares
Ares
chitinzor
Ares
Level 13
God Stats
2W - 2L
1,425 SR
Queue Stats
3W - 2L
1,638 Elo+
Solo
Artemis
Artemis
Валаграс
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,202 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,484 Elo+

VS

Team Averages
Level 21
1,536 SR
1,534 Elo+
Guan Yu
Guan Yu
ARABASEMIRATAS
Guan Yu
Level 17
God Stats
4W - 4L
1,412 SR
Queue Stats
224W - 233L
1,417 Elo+
Party 1
Hel
Hel
Cola8
Hel
Level 19
God Stats
20W - 22L
1,329 SR
Queue Stats
338W - 370L
1,404 Elo+
Party 1
Apollo
Apollo
Zbom0N
Apollo
Level 15
God Stats
15W - 7L
1,749 SR
Queue Stats
42W - 33L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
jebonypolak
Ao Kuang
Level 24
God Stats
3W - 3L
1,688 SR
Queue Stats
123W - 67L
1,807 Elo+
Solo
Ymir
Ymir
willemtrax
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,253
363
5,455
12,017
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Kazaryy
Merlin
15
3 / 6 / 1
9,147
457
13,766
10,764
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Lanhu031
Horus
14
1 / 6 / 2
8,713
436
5,180
18,713
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
14
3 / 5 / 1
8,916
446
9,648
16,049
14,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 8 / 2
7,120
356
7,220
8,987
3,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
10,040
502
8,828
9,883
9,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hel
Cola8
Hel
16
3 / 4 / 4
10,694
535
6,329
14,048
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Zbom0N
Apollo
18
10 / 0 / 8
12,644
632
11,099
10,424
4,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
jebonypolak
Ao Kuang
20
11 / 1 / 5
13,155
658
14,077
21,747
11,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 14
11,172
559
11,153
17,189
19,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
8
Kills
29
29
Deaths
8
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Hel
Cola8
Hel
3
4
4
1.25
L
0
4
2
0.25
L
Merlin
Kazaryy
Merlin
3
6
1
0.58
L
Horus
Lanhu031
Horus
1
6
2
0.33
W
Apollo
Zbom0N
Apollo
10
0
8
14
L
Ares
3
5
1
0.7
W
Ao Kuang
jebonypolak
Ao Kuang
11
1
5
13.5
W
2
2
14
4.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,269
Damage
51,486
66,530
Taken
73,291
43,007
Mitigated
51,356
7,648
Healing
33,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,828
1,191
584
2,621
9,883
9,635
2,234
2,505
7,378
0
34,753
W
Hel
Cola8
Hel
6,329
1,454
2,471
8,312
14,048
5,849
3,346
7,961
6,087
57,314
0
L
5,455
2,470
0
2,863
12,017
5,114
585
5,870
6,072
0
34,948
L
Merlin
Kazaryy
Merlin
13,766
1,038
0
750
10,764
4,661
0
6,377
4,337
69,859
0
L
Horus
Lanhu031
Horus
5,180
3,821
777
2,300
18,713
14,944
0
9,443
8,970
0
31,811
W
Apollo
Zbom0N
Apollo
11,099
7,284
0
6,483
10,424
4,847
3,751
3,427
6,997
0
89,963
L
Ares
9,648
722
0
708
16,049
14,752
264
5,866
10,183
25,965
0
W
Ao Kuang
jebonypolak
Ao Kuang
14,077
5,351
0
9,584
21,747
11,163
3,494
3,930
17,817
117,148
0
W
11,153
2,232
0
3,114
17,189
19,862
3,000
5,591
11,598
27,780
0
L
7,220
2,963
0
250
8,987
3,536
222
4,003
4,909
0
24,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,149
Gold Earned
57,705
311
Minions Killed
540
0
Camps Cleared
0
1,587,313
Distance Traveled
1,847,092
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,040
502
61
3
0
406,046
0
W
Hel
10,694
535
112
6
0
358,442
2
L
Nemesis
7,253
363
64
3
0
358,354
4
L
Merlin
9,147
457
115
6
0
301,272
4
L
Horus
8,713
436
61
3
0
308,804
3
W
Apollo
12,644
632
161
8
0
343,928
0
L
Ares
8,916
446
35
2
0
334,849
6
W
Ao Kuang
13,155
658
173
9
0
415,213
5
W
Ymir
11,172
559
33
2
0
323,463
0
L
Artemis
7,120
356
36
2
0
284,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role