Player Matchup

Ymir
Ymir
DuduLadud
Ymir
Level 38
God Stats
131W - 125L
1,513 SR
Queue Stats
225W - 236L
1,466 Elo+
Solo
Zeus
Zeus
MadrayXL
Zeus
Level 146
God Stats
27W - 18L
1,220 SR
Queue Stats
221W - 233L
1,469 Elo+
Solo
King Arthur
King Arthur
Master MC95
King Arthur
Level 149
God Stats
12W - 12L
1,368 SR
Queue Stats
178W - 153L
1,649 Elo+
Solo
Set
Set
SlothRD
Set
Level 82
God Stats
5W - 2L
1,918 SR
Queue Stats
241W - 241L
1,540 Elo+
Solo
Rama
Rama
ssanh06
Rama
Level 60
God Stats
8W - 5L
1,635 SR
Queue Stats
567W - 527L
1,529 Elo+
Solo
Team Averages
Level 95
1,531 SR
1,531 Elo+

VS

Team Averages
Level 95
1,485 SR
1,525 Elo+
Sun Wukong
Sun Wukong
DevilStitchdu17
Sun Wukong
Level 109
God Stats
220W - 202L
1,488 SR
Queue Stats
872W - 849L
1,515 Elo+
Solo
Set
Set
Ejefit
Set
Level 34
God Stats
20W - 17L
1,597 SR
Queue Stats
151W - 145L
1,456 Elo+
Solo
Rama
Rama
SoraNoMai
Rama
Level 129
God Stats
16W - 12L
1,666 SR
Queue Stats
668W - 694L
1,520 Elo+
Solo
Ymir
Ymir
TimmyTwoStep11
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,636 Elo+
Solo
Vulcan
Vulcan
Tyeism
Vulcan
Level 98
God Stats
1W - 4L
1,176 SR
Queue Stats
37W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 0 / 1
5,523
552
2,872
4,862
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
11
5 / 1 / 4
6,466
647
6,064
5,550
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Master MC95
King Arthur
11
2 / 0 / 2
6,353
635
6,746
6,118
2,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Set
11
6 / 0 / 3
6,538
654
4,170
5,498
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
ssanh06
Rama
9
0 / 1 / 3
5,089
509
4,053
4,325
1,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DevilStitchdu17
Sun Wukong
10
0 / 1 / 0
5,279
528
2,544
8,609
4,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
Ejefit
Set
9
1 / 3 / 0
5,276
528
2,263
6,116
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
7
1 / 3 / 0
4,650
465
2,987
6,837
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 1
4,533
453
2,478
7,831
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Tyeism
Vulcan
7
0 / 5 / 0
4,672
467
2,298
5,227
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
2
2
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DevilStitchdu17
Sun Wukong
0
1
0
0
W
Ymir
2
0
1
2.5
L
Set
Ejefit
Set
1
3
0
0.33
W
Zeus
5
1
4
7
W
King Arthur
Master MC95
King Arthur
2
0
2
3
W
Set
6
0
3
7.5
L
Rama
1
3
0
0.33
L
0
3
1
0.17
L
Vulcan
Tyeism
Vulcan
0
5
0
0
W
Rama
ssanh06
Rama
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,905
Damage
12,570
26,353
Taken
34,620
10,324
Mitigated
13,969
11,353
Healing
11,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DevilStitchdu17
Sun Wukong
2,544
227
0
2,974
8,609
4,425
0
0
8,609
0
33,200
W
Ymir
2,872
906
234
1,637
4,862
2,647
35
836
3,978
17,510
0
L
Set
Ejefit
Set
2,263
1,126
0
2,035
6,116
2,632
0
725
5,391
0
27,033
W
Zeus
6,064
977
0
2,345
5,550
1,636
0
2,652
2,784
39,659
0
W
King Arthur
Master MC95
King Arthur
6,746
1,043
0
1,123
6,118
2,973
0
0
6,118
0
39,707
W
Set
4,170
2,511
0
3,462
5,498
2,018
0
482
4,970
0
33,312
L
Rama
2,987
2,563
0
3,072
6,837
1,537
0
1,768
5,069
0
19,372
L
2,478
566
0
2,343
7,831
3,572
0
3,264
4,567
13,118
0
L
Vulcan
Tyeism
Vulcan
2,298
1,165
0
905
5,227
1,803
0
3,179
2,048
17,130
0
W
Rama
ssanh06
Rama
4,053
3,807
0
2,552
4,325
1,050
697
598
3,727
0
29,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
24,410
288
Minions Killed
248
0
Camps Cleared
0
951,162
Distance Traveled
881,766
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,279
528
70
7
0
191,061
3
W
Ymir
5,523
552
27
3
0
204,710
7
L
Set
5,276
528
69
7
0
188,637
3
W
Zeus
6,466
647
71
7
0
173,365
3
W
King Arthur
6,353
635
70
7
0
199,903
1
W
Set
6,538
654
67
7
0
214,412
1
L
Rama
4,650
465
40
4
0
148,863
1
L
Ymir
4,533
453
28
3
0
172,760
5
L
Vulcan
4,672
467
41
4
0
180,445
3
W
Rama
5,089
509
53
5
0
158,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role