Player Matchup

Guan Yu
Guan Yu
Bymystter
Guan Yu
Level 20
God Stats
4W - 3L
1,525 SR
Queue Stats
128W - 183L
1,315 Elo+
Solo
Geb
Geb
HellOgurec
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,906 Elo+
Party 1
Artemis
Artemis
HellRunner37
Artemis
Level 30
God Stats
12W - 10L
1,332 SR
Queue Stats
99W - 115L
1,465 Elo+
Party 1
Nox
Nox
Lisеnо4еК
Nox
Level 27
God Stats
41W - 28L
1,494 SR
Queue Stats
474W - 590L
1,556 Elo+
Solo
Mercury
Mercury
WaleeBTW
Mercury
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
253W - 207L
1,511 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,551 Elo+

VS

Team Averages
Level 15
1,416 SR
1,481 Elo+
Cerberus
Cerberus
APEHDA123
Cerberus
Level 17
God Stats
3W - 6L
1,454 SR
Queue Stats
91W - 93L
1,435 Elo+
Solo
Neith
Neith
Kinokiita
Neith
Level 6
God Stats
18W - 16L
1,275 SR
Queue Stats
42W - 33L
1,394 Elo+
Solo
Ra
Ra
TracexCZE
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,769 Elo+
Solo
Anhur
Anhur
aaaARWOooo
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,439 Elo+
Solo
Susano
Susano
nekrozzer
Susano
Level 15
God Stats
3W - 5L
1,349 SR
Queue Stats
12W - 17L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bymystter
Guan Yu
17
3 / 0 / 7
9,537
454
7,669
15,099
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 13
9,677
461
8,292
16,447
10,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
HellRunner37
Artemis
16
6 / 7 / 8
10,028
478
15,190
15,916
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 7 / 8
9,545
455
8,939
12,201
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
WaleeBTW
Mercury
20
16 / 1 / 3
13,016
620
17,620
17,074
7,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
APEHDA123
Cerberus
13
1 / 5 / 9
8,122
387
8,720
20,560
9,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Kinokiita
Neith
16
6 / 7 / 4
10,507
500
13,415
16,159
5,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
9 / 9 / 2
10,623
506
12,696
15,695
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
16
0 / 3 / 2
9,840
469
7,239
13,168
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
nekrozzer
Susano
13
4 / 6 / 4
8,991
428
9,834
15,053
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
29
Kills
20
20
Deaths
30
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
APEHDA123
Cerberus
1
5
9
1.1
W
Guan Yu
Bymystter
Guan Yu
3
0
7
6.5
W
1
5
13
1.5
W
Artemis
HellRunner37
Artemis
6
7
8
1.43
L
Neith
Kinokiita
Neith
6
7
4
1.14
W
3
7
8
1
L
9
9
2
1.11
W
Mercury
WaleeBTW
Mercury
16
1
3
17.5
L
Anhur
0
3
2
0.33
L
Susano
nekrozzer
Susano
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,710
Damage
51,904
76,737
Taken
80,635
37,848
Mitigated
32,558
27,673
Healing
23,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
APEHDA123
Cerberus
8,720
658
0
5,142
20,560
9,555
0
4,707
15,828
35,726
0
W
Guan Yu
Bymystter
Guan Yu
7,669
756
966
7,583
15,099
9,529
512
2,920
12,179
0
41,123
W
8,292
1,166
1,576
3,283
16,447
10,865
855
5,818
10,629
21,190
0
W
Artemis
HellRunner37
Artemis
15,190
6,614
681
6,280
15,916
5,158
1,664
4,749
11,167
0
55,837
L
Neith
Kinokiita
Neith
13,415
8,328
0
4,406
16,159
5,900
1,198
3,583
12,499
0
75,091
W
8,939
1,386
0
749
12,201
4,357
2,652
4,338
7,863
43,559
0
L
12,696
1,246
610
4,296
15,695
6,788
252
2,560
13,135
51,059
0
W
Mercury
WaleeBTW
Mercury
17,620
11,391
0
6,555
17,074
7,939
43
3,591
13,483
0
114,813
L
Anhur
7,239
3,393
99
5,328
13,168
4,750
764
2,541
10,327
0
51,091
L
Susano
nekrozzer
Susano
9,834
2,084
0
3,574
15,053
5,565
0
3,840
11,138
0
47,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,803
Gold Earned
48,083
435
Minions Killed
461
0
Camps Cleared
0
1,811,853
Distance Traveled
1,686,933
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,122
387
91
4
0
370,448
2
W
Guan Yu
9,537
454
82
4
0
406,380
4
W
Geb
9,677
461
20
1
0
313,586
6
W
Artemis
10,028
478
94
4
0
307,220
1
L
Neith
10,507
500
121
6
0
305,667
0
W
Nox
9,545
455
68
3
0
312,096
1
L
Ra
10,623
506
88
4
0
338,859
0
W
Mercury
13,016
620
171
8
0
472,571
0
L
Anhur
9,840
469
85
4
0
328,778
0
L
Susano
8,991
428
76
4
0
343,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role