Player Matchup

Ra
Ra
DarkReaper170
Ra
Level 17
God Stats
3W - 7L
1,500 SR
Queue Stats
392W - 357L
1,546 Elo+
Party 1
Da Ji
Da Ji
Klentir
Da Ji
Level 28
God Stats
35W - 23L
1,659 SR
Queue Stats
67W - 54L
1,560 Elo+
Party 1
Izanami
Izanami
LostS1NN3R
Izanami
Level 15
God Stats
189W - 157L
1,603 SR
Queue Stats
453W - 408L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
Matty602
Hun Batz
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 129L
1,507 Elo+
Party 1
Chaac
Chaac
OdinOfHissorrow
Chaac
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 121L
1,627 Elo+
Party 1
Team Averages
Level 26
1,553 SR
1,553 Elo+

VS

Team Averages
Level 28
1,578 SR
1,528 Elo+
Sol
Sol
FreekingGenius
Sol
Level 14
God Stats
8W - 15L
1,443 SR
Queue Stats
42W - 57L
1,456 Elo+
Party 2
Bacchus
Bacchus
NotRomzy
Bacchus
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 58L
1,561 Elo+
Solo
Ne Zha
Ne Zha
RoyaltyDivinity
Ne Zha
Level 28
God Stats
12W - 5L
1,874 SR
Queue Stats
232W - 116L
1,796 Elo+
Solo
Medusa
Medusa
SushiSamurai22
Medusa
Level 60
God Stats
6W - 4L
1,571 SR
Queue Stats
132W - 137L
1,412 Elo+
Party 2
Guan Yu
Guan Yu
lordtykon18
Guan Yu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 9
10,601
1,060
13,714
16,844
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Klentir
Da Ji
16
5 / 10 / 6
10,914
1,091
11,273
19,360
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
LostS1NN3R
Izanami
15
2 / 10 / 7
9,965
997
11,793
15,176
5,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Matty602
Hun Batz
16
3 / 11 / 8
10,590
1,059
9,149
19,823
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 7 / 9
12,045
1,205
15,235
21,988
29,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 24
11,799
1,180
17,673
12,214
4,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
NotRomzy
Bacchus
18
6 / 3 / 29
12,512
1,251
14,375
14,388
18,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 2 / 18
13,793
1,379
20,700
11,761
5,258
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
14 / 3 / 20
13,597
1,360
21,732
15,337
6,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
lordtykon18
Guan Yu
19
10 / 5 / 26
12,428
1,243
11,704
16,712
17,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
166
17
Kills
49
49
Deaths
17
39
Assists
117
Player
Kills
Deaths
Assists
KDA
L
2
11
9
0.59
W
6
4
24
4.5
L
Da Ji
Klentir
Da Ji
5
10
6
0.8
L
Izanami
LostS1NN3R
Izanami
2
10
7
0.55
L
Hun Batz
Matty602
Hun Batz
3
11
8
0.64
W
Bacchus
NotRomzy
Bacchus
6
3
29
6.83
L
5
7
9
1.36
W
13
2
18
11
W
14
3
20
8
W
Guan Yu
lordtykon18
Guan Yu
10
5
26
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,164
Damage
86,184
93,191
Taken
70,412
55,058
Mitigated
52,165
8,299
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,714
1,661
1,739
1,187
16,844
5,849
0
7,080
9,764
43,885
0
W
17,673
4,067
0
3,648
12,214
4,400
0
2,689
9,475
32,944
0
L
Da Ji
Klentir
Da Ji
11,273
3,146
0
236
19,360
7,457
0
4,916
14,444
0
16,475
L
Izanami
LostS1NN3R
Izanami
11,793
6,874
0
37
15,176
5,060
0
4,053
11,123
0
26,029
L
Hun Batz
Matty602
Hun Batz
9,149
1,744
0
553
19,823
7,151
0
9,527
10,296
0
17,943
W
Bacchus
NotRomzy
Bacchus
14,375
1,661
0
879
14,388
18,371
0
2,544
11,566
24,388
0
L
15,235
2,752
0
4,547
21,988
29,541
0
6,472
15,516
0
33,026
W
20,700
4,904
834
3,767
11,761
5,258
0
913
10,648
0
50,200
W
21,732
12,926
0
1,426
15,337
6,905
0
2,867
12,395
0
42,154
W
Guan Yu
lordtykon18
Guan Yu
11,704
2,388
3,200
3,598
16,712
17,231
0
4,701
11,886
0
20,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,115
Gold Earned
64,129
151
Minions Killed
193
3
Camps Cleared
7
903,526
Distance Traveled
991,272
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,601
1,060
59
6
0
166,555
0
W
Sol
11,799
1,180
31
3
2
166,910
0
L
Da Ji
10,914
1,091
9
1
0
199,749
0
L
Izanami
9,965
997
32
3
0
153,027
0
L
Hun Batz
10,590
1,059
4
0
1
167,040
0
W
Bacchus
12,512
1,251
20
2
1
206,774
0
L
Chaac
12,045
1,205
47
5
2
217,155
1
W
Ne Zha
13,793
1,379
83
8
0
224,586
1
W
Medusa
13,597
1,360
42
4
4
198,937
0
W
Guan Yu
12,428
1,243
17
2
0
194,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role