Player Matchup

Rama
Rama
JISAWER
Rama
Level 100
God Stats
7W - 14L
1,310 SR
Queue Stats
105W - 92L
1,555 Elo+
Party 1
Pele
Pele
PulseSpectral
Pele
Level 67
God Stats
30W - 36L
1,557 SR
Queue Stats
588W - 529L
1,497 Elo+
Party 1
Ares
Ares
alexhmf
Ares
Level 100
God Stats
325W - 244L
1,572 SR
Queue Stats
813W - 762L
1,576 Elo+
Party 1
Artio
Artio
karl22611
Artio
Level 104
God Stats
49W - 26L
1,669 SR
Queue Stats
254W - 222L
1,601 Elo+
Party 1
Chang'e
Chang'e
udshu
Chang'e
Level 126
God Stats
32W - 27L
1,536 SR
Queue Stats
178W - 200L
1,403 Elo+
Solo
Team Averages
Level 99
1,529 SR
1,526 Elo+

VS

Team Averages
Level 79
1,392 SR
1,446 Elo+
Neith
Neith
Gwynette_
Neith
Level 69
God Stats
16W - 16L
1,287 SR
Queue Stats
427W - 454L
1,344 Elo+
Solo
Terra
Terra
Half 404
Terra
Level 89
God Stats
1W - 4L
1,113 SR
Queue Stats
95W - 112L
1,420 Elo+
Solo
Chang'e
Chang'e
MrT28111
Chang'e
Level 122
God Stats
6W - 9L
1,674 SR
Queue Stats
338W - 332L
1,497 Elo+
Solo
The Morrigan
The Morrigan
Mus0lin1
The Morrigan
Level 57
God Stats
5W - 12L
1,500 SR
Queue Stats
296W - 274L
1,500 Elo+
Solo
Hun Batz
Hun Batz
adi9732
Hun Batz
Level 59
God Stats
0W - 2L
1,385 SR
Queue Stats
81W - 95L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
JISAWER
Rama
13
5 / 3 / 5
8,452
604
7,827
6,843
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 1 / 6
8,166
583
6,401
7,454
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
alexhmf
Ares
13
6 / 1 / 7
8,607
615
8,389
10,927
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
karl22611
Artio
14
5 / 0 / 0
8,367
598
5,853
7,002
4,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
udshu
Chang'e
13
1 / 1 / 4
7,475
534
2,182
5,511
1,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gwynette_
Neith
11
1 / 6 / 1
6,771
484
3,836
9,987
2,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
Half 404
Terra
9
0 / 4 / 2
5,785
413
2,862
10,427
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
MrT28111
Chang'e
11
0 / 5 / 0
6,146
439
4,276
9,346
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
Mus0lin1
The Morrigan
11
1 / 4 / 2
6,866
490
4,634
4,666
1,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
adi9732
Hun Batz
13
4 / 3 / 0
7,835
560
6,532
11,123
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
22
Kills
6
6
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Gwynette_
Neith
1
6
1
0.25
L
Terra
Half 404
Terra
0
4
2
0.25
W
Rama
JISAWER
Rama
5
3
5
2.5
L
Chang'e
MrT28111
Chang'e
0
5
0
0
L
The Morrigan
Mus0lin1
The Morrigan
1
4
2
0.5
W
5
1
6
8
L
Hun Batz
adi9732
Hun Batz
4
3
0
1.33
W
Ares
alexhmf
Ares
6
1
7
9.5
W
Artio
karl22611
Artio
5
0
0
5
W
Chang'e
udshu
Chang'e
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
22,140
37,737
Taken
45,549
17,936
Mitigated
17,007
13,830
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gwynette_
Neith
3,836
1,448
0
2,339
9,987
2,570
370
2,772
7,215
0
40,420
L
Terra
Half 404
Terra
2,862
294
1,202
2,121
10,427
4,015
0
3,746
6,681
16,532
0
W
Rama
JISAWER
Rama
7,827
6,191
0
920
6,843
2,458
2,032
1,008
5,835
0
43,840
L
Chang'e
MrT28111
Chang'e
4,276
310
0
3,001
9,346
5,332
0
5,424
3,922
33,095
0
L
The Morrigan
Mus0lin1
The Morrigan
4,634
1,557
0
250
4,666
1,653
494
2,221
2,445
30,770
4,312
W
6,401
860
0
813
7,454
2,510
0
663
6,791
0
49,369
L
Hun Batz
adi9732
Hun Batz
6,532
2,624
0
2,236
11,123
3,437
0
2,261
8,862
0
44,286
W
Ares
alexhmf
Ares
8,389
1,266
0
3,001
10,927
6,629
0
2,379
8,548
36,233
0
W
Artio
karl22611
Artio
5,853
552
69
5,332
7,002
4,624
0
3,923
3,079
43,812
0
W
Chang'e
udshu
Chang'e
2,182
178
814
2,881
5,511
1,715
624
1,122
4,389
35,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,067
Gold Earned
33,403
364
Minions Killed
342
0
Camps Cleared
0
1,264,630
Distance Traveled
1,178,319
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,771
484
90
6
0
232,383
2
L
Terra
5,785
413
22
2
0
254,729
1
W
Rama
8,452
604
95
7
0
229,607
2
L
Chang'e
6,146
439
75
5
0
202,798
0
L
The Morrigan
6,866
490
69
5
0
202,138
0
W
Pele
8,166
583
86
6
0
294,427
1
L
Hun Batz
7,835
560
86
6
0
286,271
4
W
Ares
8,607
615
35
3
0
246,248
2
W
Artio
8,367
598
85
6
0
259,569
4
W
Chang'e
7,475
534
63
5
0
234,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role